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For now, the update rate depends on the refresh rate of the display, so a game launched on a 120Hz screen will run faster.
For responsiveness, the game should be rendered at the speed of the screen, but the game board should be updated at a fixed rate.
The text was updated successfully, but these errors were encountered:
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For now, the update rate depends on the refresh rate of the display, so a game launched on a 120Hz screen will run faster.
For responsiveness, the game should be rendered at the speed of the screen, but the game board should be updated at a fixed rate.
The text was updated successfully, but these errors were encountered: