diff --git a/interface/.gitignore b/interface/.gitignore index 8f06ff93..878b28e3 100755 --- a/interface/.gitignore +++ b/interface/.gitignore @@ -1,404 +1,75 @@ -## Ignore Visual Studio temporary files, build results, and -## files generated by popular Visual Studio add-ons. -## -## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore - -# User-specific files -*.rsuser -*.suo -*.user -*.userosscache -*.sln.docstates - -# User-specific files (MonoDevelop/Xamarin Studio) -*.userprefs - -# Mono auto generated files -mono_crash.* - -# Build results -[Dd]ebug/ -[Dd]ebugPublic/ -[Rr]elease/ -[Rr]eleases/ -x64/ -x86/ -[Ww][Ii][Nn]32/ -[Aa][Rr][Mm]/ -[Aa][Rr][Mm]64/ -bld/ -[Bb]in/ -[Oo]bj/ -[Ll]og/ -[Ll]ogs/ - -# Visual Studio 2015/2017 cache/options directory +# This .gitignore file should be placed at the root of your Unity project directory +# +# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore +# +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ +# /Assets/Materials/ +/Assets/Plugins/ +# /Assets/Prefabs/ + +# MemoryCaptures can get excessive in size. +# They also could contain extremely sensitive data +/[Mm]emoryCaptures/ + +# Recordings can get excessive in size +/[Rr]ecordings/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# Autogenerated Jetbrains Rider plugin +/[Aa]ssets/Plugins/Editor/JetBrains* + +# Visual Studio cache directory .vs/ -# Uncomment if you have tasks that create the project's static files in wwwroot -#wwwroot/ - -# Visual Studio 2017 auto generated files -Generated\ Files/ - -# MSTest test Results -[Tt]est[Rr]esult*/ -[Bb]uild[Ll]og.* - -# NUnit -*.VisualState.xml -TestResult.xml -nunit-*.xml -# Build Results of an ATL Project -[Dd]ebugPS/ -[Rr]eleasePS/ -dlldata.c +# Gradle cache directory +.gradle/ -# Benchmark Results -BenchmarkDotNet.Artifacts/ - -# .NET Core -project.lock.json -project.fragment.lock.json -artifacts/ - -# ASP.NET Scaffolding -ScaffoldingReadMe.txt - -# StyleCop -StyleCopReport.xml - -# Files built by Visual Studio -*_i.c -*_p.c -*_h.h -*.ilk -*.meta -*.obj -*.iobj -*.pch -*.pdb -*.ipdb -*.pgc -*.pgd -*.rsp -*.sbr -*.tlb -*.tli -*.tlh +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.suo *.tmp -*.tmp_proj -*_wpftmp.csproj -*.log -*.tlog -*.vspscc -*.vssscc -.builds +*.user +*.userprefs *.pidb -*.svclog -*.scc - -# Chutzpah Test files -_Chutzpah* - -# Visual C++ cache files -ipch/ -*.aps -*.ncb +*.booproj +*.svd +*.pdb +*.mdb *.opendb -*.opensdf -*.sdf -*.cachefile *.VC.db -*.VC.VC.opendb - -# Visual Studio profiler -*.psess -*.vsp -*.vspx -*.sap - -# Visual Studio Trace Files -*.e2e - -# TFS 2012 Local Workspace -$tf/ - -# Guidance Automation Toolkit -*.gpState - -# ReSharper is a .NET coding add-in -_ReSharper*/ -*.[Rr]e[Ss]harper -*.DotSettings.user - -# TeamCity is a build add-in -_TeamCity* - -# DotCover is a Code Coverage Tool -*.dotCover - -# AxoCover is a Code Coverage Tool -.axoCover/* -!.axoCover/settings.json - -# Coverlet is a free, cross platform Code Coverage Tool -coverage*.json -coverage*.xml -coverage*.info - -# Visual Studio code coverage results -*.coverage -*.coveragexml - -# NCrunch -_NCrunch_* -.*crunch*.local.xml -nCrunchTemp_* - -# MightyMoose -*.mm.* -AutoTest.Net/ - -# Web workbench (sass) -.sass-cache/ - -# Installshield output folder -[Ee]xpress/ - -# DocProject is a documentation generator add-in -DocProject/buildhelp/ -DocProject/Help/*.HxT -DocProject/Help/*.HxC -DocProject/Help/*.hhc -DocProject/Help/*.hhk -DocProject/Help/*.hhp -DocProject/Help/Html2 -DocProject/Help/html - -# Click-Once directory -publish/ - -# Publish Web Output -*.[Pp]ublish.xml -*.azurePubxml -# Note: Comment the next line if you want to checkin your web deploy settings, -# but database connection strings (with potential passwords) will be unencrypted -*.pubxml -*.publishproj - -# Microsoft Azure Web App publish settings. Comment the next line if you want to -# checkin your Azure Web App publish settings, but sensitive information contained -# in these scripts will be unencrypted -PublishScripts/ - -# NuGet Packages -*.nupkg -# NuGet Symbol Packages -*.snupkg -# The packages folder can be ignored because of Package Restore -**/[Pp]ackages/* -# except build/, which is used as an MSBuild target. -!