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Increased action time for HerbicideTime #85

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haryseb opened this issue Feb 4, 2016 · 1 comment
Open

Increased action time for HerbicideTime #85

haryseb opened this issue Feb 4, 2016 · 1 comment
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@haryseb
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haryseb commented Feb 4, 2016

Hello,
We play on RP, in server with a time of growth to 4 days ingame.
We have already reduced the time of growth of weed
I would like to know if it is possible to increase the HerbicideTime to 10-12 days instead of 3 days origins.
Thank you in advance for your assistance.

@DeckerMMIV
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(Sorry for this extremely late response)

It is currently not possible to set a 'weed prevention time'-interval which differs from the 'growth cycle'-interval.

If you have set the 'growth cycle' to occur every 4th in-game day (instead of the default 'every day'), then the maximum 'weed prevention' will last for 3 growth-cycles * 4 in-game days.

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