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It Was a Busy Night! Aichivement Unlocking without three roles visiting. #521

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azuwlaa opened this issue May 29, 2020 · 2 comments
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@azuwlaa
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azuwlaa commented May 29, 2020

A player got the aichivement "It was a Busy Night!" without three players actually visiting them. thief and arsonist only Visited player joe but he got the aichivement, and there was no any other visiting roles beside theif and arsonist.

Game results here:
Players Alive: 3 / 5
JoE 🥉: 💀 Dead - a Villager 👱 Won
ʟᴜᴄɪꜰᴇʀ🍷🍥: 💀 Dead - the Arsonist 🔥 Lost
Symphony: 🙂 Alive - a Villager 👱 Won
michelle: 🙂 Alive - the Augur 🦅 Won
Elliot: 🙂 Alive - the Pacifist ☮️ Won

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@Flowiee
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Flowiee commented Jun 2, 2020

Possible Achievement Bug: Had a game with 6 Players (Lycan, Beholder, Mason, Villager, Thief, Harlot).

First Night, Harlot got visited by Thief and Lycan.
Second night, that person was no longer harlot and the lycan visited the new harlot.

The first harlot got the "busy night" achievement even though its text states that the unlock condition is getting visited by 3 roles in one night.

Reference Game: https://t.me/werwolfdeatch/3031629

@ghost
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ghost commented Jun 2, 2020

Further references:
https://t.me/werwolfdeatch/2958277
https://t.me/werwolfdeatch/2797523 (two i could find somewhat quickly)
Also reported here: https://t.me/werewolfsupport/639089, looks like the full thief counts twice

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