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Optifine "Better Grass" conversion laggy with occlusion tweaks / new chunk loading enabled #159

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calreveraster opened this issue Dec 28, 2023 · 5 comments
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00-bug Something isn't working 03-OptiFine 10-waiting for response Waiting for the issue author to reply

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@calreveraster
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With the new chunk rendering + falsetweaks, Optifine's better grass does not convert the grass correctly. It seems that chunks the player isnt currently in don't swap, and when you walk up, it swaps.

Video demonstrating this below. Note this is when using a texture pack, I'm not sure if this is occuring with vanilla textures yet. Ill try that when I have a few free minutes.

https://youtu.be/aGVNRyvZ9tk

@Natsukiw
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Natsukiw commented Jan 3, 2024

same problem

@calreveraster
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calreveraster commented Jan 28, 2024

still happening as of 2.8.1

edit: it now seems to apply "better grass" to the chunk you load in to, but nothing else.

@whypet
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whypet commented Mar 31, 2024

Same issue here.
Grass side overlay also seems not to use the biome's foliage color unless the chunk is updated by placing or breaking a block or moving around:
image

@FalsePattern
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Does this still happen on 3.5.x?

@FalsePattern FalsePattern added 00-bug Something isn't working 10-waiting for response Waiting for the issue author to reply 03-OptiFine labels Dec 1, 2024
@calreveraster
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Ill set up a quick pack to review this tomorrow - I've been working on a shader for angelica the past couple of weeks, so I've been preoccupied.

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Labels
00-bug Something isn't working 03-OptiFine 10-waiting for response Waiting for the issue author to reply
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