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piece_pool.h
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piece_pool.h
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/**
* Copyright 2019 Eliza Wszola ([email protected])
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PIECE_POOL_H
#define PIECE_POOL_H
#include "algebra.h"
class PiecePool {
private:
SparsePiece* stack;
uint64_t capacity;
public:
//allocate as many pieces as possible and add them to the stack
void allocate(uint64_t available_size, bool hbw);
void deallocate(bool hbw);
SparsePiece* pop();
void push(SparsePiece* ptr);
uint64_t get_capacity(); //how many pieces can I afford?
uint64_t get_pieces(); //how many pieces left?
};
#endif