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Spawning a Skelewag with Industrial Foregoing results in unkillable stuck drowned corpses #202

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TheGodofCruelty opened this issue Aug 3, 2022 · 1 comment
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@TheGodofCruelty
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TheGodofCruelty commented Aug 3, 2022

Modpack Version

2.10

Describe your issue.

Issue: Capturing a Skelewag in an Mob Imprisonment tool and proceeding to spawn it using an Mob Duplicator (Industrial Foregoing) will result in a stuck drowned corpse if the Skelewag spawned with a drowned riding on top, the resulting corpse has to be removed using Crash Utilities, it does not count as entity anymore it also blocks any spawns and causes the spawner to only spawn glitched Drowned entities without their skelewag mount

Steps to Reproduce:

  1. build a 5x5 box place a Mob Duplicator supplied with essence from a Black hole tank placed directly on top and a Flux Point at the bottom (on land, not in the water)
  2. Place Mob Imprisonment tool inside
  3. activate redstone signal
  4. kill Skelewags until a drowned spawns on top

Additional information: I do have a sword with Frost Aspect VI however that very same sword kills naturally spawned skelewags just fine without any of them causing the issue

Crash Report

No response

Latest Log

No response

Have you modified the modpack?

Yes

User Modifications

Re-Enabled the Uncrafting Table in the config

Did the issue happen in singleplayer or on a server?

Server

Discord Username

TheGodofCruelty#4375

@NielsPilgaard
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Thank you for the report, we will investigate the issue.

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