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I have no plans to reliably update this mod, and it is not guaranteed to work perfectly (for example debug shapes are not cleared when disconnecting currently)

Minecraft Debug Renderer

Allows servers to render arbitrarily placed and sized debug shapes on the client.

At the moment, the following plugin message is supported:

PMC ID Field Name Field Type Notes
debug:shapes Op Count VarInt The number of operations following
Operation Type VarInt One of the following
SET (0) Target NamespacedID
Shape Type VarInt One of the following
BOX (0) Start Vec3D 3 doubles
End Vec3D 3 doubles
Color Integer In ARGB format (8 bits per)
LINES (1) Point Count VarInt Number of following points. They will be drawn as a strip.
Point Start Vec3D 3 doubles
End Vec3D 3 doubles
Thickness Float
Color Integer In ARGB format (8 bits per)
REMOVE (1) Target NamespaceID
CLEAR_NS (2) Target String Clears all entries in the given namespace.
CLEAR (3)