Player sprite animation and turning #122
Labels
enhancement
New feature or request
good first issue
Good for newcomers
help wanted
Extra attention is needed
Currently, we only use on of the loaded textures for the player.
The original game had several frames of animation for player directing left and player directing right, and also seemingly a separate sprite for the case when the player stays still (being turned in both directions).
Let's use those sprites, they are already loaded by the engine.
See
TODO[#122]
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