From 39fe1b16790b2e7a2a75ccdd92b854caa29c30df Mon Sep 17 00:00:00 2001 From: Ellet Date: Sat, 22 Jun 2024 23:50:56 +0300 Subject: [PATCH] docs(readme): update a note about using mods uploaded on Curse Forge only in Mods Info Converter --- admin/README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/admin/README.md b/admin/README.md index 9c8061d..f9f3a12 100644 --- a/admin/README.md +++ b/admin/README.md @@ -40,6 +40,6 @@ To make the process easier we already included a default `API_KEY`, try to use o like [Modrinth](https://www.modrinth.com/) when possible for downloading mods in your Minecraft launcher as this will make the process easier, faster with fewer errors as it doesn't require sending any request using the **network**. -Some launchers might store the download URL from **Modrinth** provider even if downloaded from **Curse Forge**, -if the mod is not available on Modrinth, and only store Curse Forge project and file id. -The application will have to get the info by sending a GET request as dissected above. +Some launchers store the download URL from the **Modrinth** provider, even if the mod is downloaded from Curse Forge. +If a mod is not available on Modrinth, the launcher may only store the Curse Forge project and file ID. In such cases, +the application retrieves the necessary information by sending a GET request as described earlier.