diff --git a/CHANGELOG.md b/CHANGELOG.md index e3fc687..0cca63f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,43 @@ +# Token Magic FX - Update v0.6.3-beta + +- Automatic Template Effect support for PF2e system +- New FilterSprite options: + - `maintainAspectRatio` + - Prevents sprite from being stretched by the underlying texture + - `maintainScale` + - Presents sprite from being scaled by the underlying texture + +# Token Magic FX - Update v0.6.2-beta + +- New filters under `TokenMagic Portfolio` + - 40 - Ascii (ascii) + - 41 - Dot Shade (dot) + - 42 - CRT Monitor (crt) + - 43 - RGB Split (rgbSplit) + - 44 - Criss-Cross Overlay (sprite) + - G - Randomization Example + +- New properties + - Added `alpha`, `alphaDiscard`, and `repeat` properties to the `FilterSprite` filter + - Added `alpha` property to `FilterGlow` + - Added `randomized` property to all filters (more information on the module page) + - Added `users` property to all filters. + - Allows to limit filter to specific users using `include` and `exclude` user lists + - e.g. `users: { exclude: ['Player2', 'UTH9wXZFkTza6igr'] } + +- Fixes + - Fixed `top` option in `FilterSprite` discouloring underlayed semi-transparent sprites + - Fixed `FilterSprite` video `loop` property not having effect + - Fixed `FilterSprite` throwing errors on initial assignment of a video + - Fixed aspect ratio of `FilterPolymorph` sprite + - Fixed `FilterSprite` and `FilterPolymorph` textures not being re-assigned upon `imagePath` property change + - Fixed `TokenMagic.getPreset(...)` returning presets in a dirty state + - Fixed filters on tiles not being reset on image change + - Fixed `FilterFlood` not producing waveforms on some GPUs + +- Misc + - Tweaked `FilterSplash` to not discard unless the value is completely black + # Token Magic FX - Update v0.6.1.2-beta *Hotfix :*