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client_control_not_connected_handler.go
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client_control_not_connected_handler.go
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//
// Copyright (c) 2018- yutopp ([email protected])
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
//
package rtmp
import (
"github.com/yutopp/go-rtmp/internal"
"github.com/yutopp/go-rtmp/message"
)
var _ stateHandler = (*clientControlNotConnectedHandler)(nil)
// clientControlNotConnectedHandler Handle control messages from a server in flow of connecting.
// transitions:
// | "_result" -> controlStreamStateConnected
// | _ -> self
//
type clientControlNotConnectedHandler struct {
sh *streamHandler
}
func (h *clientControlNotConnectedHandler) onMessage(
chunkStreamID int,
timestamp uint32,
msg message.Message,
) error {
return internal.ErrPassThroughMsg
}
func (h *clientControlNotConnectedHandler) onData(
chunkStreamID int,
timestamp uint32,
dataMsg *message.DataMessage,
body interface{},
) error {
return internal.ErrPassThroughMsg
}
func (h *clientControlNotConnectedHandler) onCommand(
chunkStreamID int,
timestamp uint32,
cmdMsg *message.CommandMessage,
body interface{},
) error {
l := h.sh.Logger()
switch cmd := body.(type) {
case *message.NetConnectionConnectResult:
l.Info("ConnectResult")
l.Infof("Result: Info = %+v, Props = %+v", cmd.Information, cmd.Properties)
return nil
default:
return internal.ErrPassThroughMsg
}
}