**/[Pp]ackages/build/ -# Uncomment if necessary however generally it will be regenerated when needed -#!**/[Pp]ackages/repositories.config -# NuGet v3's project.json files produces more ignorable files -*.nuget.props -*.nuget.targets - -# Microsoft Azure Build Output -csx/ -*.build.csdef - -# Microsoft Azure Emulator -ecf/ -rcf/ - -# Windows Store app package directories and files -AppPackages/ -BundleArtifacts/ -Package.StoreAssociation.xml -_pkginfo.txt -*.appx -*.appxbundle -*.appxupload - -# Visual Studio cache files -# files ending in .cache can be ignored -*.[Cc]ache -# but keep track of directories ending in .cache -!?*.[Cc]ache/ - -# Others -ClientBin/ -~$* -*~ -*.dbmdl -*.dbproj.schemaview -*.jfm -*.pfx -*.publishsettings -orleans.codegen.cs - -# Including strong name files can present a security risk -# (https://github.com/github/gitignore/pull/2483#issue-259490424) -#*.snk - -# Since there are multiple workflows, uncomment next line to ignore bower_components -# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) -#bower_components/ - -# RIA/Silverlight projects -Generated_Code/ - -# Backup & report files from converting an old project file -# to a newer Visual Studio version. 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Visual Studio LightSwitch build output -**/*.HTMLClient/GeneratedArtifacts -**/*.DesktopClient/GeneratedArtifacts -**/*.DesktopClient/ModelManifest.xml -**/*.Server/GeneratedArtifacts -**/*.Server/ModelManifest.xml -_Pvt_Extensions - -# Paket dependency manager -.paket/paket.exe -paket-files/ - -# FAKE - F# Make -.fake/ - -# CodeRush personal settings -.cr/personal - -# Python Tools for Visual Studio (PTVS) -__pycache__/ -*.pyc - -# Cake - Uncomment if you are using it -# tools/** -# !tools/packages.config - -# Tabs Studio -*.tss - -# Telerik's JustMock configuration file -*.jmconfig - -# BizTalk build output -*.btp.cs -*.btm.cs -*.odx.cs -*.xsd.cs - -# OpenCover UI analysis results -OpenCover/ - -# Azure Stream Analytics local run output -ASALocalRun/ - -# MSBuild Binary and Structured Log -*.binlog - -# NVidia Nsight GPU debugger configuration file -*.nvuser - -# MFractors (Xamarin productivity tool) working folder -.mfractor/ - -# Local History for Visual Studio -.localhistory/ - -# 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0 --- !u!1 &2074007630 GameObject: m_ObjectHideFlags: 0 @@ -628,3 +797,5 @@ SceneRoots: - {fileID: 1826692506} - {fileID: 1023347885} - {fileID: 292406120} + - {fileID: 1086045410} + - {fileID: 26278655} diff --git a/interface/Assets/Scenes/TestScene.unity.meta b/interface/Assets/Scenes/TestScene.unity.meta new file mode 100644 index 00000000..e3280153 --- /dev/null +++ b/interface/Assets/Scenes/TestScene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 09963b643ab6bf04fb85b122e1e1607d +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scenes/TestScene/Global Volume Profile.asset.meta b/interface/Assets/Scenes/TestScene/Global Volume Profile.asset.meta new file mode 100644 index 00000000..676aacc4 --- /dev/null +++ b/interface/Assets/Scenes/TestScene/Global Volume Profile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7145a0667fe025f4993fae9ea0891b9e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scenes/TestScene1.unity.meta b/interface/Assets/Scenes/TestScene1.unity.meta new file mode 100644 index 00000000..affee2db --- /dev/null +++ b/interface/Assets/Scenes/TestScene1.