You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I don't really know but maybe these issues are solved in godot 3.0 / 3.1 and the way to continue is to migrate all the project. Months ago I received a mail claiming there were input problems also on nvidia shield, but don't know what a I need to fix. Would you agree to test a small input prototipe made with a recent godot version on your devices?
I can do that.
But you can also test it yourself, there is an app for sending keyboard inputs to an android phone: https://f-droid.org/en/packages/com.volosyukivan/
Arrow keys of keyboards behave like left analog stick, if I understand it correctly.
Since nvidia shield is also android based, it’s likely the same.
I tried to play with:
and all did not work.
It’s possible that this is an issue of godot.
This is slightly related to #4
The text was updated successfully, but these errors were encountered: