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PacMan.java
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PacMan.java
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import lang.stride.*;
import java.util.*;
import greenfoot.*;
/**
*
*/
public class PacMan extends Actor
{
private GreenfootImage image;
int changeImage;
int wasRelocated;
/**
*
*/
public PacMan()
{
GreenfootImage myImage = getImage();
int newHeight = (int)myImage.getHeight()/2;
int newWidth = (int)myImage.getWidth()/2;
myImage.scale(newHeight, newWidth);
changeImage=1;
wasRelocated = 0;
}
/**
* Act - do whatever the PacMan0 wants to do. This method is called whenever the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
movement();
wasRelocated = relocate();
}
public void resizeImage(int changeImage ){
int x=2;
if(changeImage == 1){
x=8;
}
GreenfootImage myImage = getImage();
int newHeight = (int)myImage.getHeight()/x;
int newWidth = (int)myImage.getWidth()/x;
myImage.scale(newHeight, newWidth);
}
public void movement(){
move(20);
if(changeImage == 0){
setImage("PacManR0.png");
}else{
setImage("PacManR1.png");
}
try
{
Thread.sleep(200);
}
catch(InterruptedException ex)
{
Thread.currentThread().interrupt();
}
resizeImage(changeImage);
changeImage= 1 - changeImage;
}
public int relocate(){
int wasRelocated = 0;
if(isAtEdge()){
setLocation(57,342);
wasRelocated = 1;
}
return wasRelocated;
}
}