Fix Debug builds with old ninja versions #490
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: build | |
on: [push, pull_request] | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
include: | |
- os: ubuntu-latest | |
cc: gcc | |
cxx: g++ | |
- os: ubuntu-latest | |
cc: clang | |
cxx: clang++ | |
- os: windows-2019 | |
cc: cl | |
cxx: cl | |
env: | |
CC: ${{ matrix.cc }} | |
CXX: ${{ matrix.cxx }} | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Checkout steam-runtime | |
if: startsWith(matrix.os, 'ubuntu') | |
uses: actions/checkout@v4 | |
with: | |
repository: ValveSoftware/steam-runtime | |
path: steam-runtime | |
- name: Cache steam-runtime | |
if: startsWith(matrix.os, 'ubuntu') | |
id: cache-steam-runtime | |
uses: actions/cache@v4 | |
with: | |
path: com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz | |
key: ${{ runner.os }}-steam-runtime | |
- name: Download steam-runtime | |
if: startsWith(matrix.os, 'ubuntu') && steps.cache-steam-runtime.outputs.cache-hit != 'true' | |
run: wget --no-verbose https://repo.steampowered.com/steamrt-images-scout/snapshots/0.20210610.0/com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz | |
- name: Install steam runtime | |
if: startsWith(matrix.os, 'ubuntu') | |
run: | | |
sudo apt update | |
./steam-runtime/setup_chroot.sh --i386 --tarball ./com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz | |
sudo sed -i 's/groups=sudo/groups=adm/g' /etc/schroot/chroot.d/steamrt_scout_i386.conf | |
- name: Build on Linux | |
if: startsWith(matrix.os, 'ubuntu') | |
run: | | |
schroot --chroot steamrt_scout_i386 -- cmake -DCMAKE_BUILD_TYPE=Release -DPOLLY=ON -B build -S . -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined" -DCMAKE_INSTALL_PREFIX="$PWD/dist" | |
schroot --chroot steamrt_scout_i386 -- cmake --build build --target all | |
schroot --chroot steamrt_scout_i386 -- cmake --build build --target install | |
- name: Build on Linux with vgui | |
if: startsWith(matrix.os, 'ubuntu') && startsWith(matrix.cc, 'gcc') | |
run: | | |
schroot --chroot steamrt_scout_i386 -- cmake -DCMAKE_BUILD_TYPE=Release -DPOLLY=ON -B build-vgui -S . -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined" -DUSE_VGUI=ON -DCMAKE_INSTALL_PREFIX="$PWD/dist-vgui" | |
cp vgui_support/vgui-dev/lib/vgui.so build-vgui/cl_dll | |
schroot --chroot steamrt_scout_i386 -- cmake --build build-vgui --target all | |
schroot --chroot steamrt_scout_i386 -- cmake --build build-vgui --target install | |
- name: Add msbuild to PATH | |
if: startsWith(matrix.os, 'windows') | |
uses: microsoft/setup-msbuild@v2 | |
- name: Build on Windows | |
if: startsWith(matrix.os, 'windows') | |
run: | | |
cmake -G "Visual Studio 16 2019" -A Win32 -B build -DCMAKE_INSTALL_PREFIX="dist" | |
msbuild -verbosity:normal /property:Configuration=Release build/INSTALL.vcxproj | |
- name: Build on Windows with vgui | |
if: startsWith(matrix.os, 'windows') | |
run: | | |
cmake -G "Visual Studio 16 2019" -A Win32 -B build -DUSE_VGUI=ON -DCMAKE_INSTALL_PREFIX="dist-vgui" | |
msbuild -verbosity:normal /property:Configuration=Release build/INSTALL.vcxproj | |
- name: Extract branch name | |
shell: bash | |
run: echo "branch=$(echo ${GITHUB_REF#refs/heads/} | tr '/' '_')" >> $GITHUB_OUTPUT | |
id: extract_branch | |
- name: Extract gamedir | |
shell: bash | |
run: echo "gamedir=$(grep build/CMakeCache.txt -Ee 'GAMEDIR:STRING=[a-z]+' | cut -d '=' -f 2)" >> $GITHUB_OUTPUT | |
id: extract_gamedir | |
- name: Upload linux artifact | |
if: startsWith(matrix.os, 'ubuntu') && matrix.cc == 'gcc' | |
uses: actions/upload-artifact@v4 | |
with: | |
name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux | |
path: dist/${{ steps.extract_gamedir.outputs.gamedir }} | |
- name: Upload linux artifact with vgui | |
if: startsWith(matrix.os, 'ubuntu') && matrix.cc == 'gcc' | |
uses: actions/upload-artifact@v4 | |
with: | |
name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux-vgui | |
path: dist-vgui/${{ steps.extract_gamedir.outputs.gamedir }} | |
- name: Upload windows artifact | |
if: startsWith(matrix.os, 'windows') | |
uses: actions/upload-artifact@v4 | |
with: | |
name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows | |
path: dist/${{ steps.extract_gamedir.outputs.gamedir }} | |
- name: Upload windows artifact with vgui | |
if: startsWith(matrix.os, 'windows') | |
uses: actions/upload-artifact@v4 | |
with: | |
name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows-vgui | |
path: dist-vgui/${{ steps.extract_gamedir.outputs.gamedir }} | |