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TileSet_Air.tscn
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TileSet_Air.tscn
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://Platform/3-1_air.3.0.png" type="Texture" id=1]
[ext_resource path="res://Platform/3-1_air.1.0.png" type="Texture" id=2]
[ext_resource path="res://Platform/3-1_air.2.0.png" type="Texture" id=3]
[ext_resource path="res://Platform/3-1_air.4.0.png" type="Texture" id=4]
[ext_resource path="res://Platform/3-1_air.0.0.png" type="Texture" id=5]
[ext_resource path="res://Platform/3-1_air.5.0.png" type="Texture" id=6]
[ext_resource path="res://Platform/foothold.3-1_air.2.0.png" type="Texture" id=7]
[node name="Node2D" type="Node2D"]
[node name="3-1_air10" type="Sprite" parent="."]
position = Vector2( 208, 208 )
texture = ExtResource( 2 )
flip_h = true
[node name="3-1_air20" type="Sprite" parent="."]
position = Vector2( 192, 148.5 )
texture = ExtResource( 3 )
offset = Vector2( 0, -2 )
[node name="3-1_air30" type="Sprite" parent="."]
position = Vector2( 181, 20.5 )
texture = ExtResource( 1 )
[node name="3-1_air40" type="Sprite" parent="."]
position = Vector2( 520, 64 )
texture = ExtResource( 4 )
[node name="3-1_air50" type="Sprite" parent="."]
position = Vector2( 32, 120 )
texture = ExtResource( 6 )
[node name="foothold3-1_air20" type="Sprite" parent="."]
position = Vector2( 624, 56 )
texture = ExtResource( 7 )
[node name="3-1_air00" type="Sprite" parent="."]
position = Vector2( 48, 48 )
texture = ExtResource( 5 )