diff --git a/src/main/java/ac/grim/grimac/checks/impl/baritone/Baritone.java b/src/main/java/ac/grim/grimac/checks/impl/baritone/Baritone.java index f509243602..27a2e7f094 100644 --- a/src/main/java/ac/grim/grimac/checks/impl/baritone/Baritone.java +++ b/src/main/java/ac/grim/grimac/checks/impl/baritone/Baritone.java @@ -9,6 +9,7 @@ import ac.grim.grimac.utils.data.HeadRotation; import ac.grim.grimac.utils.math.GrimMath; +// This check has been patched by Baritone for a long time and it also seems to false with cinematic camera now, so it is disabled. @CheckData(name = "Baritone") public class Baritone extends Check implements RotationCheck { public Baritone(GrimPlayer playerData) { diff --git a/src/main/java/ac/grim/grimac/manager/CheckManager.java b/src/main/java/ac/grim/grimac/manager/CheckManager.java index 486c5f713f..b2a6bea031 100644 --- a/src/main/java/ac/grim/grimac/manager/CheckManager.java +++ b/src/main/java/ac/grim/grimac/manager/CheckManager.java @@ -6,7 +6,6 @@ import ac.grim.grimac.checks.impl.aim.AimModulo360; import ac.grim.grimac.checks.impl.aim.processor.AimProcessor; import ac.grim.grimac.checks.impl.badpackets.*; -import ac.grim.grimac.checks.impl.baritone.Baritone; import ac.grim.grimac.checks.impl.combat.Reach; import ac.grim.grimac.checks.impl.crash.*; import ac.grim.grimac.checks.impl.exploit.ExploitA; @@ -108,7 +107,7 @@ public CheckManager(GrimPlayer player) { .put(AimProcessor.class, new AimProcessor(player)) .put(AimModulo360.class, new AimModulo360(player)) .put(AimDuplicateLook.class, new AimDuplicateLook(player)) - .put(Baritone.class, new Baritone(player)) +// .put(Baritone.class, new Baritone(player)) .build(); vehicleCheck = new ImmutableClassToInstanceMap.Builder() .put(VehiclePredictionRunner.class, new VehiclePredictionRunner(player))