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Abstracted text document rendering.
Automatically increase the line number column width.
Improved tab controls in the Content Editor.
Fixed UniformScrollController not rendering the last line of the document.
Added a content renderer that attempts to render images (png and jpeg).
Previously this editor worked on the notion of "Resources"; however, it's clear to me now that there is rarely a one-to-one correlation of a resource to a file on disk.
It's fine for the editor to interact with resources, however, it should edit on a per-file basis, rather than a per-resource basis.
Create a content explorer window that can be used to launch content editing windows.
Use the virtual folder structure APIs from #19 to create a hierarchy that is rendered inside Unity using it's TreeView API.
Create a platform for adding more ways of rendering and editing the content of a resource.
Examples include:
Tasks
Explorer
Package Editing
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