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Stage.tscn
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Stage.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://TileSet_Air.tres" type="TileSet" id=2]
[ext_resource path="res://TileSet_Base.tres" type="TileSet" id=3]
[ext_resource path="res://icon.png" type="Texture" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 31.8179, 31.7701 )
[node name="Stage" type="Node2D"]
__meta__ = {
"_edit_vertical_guides_": [ ]
}
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 461.515, 121.083 )
z_index = 1
z_as_relative = false
[node name="Ground" type="Node2D" parent="."]
position = Vector2( 3, 113 )
[node name="TileMap_Air" type="TileMap" parent="Ground"]
position = Vector2( 84, 66 )
tile_set = ExtResource( 2 )
cell_size = Vector2( 8, 64 )
format = 1
tile_data = PoolIntArray( 262161, 0, 0, 262165, 4, 0, 262175, 1, 0, 262185, 2, 0, 262195, 1, 0, 262205, 2, 0, 262215, 4, 0, 262225, 5, 0 )
__meta__ = {
"_edit_group_": true
}
[node name="Sprite" type="Sprite" parent="Ground/TileMap_Air"]
visible = false
position = Vector2( 401.637, 268.064 )
scale = Vector2( 8.08157, 0.2304 )
texture = ExtResource( 4 )
[node name="KinematicBody2D" type="KinematicBody2D" parent="Ground/TileMap_Air/Sprite"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/TileMap_Air/Sprite/KinematicBody2D"]
shape = SubResource( 1 )
one_way_collision = true
[node name="TileMap_Base" type="TileMap" parent="Ground"]
tile_set = ExtResource( 3 )
cell_size = Vector2( 308, 64 )
cell_tile_origin = 2
format = 1
tile_data = PoolIntArray( 0, 393225, 0, 393216, 0, 0, 393217, 4, 0, 393218, 3, 0, 393219, 6, 0 )
__meta__ = {
"_edit_group_": true
}
[node name="Sprite2" type="Sprite" parent="Ground/TileMap_Base"]
visible = false
position = Vector2( 613.019, 398.351 )
scale = Vector2( 10.5855, 0.2304 )
texture = ExtResource( 4 )
[node name="KinematicBody2D" type="KinematicBody2D" parent="Ground/TileMap_Base/Sprite2"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/TileMap_Base/Sprite2/KinematicBody2D"]
shape = SubResource( 1 )