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on GainBlueprint, store what blueprint the player has unlocked #101

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ZavixDragon opened this issue Apr 5, 2020 · 0 comments
Open

on GainBlueprint, store what blueprint the player has unlocked #101

ZavixDragon opened this issue Apr 5, 2020 · 0 comments

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@ZavixDragon
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blueprints are scriptables that will specify a item they are building, an amount of nanoconstructors it costs, and any amount of items it requires

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