diff --git a/Changes b/Changes index 6561d5d7c1f..857423253f0 100644 --- a/Changes +++ b/Changes @@ -1,3 +1,20 @@ +# 0.2.1.0 + +#### Core + +* Expression node optimizations + +#### Scene + +* Made ShaderAssignment use the shader type as an attribute name. +* Added Group::nextInPlug() method +* InteractiveRender now updates all attributes, not just shaders + +#### UI + +* Dispatcher FrameRange UI displays the value that will actually be dispatched. +* Removed unwanted horizontal padding from frameless Buttons. + # 0.2.0.0 This release brings significant optimisations, further additions to the SceneInspector, and the usual collection of miscellaneous enhancements and bug fixes. diff --git a/SConstruct b/SConstruct index 5cb0fd64f3c..eba5fc700ba 100644 --- a/SConstruct +++ b/SConstruct @@ -50,7 +50,7 @@ import subprocess gafferMilestoneVersion = 0 # for announcing major milestones - may contain all of the below gafferMajorVersion = 2 # backwards-incompatible changes -gafferMinorVersion = 0 # new backwards-compatible features +gafferMinorVersion = 1 # new backwards-compatible features gafferPatchVersion = 0 # bug fixes # All of the following must be considered when determining