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Please help me discover where my fixed-point math conversion is wrong in doomstage.c in the function: fixedDrawDoomStage! :)
compare to drawDoomStage function
Image of how it looks like in fixed point math right now:
The text was updated successfully, but these errors were encountered:
Please help me discover where my fixed-point math conversion is wrong in doomstage.c in the function: fixedDrawDoomStage! :)
compare to drawDoomStage function
Image of how it looks like in fixed point math right now:
The text was updated successfully, but these errors were encountered: