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TODO
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0.2.0:
Desktop App:
✔ Extended menu bar @done(19-08-11 19:22)
✔ File menu @done(19-08-11 19:22)
✔ New Map @done(19-08-11 17:56)
✔ Open Map @done(19-08-11 17:56)
✔ Open Trizbort Map @started(19-08-11 17:45) @done(19-08-11 18:28) @lasted(43m4s)
✔ Save As @done(19-08-11 17:56)
✔ Save As Image @done(19-08-11 17:56)
✔ Export @done(19-08-11 19:21)
✔ Middangeard 1 @done(19-08-11 17:56)
✔ TADS @done(19-08-11 17:56)
✔ Inform 7 @done(19-08-11 17:56)
✔ Alan 2 @started(19-08-11 19:03) @done(19-08-11 19:21) @lasted(18m39s)
✔ Alan 3 @started(19-08-11 19:03) @done(19-08-11 19:21) @lasted(18m42s)
✔ Quest @started(19-08-11 19:03) @done(19-08-11 19:21) @lasted(18m47s)
✔ Settings (map & render) @done(19-08-11 17:50)
General:
✔ Middangeard 1 exporter @done(19-08-17 15:56)
✔ Basic game structure @done(19-08-11 17:51)
✔ Rooms @done(19-08-17 15:56)
✔ Descriptions @done(19-08-11 17:50)
✔ Directions @done(19-08-11 17:51)
✔ Items @done(19-08-17 15:56)
✔ Items @done(19-08-17 15:56)
✔ Extended Map Settings @done(19-08-17 21:52)
✔ Map version field @done(19-08-11 17:49)
Bugs:
✔ On cancel, prompts retain their context. I e if the user cancels the "Exit" prompt and then confirms a "New Map" prompt, the app exits instead of opening an empty map. @done(19-08-12 18:49)
✔ Analysis @started(19-08-12 13:50) @done(19-08-12 14:34) @lasted(44m43s) => Multiple instances of Window
✔ Null onOk/onCancel. @started(19-08-12 18:44) @done(19-08-12 18:48) @lasted(4m53s)
✔ When using "Import Trizbort Map" from the UI (not the desktop file menu) more than once, the import fails silently. @started(19-08-15 11:17) @done(19-08-15 12:11) @lasted(54m31s)
0.3.0:
☐ l10n support
☐ Localize desktop app menu bar
☐ Localize general UI
Bugs:
Untriaged:
General:
☐ Extended Map Settings
☐ Player character tab
☐ Name
☐ Description
Optimizations:
☐ Change Window to singleton (https://medium.com/javascript-everyday/singleton-made-easy-with-typescript-6ad55a7ba7ff)
☐ (might be difficult/impossible, since properties still need to be mutable)