Releases: FunkyFr3sh/cnc-ddraw
Releases · FunkyFr3sh/cnc-ddraw
1.1.6.0
- Improved Cursor lock/unlock with boxing and maintain aspect ratio
- Optional fake cursor position (fakecursorpos=true/false)
- Optional Hide WM_ACTIVATEAPP messages (noactivateapp=true/false)
This release should be working fine with Carmageddon 95 again. I also included a settings file for the game, make sure you use ddraw-carma95.ini renamed to ddraw.ini for Carmageddon 95
1.1.5.5
- Maintain aspect ratio (maintas=true/false)
- Reinvented automatic mouse sensitivity scaling (adjmouse=true/false)
- letter- or windowboxing (boxing=true/false) is now also working with opengl and can scale higher than just 2x
1.1.5.1
- Fixed mouse cursor issues on Windows 10 Fall Creators update
- Fixed issues caused by High DPI settings
I had to drop some features in this release, "adjmouse" is now always disabled and "sensitivity" was removed due to the new mouse cursor handling.
"mhack" was removed too since it's always enabled now.
If you know any game that used to work before and doesn't work anymore with 1.1.5.1 then please let me know.
1.1.4.0
- Automatic stretching for invalid resolutions
- New stretch to Fullscreen option in ddraw.ini
- Carmageddon is now working again
1.1.2.0
- Now saves position in Window mode
- Configurable screenshot hotkey
- Added dummy DirectDrawEnumerateA, seems to be needed for some games
- [Alt]+[Enter] to switch between Window and Fullscreen
- Optional use of Pixel Buffer Objects (OpenGL) for better performance
This release might not work with Carmageddon anymore since I had to do some changes to get the saving of the window position working. (I don't have the game so I can't test it)