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class.api.php
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class.api.php
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<?php
/*
SceneGames
Copyright (C) 2018 GoodOldDownloads
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace GoodOldDownloads;
require __DIR__ . '/db.php';
use GoodOldDownloads\IGDB as IGDB;
class SceneAPI
{
protected $apikey;
protected $apiUserId = null;
/**
* Internal API constructor.
*
* @param $key
*/
public function __construct($key = null)
{
require __DIR__ . '/config.php';
global $dbh;
$this->CONFIG = $CONFIG;
$this->IGDB = new IGDB($CONFIG['IGDBKey'], $CONFIG['IGDBUrl']);
$this->Elastic = new \Elastic();
$checkKey = $dbh->prepare("SELECT `id`, `username` FROM `users` WHERE `apikey` = :apikey");
$checkKey->bindParam(':apikey', $key, \PDO::PARAM_STR);
$checkKey->execute();
// Check the key
if ($checkKey->rowCount() < 1) {
$this->log("Use API", "Someone tried to use this API key: $key", 'FAIL');
throw new \Exception("Invalid API Key");
}
$this->apiUserId = $checkKey->fetch(\PDO::FETCH_ASSOC)['id'];
$this->apikey = $key;
}
/**
* Inserts a torrent from a given url
*
* @param string $torrentLink
* @param string $releaseName
* @return bool
*/
public function insertTorrent($torrentLink, $releaseName)
{
global $dbh;
if (empty(trim($releaseName))) {
return false;
}
if ($torrentLink === null) {
$addTorrent = $dbh->prepare("UPDATE `releases` SET `torrent` = null WHERE `name` = :release_name");
$addTorrent->bindParam(':release_name', $releaseName, \PDO::PARAM_STR);
if ($addTorrent->execute() && $addTorrent->rowCount() > 0) {
$this->log("Remove Torrent", $releaseName, 'UPDATE');
return true;
} else {
return false;
}
}
if (filter_var($torrentLink, FILTER_VALIDATE_URL) !== false){
$addTorrent = $dbh->prepare("UPDATE `releases` SET `torrent` = :torrent_url WHERE `name` = :release_name");
$addTorrent->bindParam(':torrent_url', $torrentLink, \PDO::PARAM_STR);
$addTorrent->bindParam(':release_name', $releaseName, \PDO::PARAM_STR);
if ($addTorrent->execute() && $addTorrent->rowCount() > 0) {
$this->log("Add Torrent", "Added torrent for \"$releaseName\"", 'SUCCESS');
return true;
} else {
return false;
}
}
}
/**
* Inserts a magnet
*
* @param string $infoHash sha1 hash or pretty much any string with a sha1 string in it
* @param string $releaseName
* @return bool
*/
public function insertMagnet($infoHash, $releaseName)
{
global $dbh;
if (empty(trim($releaseName))) {
return false;
}
if (empty(trim($infoHash))) {
// Remove magnet
$removeMagnet = $dbh->prepare("UPDATE `releases` SET `magnet` = null WHERE `name` = :release_name");
$removeMagnet->bindParam(':release_name', $releaseName, \PDO::PARAM_STR);
if ($removeMagnet->execute()) {
if($removeMagnet->rowCount() > 0){
$this->log("Removed Magnet", $releaseName, 'UPDATE');
}
return true;
} else {
return false;
}
}
$infoHash = trim($infoHash);
$releaseName = trim($releaseName);
preg_match('/[a-fA-F0-9]{40}/', $infoHash, $matches); // Get sha1 hash
if (empty($matches)) {
return false;
}
$infoHash = $matches[0];
// Encode parts that need to be
$trackers = array();
foreach ($this->CONFIG['TRACKERS'] as $key => $tracker) {
$trackers[] = urlencode(trim($tracker));
}
$trackers = join($trackers, '&tr=');
$torrentName = urlencode($releaseName);
$finalMagnet = "magnet:?xt=urn:btih:$infoHash&dn=$torrentName&tr=$trackers";
$addMagnet = $dbh->prepare("UPDATE `releases` SET `magnet` = :magnet_url WHERE `name` = :release_name");
$addMagnet->bindParam(':magnet_url', $finalMagnet, \PDO::PARAM_STR);
$addMagnet->bindParam(':release_name', $releaseName, \PDO::PARAM_STR);
if ($addMagnet->execute() && $addMagnet->rowCount() > 0) {
$this->log("Add Magnet", "$releaseName", 'SUCCESS');
return true;
} else {
return false;
}
}
/**
* Inserts a link
*
* @param string $release either the release id (int) or the release name
* @param string $link
* @return bool
*/
public function insertLink($release, $link = null, $status)
{
global $dbh;
if (is_int($release)) {
$releaseId = $release;
$getGameId = $dbh->prepare("SELECT `game_id` FROM `releases` WHERE `id` = :rlsid");
$getGameId->bindParam(':rlsid', $releaseId, \PDO::PARAM_INT);
$getGameId->execute();
$gameId = $getGameId->fetchColumn();
} else {
$releaseName = trim($release);
$getRlsId = $dbh->prepare("SELECT `id`, `game_id` FROM `releases` WHERE `name` = :release_name");
$getRlsId->bindParam(':release_name', $releaseName, \PDO::PARAM_STR);
$getRlsId->execute();
$rlsData = $getRlsId->fetch();
$releaseId = $rlsData['id'];
$gameId = $rlsData['game_id'];
}
$addLink = $dbh->prepare("INSERT INTO `links` (`release_id`, `link`, `status`) VALUES (:release_id, :link, :status)");
$addLink->bindParam(':release_id', $releaseId, \PDO::PARAM_INT);
$addLink->bindParam(':status', $status, \PDO::PARAM_STR);
$addLink->bindParam(':link', $link, \PDO::PARAM_STR);
if ($addLink->execute()) {
$linkId = $dbh->lastInsertId();
$this->Elastic->UpdateGame($gameId);
return $linkId;
} else {
return false;
}
}
/**
* Inserts a link
*
* @param string $release either the release id (int) or the release name
* @param string $link
* @return bool
*/
public function insertLinkNew($release, $link, $linksafe, $filename, $host)
{
global $dbh;
$releaseName = trim($release);
$getRlsId = $dbh->prepare("SELECT `id`, `game_id` FROM `releases` WHERE `name` = :release_name");
$getRlsId->bindParam(':release_name', $releaseName, \PDO::PARAM_STR);
$getRlsId->execute();
$rlsData = $getRlsId->fetch();
$releaseId = $rlsData['id'];
$gameId = $rlsData['game_id'];
$addLink = $dbh->prepare("INSERT INTO `links` (`release_id`, `link`, `link_safe`, `file_name`, `status`, `host`) VALUES (:release_id, :link, :safelink, :filename, 'DONE', :host)");
$addLink->bindParam(':release_id', $releaseId, \PDO::PARAM_INT);
$addLink->bindParam(':link', $link, \PDO::PARAM_STR);
if ($linksafe !== null) {
$addLink->bindParam(':safelink', $linksafe, \PDO::PARAM_STR);
} else {
$addLink->bindValue(':safelink', null, \PDO::PARAM_INT);
}
if ($filename !== null) {
$addLink->bindParam(':filename', $filename, \PDO::PARAM_STR);
} else {
$addLink->bindValue(':filename', null, \PDO::PARAM_INT);
}
$addLink->bindParam(':host', $host, \PDO::PARAM_STR);
if ($addLink->execute()) {
$linkId = $dbh->lastInsertId();
$this->Elastic->UpdateGame($gameId);
return $linkId;
} else {
return false;
}
}
/**
* Update a link
*
* @param integer $release
* @param string $link
* @return bool
*/
public function updateLink($linkId, $link, $filename, $status)
{
global $dbh;
if (!is_int($linkId)) {
return false;
}
$updateLink = $dbh->prepare("UPDATE `links`
SET `link` = :link,
`status` = :status,
`file_name` = :filename
WHERE `id` = :linkid");
$updateLink->bindParam(':linkid', $linkId, \PDO::PARAM_INT);
$updateLink->bindParam(':status', $status, \PDO::PARAM_STR);
$updateLink->bindParam(':filename', $filename, \PDO::PARAM_STR);
$updateLink->bindParam(':link', $link, \PDO::PARAM_STR);
if ($updateLink->execute()) {
$getGameId = $dbh->prepare("SELECT `game_id` FROM `links`
LEFT JOIN `releases`
ON releases.`id` = links.`release_id`
WHERE links.`id` = :rlsid");
$getGameId->bindParam(':rlsid', $linkId, \PDO::PARAM_INT);
$getGameId->execute();
$gameId = $getGameId->fetchColumn();
$this->Elastic->UpdateGame($gameId);
return true;
} else {
return false;
}
}
public function removeLink($linkIds)
{
global $dbh;
// Get game id for reindexing elasticsearch
if (is_array($linkIds)) {
$linkId = intval($linkIds[0]);
} elseif (is_numeric($linkIds)) {
$linkId = intval($linkIds);
} else {
return false;
}
$getGameId = $dbh->prepare("SELECT `game_id` FROM `links`
LEFT JOIN `releases`
ON releases.`id` = links.`release_id`
WHERE links.`id` = :linkid");
$getGameId->bindParam(':linkid', $linkId, \PDO::PARAM_INT);
$getGameId->execute();
$gameId = $getGameId->fetchColumn();
// Do the removing
$removeLink = $dbh->prepare("DELETE FROM `links` WHERE `id` = :linkid");
$removeLink->bindParam(':linkid', $linkId, \PDO::PARAM_INT);
if (is_array($linkIds)) {
foreach ($linkIds as $key => $linkId) {
$linkId = intval($linkId);
$removeLink->execute();
}
} elseif (is_numeric($linkIds)) {
$linkId = intval($linkIds);
$removeLink->execute();
}
$this->Elastic->UpdateGame($gameId);
return true;
}
/**
* Searches for game and adds it
*
* @param string $gamename
* @param bool $id
* @return \StdClass
* @throws \Exception
*/
public function insertGame($gameName, $id = false)
{
global $dbh;
if (empty(trim($gameName))) {
return false;
}
if ($id) {
$firstGame = $this->IGDB->getGame($gameName);
} else {
$gameName = str_replace("Complete Edition", "", $gameName); // fuck IGDB
$games = $this->IGDB->searchGames($gameName, ['*'], $limit = 1, $offset = 0);
$firstGame = $games[0];
}
$name = $firstGame->name;
$igdbId = $firstGame->id;
$slug = $firstGame->slug;
$description = $firstGame->summary;
$rlsDate = $firstGame->first_release_date;
$rlsDate = $rlsDate/1000; // Convert to seconds
$popularity = $firstGame->popularity;
$coverId = $firstGame->cover->cloudinary_id;
$screenId = $firstGame->screenshots[0]->cloudinary_id;
$websites = $firstGame->websites;
$genres = $firstGame->genres;
$site = null;
$steam = null;
if ($websites) {
foreach ($websites as $key => $value) {
switch ($value->category) {
case 1:
$site = $value->url;
break;
case 13:
$steam = $value->url;
break;
}
}
}
$steamId = $firstGame->external->steam;
// Insert into GAMES
$stmt = $dbh->prepare("
INSERT IGNORE INTO `games` ( `igdb_id`, `name`, `popularity`, `description`, `slug`, `date_released`, `date_added`, `cover_id`, `screen_id`, `steam_id`, `site`)
VALUES (:igdbid, :name, :popularity, :description, :slug, :date_released, UNIX_TIMESTAMP(), :cover_id, :screen_id, :steam_id, :site)");
$stmt->bindParam(':igdbid', $igdbId, \PDO::PARAM_INT);
$stmt->bindParam(':name', $name, \PDO::PARAM_STR);
$stmt->bindParam(':popularity', $popularity, \PDO::PARAM_STR);
$stmt->bindParam(':description', $description, \PDO::PARAM_STR);
$stmt->bindParam(':slug', $slug, \PDO::PARAM_STR);
$stmt->bindParam(':date_released', $rlsDate, \PDO::PARAM_INT);
$stmt->bindParam(':cover_id', $coverId, \PDO::PARAM_STR);
$stmt->bindParam(':screen_id', $screenId, \PDO::PARAM_STR);
$stmt->bindParam(':steam_id', $steamId, \PDO::PARAM_INT);
$stmt->bindParam(':site', $site, \PDO::PARAM_STR);
if ($stmt->execute()) {
// Can't use lastInsertId() so just do a select `id`
$getId = $dbh->prepare("SELECT `id` FROM `games` WHERE `igdb_id` = :igdbid");
$getId->bindParam(':igdbid', $igdbId, \PDO::PARAM_INT);
$getId->execute();
$gameId = $getId->fetchColumn();
if (isset($genres)) {
// Fill genres
$addGenres = $dbh->prepare("INSERT IGNORE INTO `game_genres` (`genre_id`, `game_id`)
VALUES (:genreid, :gameid)");
$addGenres->bindParam(':gameid', $gameId, \PDO::PARAM_INT);
foreach ($genres as $key => $value) {
$addGenres->bindParam(':genreid', $value, \PDO::PARAM_INT);
$addGenres->execute();
}
}
// If no cover
if ($coverId == null) {
// Then get cover from steam instead
if ($steamId !== null) {
file_put_contents($this->CONFIG['BASEDIR']."web/static/img/game_assets/steam_covers/$steamId.jpg", fopen("http://cdn.edgecast.steamstatic.com/steam/apps/$steamId/capsule_616x353.jpg", 'r'));
}
} else {
file_put_contents($this->CONFIG['BASEDIR']."web/static/img/game_assets/cover_big/$coverId.jpg", fopen("https://images.igdb.com/igdb/image/upload/t_cover_big/$coverId.jpg", 'r'));
}
if ($screenId) {
// Save a 1080p image for large screens
file_put_contents($this->CONFIG['BASEDIR']."web/static/img/game_assets/bg_1080p/$screenId.jpg", fopen("https://images.igdb.com/igdb/image/upload/t_1080p/$screenId.jpg", 'r'));
// Save a smaller one for mobile
file_put_contents($this->CONFIG['BASEDIR']."web/static/img/game_assets/bg_720p/$screenId.jpg", fopen("https://images.igdb.com/igdb/image/upload/t_screenshot_big/$screenId.jpg", 'r'));
}
// Check if "added" game already exists
$firstGame->scene_added_game_id = $gameId;
$this->log("Add Game", "IGDB: \"$name\". | Source: \"$gameName\"", 'SUCCESS');
$this->Elastic->UpdateGame($gameId);
return $firstGame;
} else {
$this->log("Add Game", "Error INSERTing \"$gameName\"", 'FAIL');
return false;
}
}
public function slugify($str)
{
$generator = new \Ausi\SlugGenerator\SlugGenerator;
$slug = $generator->generate($str);
return $slug;
}
public function getGame($gameName, $steamID = false)
{
if ($steamID) {
$firstAppDetails = $this->parseAppDetails($gameName);
if ($firstAppDetails) {
return $firstAppDetails;
}
return false;
} else {
$client = new \GuzzleHttp\Client();
$res = $client->request('GET', "https://store.steampowered.com/search/suggest?f=games&l=english&term=".urlencode($gameName)."&".time());
$resultsBody = $res->getBody()->getContents();
preg_match_all('/data-ds-appid="(\d+)"/m', $resultsBody, $matchedAppids);
if ($matchedAppids[0]) {
$appids = array_map('intval', $matchedAppids[1]); // in case we need to loop it
$firstAppDetails = $this->parseAppDetails($appids[0], 'app');
} else { // if first app isn't an app
preg_match_all('/m_nPackageID":(\d+),/m', $resultsBody, $matchedPackages); // Find packageids if game bundles
$packages = array_map('intval', $matchedPackages[1]);
$firstAppDetails = $this->parseAppDetails($packages[0], 'package');
}
if ($firstAppDetails->type !== 'game') {
return $this->parseAppDetails($firstAppDetails->fullgame->appid, 'app');
}
return $firstAppDetails;
}
}
public function parseAppDetails($appid, $type = 'app')
{
$client = new \GuzzleHttp\Client();
if ($appid) {
if ($type === 'app') {
$res = $client->request('GET', "https://store.steampowered.com/api/appdetails/?appids=$appid");
$gameObj = json_decode($res->getBody()->getContents(), false);
$appid = key($gameObj);
if ($gameObj->$appid->success) {
return $gameObj->$appid->data;
}
} elseif ($type === 'package') {
$res = $client->request('GET', "https://store.steampowered.com/api/packagedetails?packageids=$appid");
$gameObj = json_decode($res->getBody()->getContents(), false);
$packageId = key($gameObj);
if ($gameObj->$packageId->success) {
return $this->parseAppDetails($gameObj->$packageId->data->apps[0]->id, 'app');
}
}
}
return false;
}
public function insertGame_force_steam($gameName, $id = false)
{
global $dbh;
if (empty(trim($gameName))) {
return false;
}
if ($id) {
$firstGame = $this->getGame($gameName, true);
} else {
$firstGame = $this->getGame($gameName);
}
if ($firstGame === false) {
return false;
}
$name = $firstGame->name;
try {
$rlsDate = (new \DateTime($firstGame->release_date->date))->format('U');
} catch (\Exception $err){
$rlsDate = null;
}
$slug = $this->slugify($name);
// Check if slug already exists
$checkSlug = $dbh->prepare("SELECT `slug` FROM `games` WHERE `slug` = :slug");
$checkSlug->bindParam(':slug', $slug, \PDO::PARAM_STR);
$checkSlug->execute();
$slugOld = $checkSlug->fetchColumn();
// If found a dupe slug
if ($slugOld) {
// If Steam returns a valid date then append year
if ($rlsDate) {
$slug = $slug."-".date('Y', $rlsDate);
} else {
// If no valid date append a number
if (!preg_match('/-[1-9]$/', $slugOld, $matches)) {
$slug = $slug."-".$matches[1]+1;
} else {
$slug = $slug."-1";
}
}
}
$description = htmlspecialchars_decode(strip_tags($firstGame->short_description));
$site = $firstGame->website;
$genres = null;
if (isset($firstGame->genres)) {
$genres = $firstGame->genres;
}
$steamId = $firstGame->steam_appid;
// Save random screenshot if game has some
$randomScreenKey = array_rand($firstGame->screenshots);
$screenshot = $firstGame->screenshots[$randomScreenKey];
$screenshotThumb = $screenshot->path_thumbnail;
$screenshotFull = $screenshot->path_full;
if ($screenshot) {
$screenId = md5($screenshotFull); // need some sort of unique id to work with the old igdb shit
}
// Insert into GAMES
$stmt = $dbh->prepare("
INSERT IGNORE INTO `games` (`name`, `description`, `slug`, `date_released`, `steam_id`, `site`, `screen_id`)
VALUES (:name, :description, :slug, :date_released, :steam_id, :site, :screen_id)");
$stmt->bindParam(':name', $name, \PDO::PARAM_STR);
if ($screenshot) {
$stmt->bindParam(':screen_id', $screenId, \PDO::PARAM_STR);
} else {
$stmt->bindValue(':screen_id', null, \PDO::PARAM_NULL);
}
$stmt->bindParam(':description', $description, \PDO::PARAM_STR);
$stmt->bindParam(':slug', $slug, \PDO::PARAM_STR);
if ($rlsDate === null) {
$stmt->bindValue(':date_released', null, \PDO::PARAM_NULL);
} else {
$stmt->bindParam(':date_released', $rlsDate, \PDO::PARAM_INT);
}
$stmt->bindParam(':steam_id', $steamId, \PDO::PARAM_INT);
$stmt->bindParam(':site', $site, \PDO::PARAM_STR);
if ($stmt->execute()) {
// Can't use lastInsertId() so just do a select `id`
$getId = $dbh->prepare("SELECT `id` FROM `games` WHERE `steam_id` = :steam_id");
$getId->bindParam(':steam_id', $steamId, \PDO::PARAM_INT);
$getId->execute();
$gameId = $getId->fetchColumn();
file_put_contents($this->CONFIG['BASEDIR']."web/static/img/game_assets/steam_covers/$steamId.jpg", fopen("http://cdn.edgecast.steamstatic.com/steam/apps/$steamId/capsule_616x353.jpg", 'r'));
// hack together working screenshots for now
if ($screenshot) {
file_put_contents($this->CONFIG['BASEDIR']."web/static/img/game_assets/bg_1080p/$screenId.jpg", fopen($screenshotFull, 'r'));
file_put_contents($this->CONFIG['BASEDIR']."web/static/img/game_assets/bg_720p/$screenId.jpg", fopen($screenshotThumb, 'r'));
}
$firstGame->scene_added_game_id = $gameId; // need this for when game gets added when a release is added
$this->log("Add Game", "Steam: \"$name\". | Source: \"$gameName\"", 'SUCCESS');
$this->Elastic->UpdateGame($gameId);
return $firstGame;
} else {
$this->log("Add Game", "Error INSERTing \"$gameName\"", 'FAIL');
return false;
}
}
/**
* Searches for game and adds it
*
* @param array $releaseArray array generated from parseRlsName()
* @param int game id to add game to
*/
public function insertRelease($releaseArray, $gameId = null)
{
global $dbh;
if ($gameId === null) {
return false;
}
$addRelease = $dbh->prepare("
INSERT INTO `releases` (`game_id`, `name`, `group`, `date`, `last_upload`, `is_rip`, `is_addon`, `version`, `type`)
VALUES (:id, :name, :group, UNIX_TIMESTAMP(), UNIX_TIMESTAMP(), :isrip, :isaddon, :version, :type)
");
$addRelease->bindParam(':id', $gameId, \PDO::PARAM_INT);
$addRelease->bindParam(':name', $releaseArray['original'], \PDO::PARAM_STR);
