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Another notion of inventory size is max weight. Many RPGs specify the max carrying capacity of a character's inventory in terms of the pounds that they can carry as opposed to strict inventory slots. For example, a character has a max carrying capacity of 25 (pounds). They currently have 24/25, which makes it impossible for them to pick up a sword weight-2 despite having many open inventory slots.
This project is incredible and exactly what web3 gaming needs. Kudos!
The text was updated successfully, but these errors were encountered:
Another notion of inventory size is max weight. Many RPGs specify the max carrying capacity of a character's inventory in terms of the pounds that they can carry as opposed to strict inventory slots. For example, a character has a max carrying capacity of 25 (pounds). They currently have 24/25, which makes it impossible for them to pick up a sword weight-2 despite having many open inventory slots.
This project is incredible and exactly what web3 gaming needs. Kudos!
The text was updated successfully, but these errors were encountered: