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Disable configurable health for monsters
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FreeSlave committed Feb 21, 2024
1 parent c8abda2 commit d514882
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions dlls/monsters.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4324,9 +4324,9 @@ BOOL CBaseMonster::ShouldFadeOnDeath( void )

void CBaseMonster::SetMyHealth(const float health)
{
if (!pev->health) {
//if (!pev->health) {
pev->health = health;
}
//}
}

void CBaseMonster::SetMyModel(const char *model)
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