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0e7a8d8771b87294aa56f7609a69dfe0 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts.meta b/interface/Assets/Scripts.meta new file mode 100644 index 00000000..ccd59f68 --- /dev/null +++ b/interface/Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d49c8284c1b8e854499967a0fa8d22e4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Debugger.cs.meta b/interface/Assets/Scripts/Debugger.cs.meta new file mode 100644 index 00000000..b6c47f37 --- /dev/null +++ b/interface/Assets/Scripts/Debugger.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 079c1f86b66d36b44b7e3a43c294aa2d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Live.meta b/interface/Assets/Scripts/Live.meta new file mode 100644 index 00000000..72df3319 --- /dev/null +++ b/interface/Assets/Scripts/Live.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 313fa8211c1636246a28bab06225b00a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Live/MessageReceiverLive.cs b/interface/Assets/Scripts/Live/MessageReceiverLive.cs index cb43dc26..0c1d85ef 100644 --- a/interface/Assets/Scripts/Live/MessageReceiverLive.cs +++ b/interface/Assets/Scripts/Live/MessageReceiverLive.cs @@ -19,8 +19,8 @@ async void Start() { var channel = new Channel(IP + ":" + Port, ChannelCredentials.Insecure); var client = new AvailableService.AvailableServiceClient(channel); - Debug.Log(channel); - Debug.Log(client); + // Debug.Log(channel); + // Debug.Log(client); PlayerMsg msg = new PlayerMsg() { PlayerId = 2024, @@ -29,12 +29,18 @@ async void Start() X = 0, Y = 0, }; + + Debug.Log("ReadyAddSpectator"); var response = client.AddPlayer(msg); + Debug.Log("AddSpectatorSuccess"); + MapControl.GetInstance().DrawMap(client.GetMap(new NullRequest())); if (await response.ResponseStream.MoveNext()) { + Debug.Log("ReadyDrawMap"); var responseVal = response.ResponseStream.Current; ParaDefine.GetInstance().map = responseVal.ObjMessage[0].MapMessage; MapControl.GetInstance().DrawMap(ParaDefine.GetInstance().map); + Debug.Log("DrawMapSuccess"); } while (await response.ResponseStream.MoveNext()) { diff --git a/interface/Assets/Scripts/Live/MessageReceiverLive.cs.meta b/interface/Assets/Scripts/Live/MessageReceiverLive.cs.meta new file mode 100644 index 00000000..39514805 --- /dev/null +++ b/interface/Assets/Scripts/Live/MessageReceiverLive.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4e04540787cff084684d2698704816d0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Manager.meta b/interface/Assets/Scripts/Manager.meta new file mode 100644 index 00000000..f25157f8 --- /dev/null +++ b/interface/Assets/Scripts/Manager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 877e5af87ffcde140b8d3f12d560a442 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Manager/GameControl.cs b/interface/Assets/Scripts/Manager/GameControl.cs index b931e186..f8bd4ada 100644 --- a/interface/Assets/Scripts/Manager/GameControl.cs +++ b/interface/Assets/Scripts/Manager/GameControl.cs @@ -13,25 +13,25 @@ public enum GameState public bool initialized = false; public void LoadLiveScene() { - GameControl.GetInstance().gameState = GameControl.GameState.Live; + gameState = GameControl.GameState.Live; SceneManager.LoadScene("Gaming"); initialized = false; } public void LoadPlaybackScene() { - GameControl.GetInstance().gameState = GameControl.GameState.Playback; + gameState = GameControl.GameState.Playback; SceneManager.LoadScene("Gaming"); initialized = false; } public void LoadPlayScene() { - GameControl.GetInstance().gameState = GameControl.GameState.Play; + gameState = GameControl.GameState.Play; SceneManager.LoadScene("Gaming"); initialized = false; } public void LoadTestScene() { - GameControl.GetInstance().gameState = GameControl.GameState.Test; + gameState = GameControl.GameState.Test; SceneManager.LoadScene("TestScene"); initialized = false; } diff --git a/interface/Assets/Scripts/Manager/GameControl.cs.meta b/interface/Assets/Scripts/Manager/GameControl.cs.meta new file mode 100644 index 00000000..14b0b2ea --- /dev/null +++ b/interface/Assets/Scripts/Manager/GameControl.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e47093ddc69ae3140b4585fe71c8ccdc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Manager/MapControl.cs.meta b/interface/Assets/Scripts/Manager/MapControl.cs.meta new file mode 100644 index 00000000..795e1639 --- /dev/null +++ b/interface/Assets/Scripts/Manager/MapControl.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8d2eee231c40db3478515074ee672850 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Manager/MenuControl.cs.meta b/interface/Assets/Scripts/Manager/MenuControl.cs.meta new file mode 100644 index 00000000..967f6434 --- /dev/null +++ b/interface/Assets/Scripts/Manager/MenuControl.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d0718b1e30b43cb408b05308576cbe36 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Manager/MessageManager.cs.meta b/interface/Assets/Scripts/Manager/MessageManager.cs.meta new file mode 100644 index 00000000..4913a0ce --- /dev/null +++ b/interface/Assets/Scripts/Manager/MessageManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0d8dea6d6d7f5a34e805bcb4275b1d51 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Manager/ObjectCreater.cs b/interface/Assets/Scripts/Manager/ObjectCreater.cs index 93d9a30e..dadcef00 100644 --- a/interface/Assets/Scripts/Manager/ObjectCreater.cs +++ b/interface/Assets/Scripts/Manager/ObjectCreater.cs @@ -15,12 +15,14 @@ public GameObject CreateObject(ShipType target, Vector2 position, Quaternion qua public GameObject CreateObject(ConstructionType target, Vector2 position, Quaternion quaternion, Transform targetPa, int teamKey = 0) { GameObject obj = Instantiate(ParaDefine.GetInstance().PT(target), position, quaternion, targetPa); + obj.GetComponent().sortingLayerName = "Map"; return obj; } public GameObject CreateObject(PlaceType target, Vector2 position, Quaternion quaternion, Transform targetPa) { GameObject obj = Instantiate(ParaDefine.GetInstance().PT(target), position, quaternion, targetPa); obj.GetComponent().placeType = target; + obj.GetComponent().sortingLayerName = "Map"; return obj; } public GameObject CreateObject(BulletType target, Vector2 position, Quaternion quaternion, Transform targetPa) diff --git a/interface/Assets/Scripts/Manager/ObjectCreater.cs.meta b/interface/Assets/Scripts/Manager/ObjectCreater.cs.meta new file mode 100644 index 00000000..7c7071ac --- /dev/null +++ b/interface/Assets/Scripts/Manager/ObjectCreater.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 848c5060fd574ee40b5650bb0e25f5fd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/interface/Assets/Scripts/Manager/PlaceControl.cs.meta b/interface/Assets/Scripts/Manager/PlaceControl.cs.meta new file mode 100644 index 00000000..592385a3 --- /dev/null +++ b/interface/Assets/Scripts/Manager/PlaceControl.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 19c6866e3d6f3764b8f32debbda01f5c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 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Vector2.Lerp(rbPlayer.velocity, targetV, 0.05f); + if (smoothMode) + { + if (rbPlayer.velocity.normalized != targetV.normalized && rbPlayer.velocity.magnitude < 0.1f) + { + rbPlayer.velocity = Vector2.Lerp(rbPlayer.velocity, Vector2.zero, 0.05f); + } + else + { + rbPlayer.velocity = Vector2.Lerp(rbPlayer.velocity, targetV, 0.05f); + } + } + else + { + rbPlayer.velocity = Vector2.Lerp(rbPlayer.velocity, targetV, 0.05f); + } rbPlayer.rotation = Mathf.Lerp(rbPlayer.rotation, targetQ, 0.03f); } float DealQ(float qTar) @@ -22,39 +47,68 @@ float DealQ(float qTar) } void Move() { + if (Input.GetMouseButtonDown(1)) + { + mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition); + targetMovePos = mousePos; + moveByMouse = true; + } if (Input.GetKey(KeyCode.A)) { targetQ = DealQ(90); - SetVQTo(new Vector2(-moveSpeed, 0)); + SetVQTo(moveSpeed * Vector2.left); + moveByMouse = false; return; } if (Input.GetKey(KeyCode.D)) { targetQ = DealQ(-90); - SetVQTo(new Vector2(moveSpeed, 0)); + SetVQTo(moveSpeed * Vector2.right); + moveByMouse = false; return; } if (Input.GetKey(KeyCode.W)) { targetQ = DealQ(0); - SetVQTo(new Vector2(0, moveSpeed)); + SetVQTo(moveSpeed * Vector2.up); + moveByMouse = false; return; } if (Input.GetKey(KeyCode.S)) { targetQ = DealQ(180); - SetVQTo(new Vector2(0, -moveSpeed)); + SetVQTo(moveSpeed * Vector2.down); + moveByMouse = false; + return; + } + if (moveByMouse && (targetMovePos - (Vector2)transform.position).magnitude > 1f) + { + targetQ = DealQ(Mathf.Atan2(mousePos.y - transform.position.y, mousePos.x - transform.position.x) * Mathf.Rad2Deg - 90); + SetVQTo(moveSpeed * new Vector2(-Mathf.Sin(targetQ), Mathf.Cos(targetQ)), true); return; } + moveByMouse = false; SetVQTo(new Vector2(0, 0)); } - void Start() + void Fire() { + if (Input.GetMouseButtonDown(0)) + { + mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition); + targetQ = DealQ(Mathf.Atan2(mousePos.y - transform.position.y, mousePos.x - transform.position.x) * Mathf.Rad2Deg - 90); + if (!BulletFa) + BulletFa = GameObject.Find("Bullet"); + GameObject obj = ObjectCreater.GetInstance().CreateObject(BulletType.Laser, transform.position, Quaternion.AngleAxis(targetQ, Vector3.forward), BulletFa.transform); + obj.GetComponent().velocity = 20 * (Vector2.left * Mathf.Sin(targetQ * Mathf.Deg2Rad) + Vector2.up * Mathf.Cos(targetQ * Mathf.Deg2Rad)); + } } void Update() { + Debug.Log(targetQ); if (!rbPlayer) rbPlayer = GetComponent(); Move(); + Fire(); + ed.transform.position = st.transform.position + (Vector3)rbPlayer.velocity.normalized * 20; } } diff --git a/interface/Assets/Scripts/Manager/TestPlayerControl.cs.meta b/interface/Assets/Scripts/Manager/TestPlayerControl.cs.meta new file mode 100644 index 00000000..b1472277 --- /dev/null +++ b/interface/Assets/Scripts/Manager/TestPlayerControl.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: baae37a89d3a73e4dbf7f3277b2cbb8a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + 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a/interface/Assets/Scripts/Play/MessageReceiverPlay.cs b/interface/Assets/Scripts/Play/MessageReceiverPlay.cs index 41258678..6f00ba12 100644 --- a/interface/Assets/Scripts/Play/MessageReceiverPlay.cs +++ b/interface/Assets/Scripts/Play/MessageReceiverPlay.cs @@ -19,7 +19,7 @@ async void Start() { var channel = new Channel(IP + ":" + Port, ChannelCredentials.Insecure); var client = new AvailableService.AvailableServiceClient(channel); - PlayerMsg msg = new PlayerMsg() + PlayerMsg msgCivilShip = new PlayerMsg() { PlayerId = 0, TeamId = 0, @@ -27,50 +27,29 @@ async void Start() X = 16000, Y = 30000, }; - var response = client.AddPlayer(msg); - // var client2 = new AvailableService.AvailableServiceClient(channel); - // Debug.Log(client2); - // PlayerMsg msg2 = new PlayerMsg() { - // PlayerId = 0, - // TeamId = 1, - // ShipType = ShipType.NullShipType, - // X = 46000, - // Y = 30000, - // }; - // var response2 = client.AddPlayer(msg2); - // var client3 = new AvailableService.AvailableServiceClient(channel); - // Debug.Log(client3); - // PlayerMsg msg3 = new PlayerMsg() { - // PlayerId = 1, - // TeamId = 0, - // ShipType = ShipType.CivilianShip, - // X = 30000, - // Y = 46000, - // }; - // var response3 = client.AddPlayer(msg3); - // var client4 = new AvailableService.AvailableServiceClient(channel); - // Debug.Log(client4); - // PlayerMsg msg4 = new PlayerMsg() { - // PlayerId = 1, - // TeamId = 0, - // ShipType = ShipType.CivilianShip, - // X = 30000, - // Y = 16000, - // }; - // var response4 = client.AddPlayer(msg4); - MapControl.GetInstance().DrawMap(client.GetMap(new NullRequest())); - if (await response.ResponseStream.MoveNext()) + PlayerMsg msgSpectator = new PlayerMsg() { - var responseVal = response.ResponseStream.Current; - Debug.Log("recieve further info"); - ParaDefine.GetInstance().map = responseVal.ObjMessage[0].MapMessage; - MapControl.GetInstance().DrawMap(ParaDefine.GetInstance().map); - } - while (await 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