$addRelease->bindParam(':group', $releaseArray['group'], \PDO::PARAM_STR);
$addRelease->bindParam(':version', $releaseArray['version'], \PDO::PARAM_STR);
$addRelease->bindParam(':isrip', $isrip, \PDO::PARAM_INT);
$addRelease->bindParam(':isaddon', $isaddon, \PDO::PARAM_INT);
$addRelease->bindParam(':type', $type, \PDO::PARAM_STR);
if ($releaseArray['rip']) {
$isrip = 1;
} else {
$isrip = 0;
}
if ($releaseArray['addon']) {
$isaddon = 1;
} else {
$isaddon = 0;
}
if ($releaseArray['update_version'] !== null) {
$type = "UPDATE";
} else {
$type = "BASE";
}
if ($addRelease->execute()) {
$this->Elastic->UpdateGame($gameId);
$this->log("Add Release", $releaseArray['original'], 'SUCCESS');
return $releaseArray;
} else {
$this->log("Add Release", 'Error INSERTing "'.$releaseArray['original'].'"', 'FAIL');
return false;
}
}
/**
* Updates release data
*
* @param array $releaseArray array generated from parseRlsName()
* @param int release id to update
*/
public function updateRelease($releaseArray, $releaseId = null)
{
global $dbh;
if ($releaseId === null) {
return false;
}
// Fetch data before changing to compare
$checkRelease = $dbh->prepare("
SELECT `name`, `group`, `version`, `version`
FROM `releases` WHERE `id` = :id");
$checkRelease->bindParam(':id', $releaseId, \PDO::PARAM_INT);
$checkRelease->execute();
$releaseOld = $checkRelease->fetch(\PDO::FETCH_ASSOC);
$updateRelease = $dbh->prepare("
UPDATE `releases`
SET `name` = :name,
`group` = :group,
`version` = :version,
`is_rip` = :isrip,
`is_addon` = :isaddon,
`version` = :version,
`type` = :type
WHERE `id` = :id
");
$updateRelease->bindParam(':id', $releaseId, \PDO::PARAM_INT);
$updateRelease->bindParam(':name', $releaseArray['original'], \PDO::PARAM_STR);
$updateRelease->bindParam(':group', $releaseArray['group'], \PDO::PARAM_STR);
$updateRelease->bindParam(':version', $releaseArray['version'], \PDO::PARAM_STR);
$updateRelease->bindParam(':isrip', $isrip, \PDO::PARAM_INT);
$updateRelease->bindParam(':isaddon', $isaddon, \PDO::PARAM_INT);
$updateRelease->bindParam(':type', $type, \PDO::PARAM_STR);
if ($releaseArray['rip']) {
$isrip = 1;
} else {
$isrip = 0;
}
if ($releaseArray['addon']) {
$isaddon = 1;
} else {
$isaddon = 0;
}
if ($releaseArray['update_version'] !== null) {
$type = "UPDATE";
} else {
$type = "BASE";
}
if ($updateRelease->execute()) {
// Get game and update elasticsearch
$getGame = $dbh->prepare("SELECT `game_id` FROM `releases` WHERE `id` = :releaseId");
$getGame->bindParam(':releaseId', $releaseId, \PDO::PARAM_INT);
$getGame->execute();
$gameId = $getGame->fetchColumn();
$this->Elastic->UpdateGame($gameId);
if ($releaseOld['name'] !== $releaseArray['original']) {
$this->log("Edit Release", "FROM: ".$releaseOld['name']." | TO: ".$releaseArray['original'], 'UPDATE');
}
return $releaseArray;
} else {
$this->log("Edit Release", $releaseArray['original'], 'FAIL');
return false;
}
}
/**
* Parses scene release name and returns an array of info
*
* @param string $gamename
* @return \Array
*/
public function parseRlsName($releaseName)
{
if (empty(trim($releaseName))) {
return false;
}
$name = trim($releaseName);
$nameClean = $name; // used when replacing chars in name
$languages = []; // :|
$data = [
'addon' => '/(?:\.|_)RIP(?:\.|_).+ADDON/i', // "ADDON" is always with RIP. Come before RIP so the name gets replaced properly
'rip' => '/(?:\.|_)RIP(?:\.|_)?/i',
'multilang' => '/MULTi[0-9]{1,2}/i',
'lang' => '/(GERMAN|FRENCH|ITALIAN|RUSSIAN|POLISH|SPANISH)/',
'group' => '/[A-Za-z0-9_]+$/',
'update_version' => '/Update(?:\.|_)v?[0-9.]+/i',
'build' => '/(?:Build(?:\.|_)([0-9a-z.]+))/i', // Sometimes used instead of "v123". Not always paired with an Update.
