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Directory.Build.targets
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Directory.Build.targets
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<?xml version="1.0" encoding="utf-8"?>
<Project>
<Import Project="$(DotNetPackageVersionPropsPath)" Condition="'$(DotNetPackageVersionPropsPath)' != ''" />
<Import Project="$(RepositoryEngineeringDir)Package.props" />
<ItemGroup Condition="'$(TargetFrameworkIdentifier)' == '.NETCoreApp' AND '$(BuildingInsideVisualStudio)' != 'true'">
<FrameworkReference
Update="Microsoft.NETCore.App"
TargetingPackVersion="$(MicrosoftNETCoreAppRefPackageVersion)"
RuntimeFrameworkVersion="$(MicrosoftNETCoreAppRuntimewinx64PackageVersion)" />
</ItemGroup>
<ItemGroup>
<None Include="$(RepoRoot)LICENSE.txt" PackagePath="LICENSE.txt" Pack="true"/>
<None Include="$(RepoRoot)THIRD-PARTY-NOTICES.txt" PackagePath="THIRD-PARTY-NOTICES.txt" Pack="true"/>
</ItemGroup>
<!-- Leave this file here, even if it's empty. It stops chaining imports. -->
<Import Project="Sdk.targets" Sdk="Microsoft.DotNet.Arcade.Sdk" />
</Project>