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Debug dbgprintf logs location #1019
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i never used the debug only fix94 used it im guessing he readed them on his usb gecko or something so no idea. |
Yep, it prints to int dbgprintf( const char *fmt, ...)
{
...
if( SDisInit )
{
if(file_opened != FR_OK) //if log not open yet
{
file_opened = f_open_char(&dbgfile, "/ndebug.log", FA_OPEN_ALWAYS|FA_WRITE);
...
}
}
if( !IsWiiU() ) // usbgecko?
svc_write(buffer);
...
} HID is initialized before the SD card (done when a game is selected in the loader), so messages from there won't show up in the log file. I had been wondering the same |
Closing as far it is not actual anymore |
According numerous issues related to Hori gamepad e.g. #923
I decided build Nintendont with debug true.
In file
kernel/HID.c
there isdbgprintf
declaration@carnage702 could you please hint where such logs (dbgprints) goes?, like:
etc.
Cause there is not any such entries at
ndebug.log
Thanks in advance.
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