'version' => '/v(?:\d+\.)(?:\d+\.?)?(?:\d+)|hotfix/i',
'dirfix' => '/DIRFIX/i',
'internal' => '/(?:\.|_)iNTERNAL/i',
'arch' => '/x(?:64|86)/i',
'repack' => '/REPACK/'
];
$boolData = ['addon', 'rip', 'internal', 'dirfix', 'repack'];
foreach ($data as $key => $value) {
// Modify original $data array with replaced data or null if nothing
if (preg_match($value, $name, $m)) {
if (in_array($key, $boolData)) {
// change some values to true that should be bools instead of matched string
$data[$key] = true;
} else {
$data[$key] = $m[0];
}
$nameClean = preg_replace($value, '', $nameClean);
} else {
if (in_array($key, $boolData)) {
// change some values to false that should be bools instead of null
$data[$key] = false;
} else {
$data[$key] = null;
}
}
}
// fuck darksiders
if ($data['group'] === 'DARKSiDERS' && preg_match('/\.GAME-$/', $nameClean)) {
$nameClean = str_replace('.GAME-', '', $nameClean);
}
$nameClean = str_replace('-', '', $nameClean); // remove -
$nameClean = str_replace('.', ' ', str_replace('_', ' ', $nameClean)); // replace . with " "
$data['name'] = trim($nameClean);
$data['original'] = $name;
return $data;
}
/**
* Gets list of genres from IGDB and adds saves it to the database
*
* @return \StdClass
* @throws \Exception
*/
public function saveGenres()
{
global $dbh;
$genres = $this->IGDB->getGenres(array('id', 'name', 'slug'));
$stmt = $dbh->prepare("INSERT IGNORE INTO `genres` (`id`, `name`, `slug`) VALUES (:id, :name, :slug)");
foreach ($genres as $key => $genre) {
$stmt->bindParam(':id', $genre->id, \PDO::PARAM_INT);
$stmt->bindParam(':name', $genre->name, \PDO::PARAM_STR);
$stmt->bindParam(':slug', $genre->slug, \PDO::PARAM_STR);
$stmt->execute();
}
$this->log("Add Genres", 'Genre list updated.', 'SUCCESS');
return $genres;
}
private function log($action, $msg, $result)
{
global $dbh;
$ip = null; // Don't really care, just in case
$userid = $this->apiUserId;
if ($this->apiUserId === null) {
$userid = null;
}
$stmt = $dbh->prepare("
INSERT INTO `logs` (`user_id`, `action`, `message`, `key`, `ip`, `result`, `date`)
VALUES (:uid, :action, :msg, :key, :ip, :result, UNIX_TIMESTAMP(NOW()))
");
$stmt->bindParam(':uid', $userid, \PDO::PARAM_INT);
$stmt->bindParam(':action', $action, \PDO::PARAM_STR);
$stmt->bindParam(':msg', $msg, \PDO::PARAM_STR);
$stmt->bindParam(':key', $this->apikey, \PDO::PARAM_STR);
$stmt->bindParam(':ip', $ip, \PDO::PARAM_STR);
$stmt->bindParam(':result', $result, \PDO::PARAM_STR);
return $stmt->execute();
}
}