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[feature] Save the world when on server crash #57

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wu-vincent opened this issue Sep 17, 2024 · 3 comments
Open

[feature] Save the world when on server crash #57

wu-vincent opened this issue Sep 17, 2024 · 3 comments
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enhancement New feature or request

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@wu-vincent
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wu-vincent commented Sep 17, 2024

Is your feature request related to a problem? Please describe.
When the server crashes, all progress is lost since there is no automatic save feature. This can be frustrating, especially when players have made significant progress right before the crash. Currently, admins must rely on regular intervals for saving, which might not capture the state right before a crash.

Describe the solution you'd like
The server should automatically save the game world whenever a crash is detected. This way, even if the server crashes unexpectedly, the world is preserved up to the point of failure, minimizing data loss and improving the player experience.

Describe alternatives you've considered

  • Allowing an increase in the frequency of automatic saves, but this could still result in data loss if a crash occurs between saves.
  • Manual saving, but this depends on server admins remembering to save regularly, which is not reliable for crash situations.

Additional context
This feature could significantly improve server stability and data preservation for players. It may require capturing server states or integrating with existing crash-handling mechanisms. A similar implementation exists in other server software, e.g., LeviLamina, which could serve as a reference.

@wu-vincent wu-vincent added the enhancement New feature or request label Sep 17, 2024
@wu-vincent wu-vincent self-assigned this Sep 17, 2024
@Mih4n
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Mih4n commented Sep 17, 2024

Thank u

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This issue has been automatically marked as stale because it did not have recent activity. It will be closed in 7 days if no further activity occurs. If you wish not to mark it as stale, please leave a comment in this issue.

@github-actions github-actions bot added the stale label Oct 18, 2024
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This issue has been automatically closed because it did not have recent activity. If this remains to be a problem with the latest version of Endstone, please open a new issue and link this to it. Thanks!

@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Oct 25, 2024
@wu-vincent wu-vincent reopened this Oct 27, 2024
@wu-vincent wu-vincent removed the stale label Oct 27, 2024
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