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The list view does not update in size when increased or decreased with +/- or count. I have to deselect and select the node again to update the view.
It does update instantly when I remove the connection to EventContainer.
The text was updated successfully, but these errors were encountered:
This is a UnityBug related to [SerializeReference] & UIElements
This video showcases the same bug happening in a default unity inspector:
Will update as soon as my bug report was confirmed and there is a public issuetracker link.
Sorry, something went wrong.
Update:
Unity has confirmed my bug report, updates can be tracked by checking the status in the public issue tracker. https://issuetracker.unity3d.com/issues/synchronization-is-lost-on-lists-when-using-serializereference
Doppelkeks
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The list view does not update in size when increased or decreased with +/- or count.
I have to deselect and select the node again to update the view.
It does update instantly when I remove the connection to EventContainer.
The text was updated successfully, but these errors were encountered: