Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixed point math variant of game is broken to hell and I don't know what's wrong #1

Open
Elrinth opened this issue Feb 20, 2023 · 0 comments

Comments

@Elrinth
Copy link
Owner

Elrinth commented Feb 20, 2023

Please help me discover where my fixed-point math conversion is wrong in doomstage.c in the function: fixedDrawDoomStage! :)
compare to drawDoomStage function

Image of how it looks like in fixed point math right now:
image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant