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Smoothing of texture observed when com.jed.actor.Player#draw() is called, but only when com.jed.state.MenuState is pushed to GameStateManager. See: com.jed.state.MenuState#draw()
The text was updated successfully, but these errors were encountered:
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Smoothing of texture observed when com.jed.actor.Player#draw() is called, but only when com.jed.state.MenuState is pushed to GameStateManager.
See: com.jed.state.MenuState#draw()
The text was updated successfully, but these errors were encountered: