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playlist.xml
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playlist.xml
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<?xml version="1.0" encoding="UTF-8"?>
<playlist path_id="app_data/data/missions/DMZ" folder_path="data/missions/DMZ" file_store="4" name="DMZ">
<locations location_id_counter="6" component_id_counter="5">
<locations>
<l id="2" tile="data/tiles/island_43_multiplayer_base.xml" name="MULTIPLAYER ISLAND BASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="1" vehicle_parent_id="0" cargo_zone_import_cargo_type="dmz" display_name="dmz" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
<spawn_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="-32.107502" 31="18.683207" 32="41.535229" 33="1"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<vehicle_parent_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="0" 31="0" 32="0" 33="1"/>
<spawn_local_offset x="-0" y="-0" z="-0"/>
<graph_links/>
</c>
</components>
</l>
<l id="3" tile="data/tiles/island_15.xml" name="CREATIVE BASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="3" vehicle_parent_id="0" cargo_zone_import_cargo_type="dmz" display_name="dmz" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
<spawn_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="-93.282104" 31="9.659649" 32="45.113358" 33="1"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<vehicle_parent_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="0" 31="0" 32="0" 33="1"/>
<spawn_local_offset x="-0" y="-0" z="-0"/>
<graph_links/>
</c>
</components>
</l>
<l id="4" tile="data/tiles/mega_island_12_6.xml" name="O'NEILL AIRBASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="4" vehicle_parent_id="0" cargo_zone_import_cargo_type="dmz" display_name="dmz" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
<spawn_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="23.232929" 31="13.671816" 32="23.232922" 33="1"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<vehicle_parent_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="0" 31="0" 32="0" 33="1"/>
<spawn_local_offset x="-0" y="-0" z="-0"/>
<graph_links/>
</c>
</components>
</l>
<l id="5" tile="data/tiles/mega_island_2_6.xml" name="HARRISON AIRBASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="5" vehicle_parent_id="0" cargo_zone_import_cargo_type="dmz" display_name="dmz" is_sea_floor_object="false" show_zone_on_map="false" zone_type="0" zone_radius="2.5" dynamic_object_type="2" loot_type="0" character_outfit_category="11" character_type="1" character_special_outfit="0" vehicle_file_name="" vehicle_file_store="1" vehicle_is_static="false" vehicle_is_no_sleep="false" vehicle_is_editable="false" vehicle_is_show_on_map="false" vehicle_is_transponder_active="false" is_fire_lit="true" is_explosion="false" explosion_magnitude="1" flare_hue="0" is_flare_lit="true" vehicle_button_name="" ice_type="0" ice_scale="1" animal_type="0">
<spawn_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="-5.525547" 31="17.477757" 32="-7.580294" 33="1"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<vehicle_parent_transform 00="1" 01="0" 02="0" 03="0" 10="0" 11="1" 12="0" 13="0" 20="0" 21="0" 22="1" 23="0" 30="0" 31="0" 32="0" 33="1"/>
<spawn_local_offset x="-0" y="-0" z="-0"/>
<graph_links/>
</c>
</components>
</l>
</locations>
</locations>
</playlist>