diff --git a/code/modules/jobs/job_types/roguetown/mercenaries/classes/steppesman.dm b/code/modules/jobs/job_types/roguetown/mercenaries/classes/steppesman.dm index 6dedd953f70..9689c206f7a 100644 --- a/code/modules/jobs/job_types/roguetown/mercenaries/classes/steppesman.dm +++ b/code/modules/jobs/job_types/roguetown/mercenaries/classes/steppesman.dm @@ -17,15 +17,14 @@ armor = /obj/item/clothing/suit/roguetown/armor/leather/studded cloak = /obj/item/clothing/cloak/raincloak/furcloak wrists = /obj/item/clothing/wrists/roguetown/bracers/leather - beltr = /obj/item/rogueweapon/whip + beltr = /obj/item/rogueweapon/shield/buckler beltl= /obj/item/quiver/arrows shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt pants = /obj/item/clothing/under/roguetown/trou/leather neck = /obj/item/storage/belt/rogue/pouch/coins/poor backl = /obj/item/gun/ballistic/revolver/grenadelauncher/bow/recurve backr = /obj/item/storage/backpack/rogue/satchel - l_hand = /obj/item/rogueweapon/shield/buckler - backpack_contents = list(/obj/item/roguekey/mercenary, /obj/item/storage/belt/rogue/pouch/coins/poor) + backpack_contents = list(/obj/item/roguekey/mercenary, /obj/item/rogueweapon/whip) if(H.mind) H.mind.adjust_skillrank(/datum/skill/combat/bows, 5, TRUE) H.mind.adjust_skillrank(/datum/skill/combat/swords, 3, TRUE)