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List view does not update when node is connected to another node #15

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wolverwin opened this issue Apr 14, 2023 · 2 comments
Open

List view does not update when node is connected to another node #15

wolverwin opened this issue Apr 14, 2023 · 2 comments
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@wolverwin
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The list view does not update in size when increased or decreased with +/- or count.
I have to deselect and select the node again to update the view.

It does update instantly when I remove the connection to EventContainer.

image

@Doppelkeks Doppelkeks self-assigned this Apr 17, 2023
@Doppelkeks Doppelkeks added the bug Something isn't working label Apr 17, 2023
@Doppelkeks
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Doppelkeks commented Apr 26, 2023

This is a UnityBug related to [SerializeReference] & UIElements

This video showcases the same bug happening in a default unity inspector:

SyncLostBug.mp4

Will update as soon as my bug report was confirmed and there is a public issuetracker link.

@Doppelkeks
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Doppelkeks commented May 3, 2023

Update:

Unity has confirmed my bug report, updates can be tracked by checking the status in the public issue tracker.
https://issuetracker.unity3d.com/issues/synchronization-is-lost-on-lists-when-using-serializereference

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