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[MultiBuildBeta] Strange Matter Spawning on Belt After Pasting...Very Strange #73

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xedis opened this issue Apr 11, 2021 · 1 comment

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@xedis
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xedis commented Apr 11, 2021

strangematter.log
So I couldn't tell you the steps performed exactly but I had just loaded my game after system reboot, copied part of a BP which magically when i tried to pull up that bp, it pulled the one prior.

Anyways I had the excessive logging enabled in bepinex so cheers.

Mod version 2.3.7
dsp version 0.6.17.6137

Cannot reproduce.
https://drive.google.com/file/d/1LTYQ6GZdn4tGE0oVt_7mGNB7wKR8J5ii/view?usp=sharing

@aria1th
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aria1th commented Apr 11, 2021

Can reproduce : it happens because you pasted blueprint at wrong latitude. it has different grid, but blueprint wants to copy its connected state : not its locational aspect. Game does not necessarily calculate its locational connections unless something requires that. its labeled as wontfix, and I think it should not be fixed too.
#31

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