-
Notifications
You must be signed in to change notification settings - Fork 65
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[BUG] Lockers are not prepared when OnWaitingForPlayers is called. #137
Comments
Iirc this is a game thing or idk. Lockers are spawning when room with them is opened first time. You can check it with noclip. Anyway I'll try to find time to investigate this issue |
List seems to be not really but correct. Is this that you meant? |
|
Idk really. What is the exact problem with lockers on WaitingForPlayers event? Seems that list is pretty big |
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
All the lockers generated in OnMapGenerated should be ready when OnWaitingForPlayers is called, since it is an event that occurs after
Server logs
N/A
EXILED Version ("latest" is not a version):
8.12.2
Results of
pluginmanager show
command in console:The text was updated successfully, but these errors were encountered: