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Hiding JourneyMap labels when approaching #16957

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5 tasks done
Eldrinn-Elantey opened this issue Aug 9, 2024 · 2 comments
Closed
5 tasks done

Hiding JourneyMap labels when approaching #16957

Eldrinn-Elantey opened this issue Aug 9, 2024 · 2 comments
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Status: Triage Issue awaiting triage. Remove once this issue is processed Suggestion

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@Eldrinn-Elantey
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Your GTNH Discord Username

eldrinn_elantey

Your Pack Version

2.6.1

Your Proposal

I suggest to consider porting one feature from a newer version of JourneyMap if possible. Namely automatic hiding of labels when approaching them. I don't know exactly in which version it appeared, but it is for MIinecraft 1.12.2.

Your Goal

Reducing the number of unnecessary elements on the screen

Your Vision

In my opinion this is to improve the interface as those tags that are close to the player will not clog the view

Final Checklist

  • I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this feature please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
  • I believe there is nothing similar in the pack already, or the existing solution isn't good enough.
  • I understand this change request may not attract enough attention and thus not be implemented.
  • I understand this change request may be rejected due to other community members thinking it's inappropriate.
  • I believe this feature would make the pack better.
@Eldrinn-Elantey Eldrinn-Elantey added Status: Triage Issue awaiting triage. Remove once this issue is processed Suggestion labels Aug 9, 2024
@Caedis
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Caedis commented Aug 10, 2024

Make the request to https://github.com/TeamJM/journeymap-legacy

@Caedis Caedis closed this as not planned Won't fix, can't repro, duplicate, stale Aug 10, 2024
@Eldrinn-Elantey
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Labels
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