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Hi @hgopalan, This is a great idea and will be very useful in the future. It will also be great to generalize this to the surface heat flux as well. I'm curious, how does the variable roughness length get consistently applied across all refinement levels in the wall model formulation? Lawrence |
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I have implemented a method for the heterogenous terrain roughness within the terrain model: https://github.com/hgopalan/amr-wind/blob/hgopalan-terrain/amr-wind/physics/TerrainDrag.cpp For a general implementation we need three steps:
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Currently we can prescribe only a single roughness length for entire simulations. However, for many situations, this is not idea and has to be modified. This would remove a modification of how the friction velocity and shear stresses are committed. I have an initial version of this change which goes through the following steps:
I wanted to check to see if others have explored heterogenous roughness and have a different way of implementing the changes.
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