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Is there any way with a mod or something in the CFG file to prevent tamed creepers or spiders from despawning if you go to far away? It's hard enough to get a mystery egg, but we're playing with waystones and everytime we use them the creeper despawns. Which I think is kinda sad.
Does anyone have a fix for this?
The text was updated successfully, but these errors were encountered:
Is there any way with a mod or something in the CFG file to prevent tamed creepers or spiders from despawning if you go to far away? It's hard enough to get a mystery egg, but we're playing with waystones and everytime we use them the creeper despawns. Which I think is kinda sad.
Does anyone have a fix for this?
The text was updated successfully, but these errors were encountered: