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ContentLoader.cpp
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ContentLoader.cpp
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#include <fstream>
#include "common.h"
#include "ContentLoader.h"
#include "ContentBuildingReader.h"
#include "MapLoading.h"
#include "ColorConfiguration.h"
#include "TreeGrowthConfiguration.h"
#include "tinyxml.h"
#include "GUI.h"
#include "df/caste_raw.h"
#include "df/creature_raw.h"
#include "df/entity_position.h"
#include "df/entity_position_raw.h"
#include "df/entity_raw.h"
#include "df/historical_entity.h"
#include "df/itemdef.h"
#include "df/itemdef_armorst.h"
#include "df/itemdef_glovesst.h"
#include "df/itemdef_helmst.h"
#include "df/itemdef_pantsst.h"
#include "df/itemdef_shieldst.h"
#include "df/itemdef_shoesst.h"
#include "df/itemdef_weaponst.h"
#include "df/material.h"
#include "df/tissue_style_raw.h"
#include "df/world.h"
#include "df/world_raws.h"
#include "ConnectionState.h"
#include "EnumToString.h"
using namespace std;
using namespace DFHack;
using namespace df::enums;
void DumpStringVector(const char* filename, vector<std::string> * input)
{
FILE* fp = fopen(filename, "w");
// Run through until perfect match found or hit end.
for(size_t i = 0; i < input->size(); i++){
fprintf(fp, "%i:%s\n", int(i), input->at(i).c_str());
}
fclose(fp);
}
ContentLoader * contentLoader;
ContentLoader::ContentLoader(void) { }
ContentLoader::~ContentLoader(void)
{
//flush content on exit
buildingConfigs.clear();
flushTerrainConfig(terrainFloorConfigs);
flushTerrainConfig(terrainWallConfigs);
flushItemConfig(itemConfigs);
flushCreatureConfig();
colorConfigs.clear();
materialColorConfigs.clear();
growthTopConfigs.clear();
growthBottomConfigs.clear();
}
bool ContentLoader::Load()
{
/*draw_textf_border(font,
ssState.ScreenW/2,
ssState.ScreenH/2,
ALLEGRO_ALIGN_CENTRE, "Loading...");
al_flip_display();*/
//flush old config
buildingConfigs.clear();
flushTerrainConfig(terrainFloorConfigs);
flushTerrainConfig(terrainWallConfigs);
flushItemConfig(itemConfigs);
colorConfigs.clear();
materialColorConfigs.clear();
growthTopConfigs.clear();
growthBottomConfigs.clear();
flushCreatureConfig();
treeConfigs.clear();
shrubConfigs.clear();
flushImgFiles();
// This is an extra suspend/resume, but it only happens when reloading the config
// ie not enough to worry about
//DF.Suspend();
////read data from DF
//const vector<string> *tempClasses = DF.getMemoryInfo()->getClassIDMapping();
//// make a copy for our use
//classIdStrings = *tempClasses;
try {
Mats = Core::getInstance().getMaterials();
} catch(exception &e) {
LogError("DFhack exeption: %s\n", e.what());
}
draw_loading_message("Reading Creature Names");
if (!ssConfig.skipCreatureTypes) {
try {
Mats->ReadCreatureTypes();
} catch(exception &e) {
LogError("DFhack exeption: %s\n", e.what());
ssConfig.skipCreatureTypes = true;
}
}
if(!ssConfig.skipCreatureTypesEx) {
try {
Mats->ReadCreatureTypesEx();
} catch(exception &e) {
LogError("DFhack exeption: %s\n", e.what());
ssConfig.skipCreatureTypesEx = true;
}
}
draw_loading_message("Reading Color Descriptors");
if (!ssConfig.skipDescriptorColors) {
try {
Mats->ReadDescriptorColors();
} catch(exception &e) {
LogError("DFhack exeption: %s\n", e.what());
ssConfig.skipDescriptorColors = true;
}
}
draw_loading_message("Reading Inorganic Materials");
if (!ssConfig.skipInorganicMats) {
if(!Mats->CopyInorganicMaterials(this->inorganic)) {
LogError("Missing inorganic materials!\n");
ssConfig.skipInorganicMats = true;
}
}
draw_loading_message("Reading Organic Materials");
if (!ssConfig.skipOrganicMats) {
if(!Mats->CopyOrganicMaterials(this->organic)) {
LogError("Missing organic materials!\n");
ssConfig.skipOrganicMats = true;
}
}
draw_loading_message("Reading Custom Workshop Types");
Buildings::ReadCustomWorkshopTypes(custom_workshop_types);
draw_loading_message("Reading Professions");
if(professionStrings.empty()) {
FOR_ENUM_ITEMS(profession, i) {
if(i<0) {
continue;
}
professionStrings.push_back(string(ENUM_KEY_STR(profession, i)));
}
for(size_t i = 0; i < df::global::world->entities.all.size(); i++){
df::historical_entity * currentity = df::global::world->entities.all[i];
if(!currentity) continue;
for(size_t j = 0; j < currentity->positions.own.size(); j++) {
df::entity_position * currentpos = currentity->positions.own[j];
if(!currentpos) continue;
int found = -1;
for(size_t k = 0; k < professionStrings.size(); k++){
if( professionStrings[k] == currentpos->code){
found = k;
break;
}
}
if(found < 0){
professionStrings.push_back(currentpos->code);
found = professionStrings.size()-1;
}
int ent_id = currentity->id;
int pos_id = currentpos->id;
if(size_t(ent_id) >= position_Indices.size())
position_Indices.resize(ent_id+1, NULL);
if(!position_Indices[ent_id])
position_Indices[ent_id] = new vector<int32_t>;
if(size_t(pos_id) >= position_Indices[ent_id]->size())
position_Indices[ent_id]->resize(pos_id+1, -1);
position_Indices[ent_id]->at(pos_id) = found;
//LogError("%d(%d):%s->%d(%d):%s = %d\n", i, currentity->id, currentity->entity_raw->code.c_str(), j,currentpos->id, currentpos->code.c_str(), found);
}
for(size_t j = 0; j < currentity->positions.site.size(); j++) {
df::entity_position * currentpos = currentity->positions.site[j];
if(!currentpos) continue;
int found = -1;
for(size_t k = 0; k < professionStrings.size(); k++){
if( professionStrings[k] == currentpos->code){
found = k;
break;
}
}
if(found < 0){
professionStrings.push_back(currentpos->code);
found = professionStrings.size()-1;
}
int ent_id = currentity->id;
int pos_id = currentpos->id;
if(size_t(ent_id) >= position_Indices.size())
position_Indices.resize(ent_id+1, NULL);
if(!position_Indices[ent_id])
position_Indices[ent_id] = new vector<int32_t>;
if(size_t(pos_id) >= position_Indices[ent_id]->size())
position_Indices[ent_id]->resize(pos_id+1, -1);
position_Indices[ent_id]->at(pos_id) = found;
//LogError("%d(%d):%s->%d(%d):%s = %d\n", i, currentity->id, currentity->entity_raw->code.c_str(), j,currentpos->id, currentpos->code.c_str(), found);
}
for(size_t j = 0; j < currentity->positions.conquered_site.size(); j++) {
df::entity_position * currentpos = currentity->positions.conquered_site[j];
if(!currentpos) continue;
int found = -1;
for(size_t k = 0; k < professionStrings.size(); k++){
if( professionStrings[k] == currentpos->code){
found = k;
break;
}
}
if(found < 0){
professionStrings.push_back(currentpos->code);
found = professionStrings.size()-1;
}
int ent_id = currentity->id;
int pos_id = currentpos->id;
if(size_t(ent_id) >= position_Indices.size())
position_Indices.resize(ent_id+1, NULL);
if(!position_Indices[ent_id])
position_Indices[ent_id] = new vector<int32_t>;
if(size_t(pos_id) >= position_Indices[ent_id]->size())
position_Indices[ent_id]->resize(pos_id+1, -1);
position_Indices[ent_id]->at(pos_id) = found;
//LogError("%d(%d):%s->%d(%d):%s = %d\n", i, currentity->id, currentity->entity_raw->code.c_str(), j,currentpos->id, currentpos->code.c_str(), found);
}
}
}
//DumpStringVector("professiondump.txt", &professionStrings);
draw_loading_message("Reading Hairstyles");
gatherStyleIndices(&df::global::world->raws);
/*
if(classIdStrings.empty())
{
for(int i = 0; ; i++)
{
string temp;
if(!MemInfo->resolveClassIDToClassname(i, temp))
{
break;
}
classIdStrings.push_back(temp);
}
}
*/
//Find what is obsidian
contentLoader->obsidian = lookupMaterialIndex(INORGANIC, "OBSIDIAN");
loadGraphicsFromDisk(); //these get destroyed when flushImgFiles is called.
ALLEGRO_PATH * p = al_create_path("stonesense/index.txt");
bool overallResult = parseContentIndexFile( al_path_cstr(p, ALLEGRO_NATIVE_PATH_SEP) );
al_destroy_path(p);
translationComplete = false;
return overallResult;
}
bool ContentLoader::reload_configs()
{
buildingConfigs.clear();
flushTerrainConfig(terrainFloorConfigs);
flushTerrainConfig(terrainWallConfigs);
flushItemConfig(itemConfigs);
colorConfigs.clear();
materialColorConfigs.clear();
growthTopConfigs.clear();
growthBottomConfigs.clear();
creatureConfigs.clear();
treeConfigs.clear();
shrubConfigs.clear();
grassConfigs.clear();
flushImgFiles();
loadGraphicsFromDisk(); //these get destroyed when flushImgFiles is called.
ALLEGRO_PATH * p = al_create_path("stonesense/index.txt");
bool overallResult = parseContentIndexFile( al_path_cstr(p, ALLEGRO_NATIVE_PATH_SEP) );
al_destroy_path(p);
return overallResult;
}
// takes a filename and the file referring to it, and makes a combined filename in
// HTML style: (ie "/something" is relative to the stonesense root, everything
// else is relative to the referrer)
// buffer must be FILENAME_BUFFERSIZE chars
// returns true if it all works
bool getLocalFilename(char * buffer, const char* filename, const char* relativeto)
{
ALLEGRO_PATH * temppath;
if (filename[0] == '/' || filename[0] == '\\') {
temppath = al_create_path(filename);
al_make_path_canonical(temppath);
} else {
temppath = al_create_path(relativeto);
al_join_paths(temppath, al_create_path(filename));
al_make_path_canonical(temppath);
}
buffer = strcpy(buffer, al_path_cstr(temppath, ALLEGRO_NATIVE_PATH_SEP));
return true;
}
bool ContentLoader::parseContentIndexFile( const char* filepath )
{
/*
al_clear_to_color(al_map_rgb(0,0,0));
draw_textf_border(font, ssState.ScreenW/2,
ssState.ScreenH/2,
ALLEGRO_ALIGN_CENTRE, "Loading %s...", filepath);
al_flip_display();
*/
string line;
ifstream myfile( filepath );
if (myfile.is_open() == false) {
LogError( "Unable to load config index file at: %s!\n", filepath );
return false;
}
LogVerbose("Reading index at %s...\n", filepath);
while ( !myfile.eof() ) {
char configfilepath[FILENAME_BUFFERSIZE] = {0};
getline (myfile,line);
// some systems don't remove the \r char as a part of the line change:
// also trim trailing space
int resize = (int)line.size()-1;
for (; resize>0; resize--) {
char test = line[resize];
if (test == '\r') {
continue;
}
if (test == '\t') {
continue;
}
if (test == ' ') {
continue;
}
break;
}
if (resize <= 0) {
continue;
}
line.resize(resize+1);
// allow comments
if (line[0] == '#') {
continue;
}
if (!getLocalFilename(configfilepath,line.c_str(),filepath)) {
LogError("File name parsing failed on %s\n",line.c_str());
continue;
}
//WriteErr("but it's all fucked here: %s\n",configfilepath);
ALLEGRO_PATH * temppath = al_create_path(configfilepath);
const char* extension;
extension = al_get_path_extension(temppath);
//WriteErr("extension: %s\n",extension);
if (strcmp(extension,".xml") == 0) {
LogVerbose("Reading xml %s...\n", configfilepath);
if (!parseContentXMLFile(configfilepath)) {
LogError("Failure in reading %s\n",configfilepath);
}
} else if (strcmp(extension,".txt") == 0) {
LogVerbose("Reading index %s...\n", configfilepath);
if (!parseContentIndexFile(configfilepath)) {
LogError("Failure in reading %s\n",configfilepath);
}
} else {
LogError("Invalid filename: %s\n",configfilepath);
}
}
myfile.close();
return true;
}
bool ContentLoader::parseContentXMLFile( const char* filepath )
{
/*
al_clear_to_color(al_map_rgb(0,0,0));
draw_textf_border(font, ssState.ScreenW/2,
ssState.ScreenH/2,
ALLEGRO_ALIGN_CENTRE, "Loading %s...", filepath);
al_flip_display();*/
TiXmlDocument doc( filepath );
if(!doc.LoadFile()) {
LogError("File load failed: %s\n", filepath);
return false;
}
TiXmlHandle hDoc(&doc);
TiXmlElement* elemRoot;
bool runningResult = true;
elemRoot = hDoc.FirstChildElement().Element();
while( elemRoot ) {
draw_loading_message("Loading %s", getDocument(elemRoot));
string elementType = elemRoot->Value();
if( elementType.compare( "building" ) == 0 ) {
runningResult &= parseBuildingContent( elemRoot );
}
else if( elementType.compare( "creatures" ) == 0 ) {
runningResult &= parseCreatureContent( elemRoot );
}
else if( elementType.compare( "floors" ) == 0 ) {
runningResult &= parseTerrainContent( elemRoot );
}
else if( elementType.compare( "walls" ) == 0 ) {
runningResult &= parseTerrainContent( elemRoot );
}
else if( elementType.compare( "shrubs" ) == 0 ) {
runningResult &= parseShrubContent( elemRoot );
}
else if( elementType.compare( "trees" ) == 0 ) {
runningResult &= parseTreeContent( elemRoot );
}
else if( elementType.compare( "grasses" ) == 0 ) {
runningResult &= parseGrassContent( elemRoot );
}
else if( elementType.compare( "colors" ) == 0 ) {
runningResult &= parseColorContent( elemRoot );
}
else if( elementType.compare( "fluids" ) == 0 ) {
runningResult &= parseFluidContent( elemRoot );
}
else if( elementType.compare( "items" ) == 0 ) {
runningResult &= parseItemContent( elemRoot );
}
else if (elementType.compare("growths") == 0) {
runningResult &= parseGrowthContent(elemRoot);
}
else {
contentError("Unrecognised root element",elemRoot);
}
elemRoot = elemRoot->NextSiblingElement();
}
return runningResult;
}
bool ContentLoader::parseBuildingContent(TiXmlElement* elemRoot )
{
return addSingleBuildingConfig( elemRoot, &buildingConfigs );
}
bool ContentLoader::parseCreatureContent(TiXmlElement* elemRoot )
{
return addCreaturesConfig( elemRoot, creatureConfigs );
}
bool ContentLoader::parseShrubContent(TiXmlElement* elemRoot )
{
return addSingleVegetationConfig( elemRoot, &shrubConfigs, organic );
}
bool ContentLoader::parseTreeContent(TiXmlElement* elemRoot )
{
return addSingleVegetationConfig( elemRoot, &treeConfigs, organic );
}
bool ContentLoader::parseGrassContent(TiXmlElement* elemRoot )
{
return addSingleVegetationConfig( elemRoot, &grassConfigs, organic );
}
bool ContentLoader::parseTerrainContent(TiXmlElement* elemRoot )
{
return addSingleTerrainConfig( elemRoot );
}
bool ContentLoader::parseGrowthContent(TiXmlElement* elemRoot)
{
return addSingleGrowthConfig(elemRoot);
}
bool ContentLoader::parseColorContent(TiXmlElement* elemRoot )
{
return addSingleColorConfig( elemRoot );
}
bool ContentLoader::parseFluidContent(TiXmlElement* elemRoot )
{
return addSingleFluidConfig( elemRoot );
}
bool ContentLoader::parseItemContent(TiXmlElement* elemRoot )
{
return addSingleItemConfig( elemRoot );
}
const char* getDocument(TiXmlNode* element)
{
//walk up the tree to the root
TiXmlNode* parent = element->Parent();
while (parent != null) {
element = parent;
parent = element->Parent();
}
// topmost node *should* be a document, but lets be sure
parent = dynamic_cast<TiXmlDocument*>(element);
if (parent == NULL) {
return NULL;
}
return parent->Value();
}
void contentError(const char* message, TiXmlNode* element)
{
LogError("%s: %s: %s (Line %d)\n",getDocument(element),message,element->Value(),element->Row());
}
void contentWarning(const char* message, TiXmlNode* element)
{
LogVerbose("%s: %s: %s (Line %d)\n",getDocument(element),message,element->Value(),element->Row());
}
// converts list of characters 0-5 into bits, ignoring garbage
// eg "035" or "0 3 5" or "0xx3x5" are all good
char getAnimFrames(const char* framestring)
{
if (framestring == NULL) {
return ALL_FRAMES;
}
char aframes=0;
for (int i=0; i<6; i++) {
if (framestring[i]==0) {
return aframes;
}
char temp = framestring[i]-'0';
if (temp < 0 || temp > 5) {
continue;
}
aframes = aframes | (1 << temp);
}
return aframes;
}
int lookupMaterialIndex(int matType, const char* strValue)
{
// for appropriate elements, look up subtype
if (matType == INORGANIC && !ssConfig.skipInorganicMats) {
return lookupIndexedType(strValue,contentLoader->inorganic);
} else if (matType == WOOD && !ssConfig.skipOrganicMats) {
return lookupIndexedType(strValue,contentLoader->organic);
} else if (matType == PLANT && !ssConfig.skipOrganicMats) {
return lookupIndexedType(strValue,contentLoader->organic);
} else if (matType == PLANTCLOTH && !ssConfig.skipOrganicMats) {
return lookupIndexedType(strValue,contentLoader->organic);
} else if (matType == LEATHER && !ssConfig.skipCreatureTypes) {
return lookupIndexedType(strValue,contentLoader->Mats->race);
} else {
//maybe allow some more in later
return INVALID_INDEX;
}
}
#include "df/siegeengine_type.h"
#include "df/workshop_type.h"
#include "df/trap_type.h"
#include "df/shop_type.h"
#include "df/construction_type.h"
#include "df/furnace_type.h"
const char *lookupBuildingSubtype(int main_type, int i)
{
// process types
switch (main_type) {
case building_type::Furnace:
return enum_item_key_str((df::furnace_type)i);
case building_type::Construction:
return enum_item_key_str((df::construction_type)i);
case building_type::SiegeEngine:
return enum_item_key_str((df::siegeengine_type)i);
case building_type::Shop:
return enum_item_key_str((df::shop_type)i);
case building_type::Workshop:
return enum_item_key_str((df::workshop_type)i);
default:
return "NA";
}
return "NA";
}
const char *lookupMaterialTypeName(int matType)
{
switch (matType) {
case INORGANIC:
return "Inorganic";
case GREEN_GLASS:
return "GreenGlass";
case WOOD:
return "Wood";
case PLANT:
return "Plant";
case ICE:
return "Ice";
case CLEAR_GLASS:
return "ClearGlass";
case CRYSTAL_GLASS:
return "CrystalGlass";
case PLANTCLOTH:
return "PlantCloth";
case LEATHER:
return "Leather";
case VOMIT:
return "Vomit";
case DESIGNATION:
return "Designation";
case CONSTRUCTION:
return "Construction";
default:
return NULL;
}
}
MAT_BASICS lookupMaterialType(const char* strValue)
{
if (strValue == NULL || strValue[0] == 0) {
return INVALID;
} else if( strcmp(strValue, "Stone") == 0) {
return INORGANIC;
} else if( strcmp(strValue, "Metal") == 0) {
return INORGANIC;
} else if( strcmp(strValue, "Inorganic") == 0) {
return INORGANIC;
} else if( strcmp(strValue, "GreenGlass") == 0) {
return GREEN_GLASS;
} else if( strcmp(strValue, "Wood") == 0) {
return WOOD;
} else if( strcmp(strValue, "Plant") == 0) {
return PLANT;
} else if( strcmp(strValue, "Ice") == 0) {
return ICE;
} else if( strcmp(strValue, "ClearGlass") == 0) {
return CLEAR_GLASS;
} else if( strcmp(strValue, "CrystalGlass") == 0) {
return CRYSTAL_GLASS;
} else if( strcmp(strValue, "PlantCloth") == 0) {
return PLANTCLOTH;
} else if( strcmp(strValue, "Leather") == 0) {
return LEATHER;
} else if( strcmp(strValue, "Vomit") == 0) {
return VOMIT;
} else if( strcmp(strValue, "Designation") == 0) {
return DESIGNATION;
} else if( strcmp(strValue, "Construction") == 0) {
return CONSTRUCTION;
}
//TODO this needs fixing on dfhack side
return INVALID;
}
const char *lookupMaterialName(int matType,int matIndex)
{
if (matIndex < 0) {
return NULL;
}
vector<t_matgloss>* typeVector;
// for appropriate elements, look up subtype
if ((matType == INORGANIC) && (!ssConfig.skipInorganicMats)) {
if(size_t(matIndex) < contentLoader->inorganic.size()) {
return contentLoader->inorganic[matIndex].id.c_str();
} else {
return NULL;
}
}
else if (((matType == WOOD) || (matType == PLANT)) && (!ssConfig.skipOrganicMats)) {
typeVector=&(contentLoader->organic);
} else if ((matType == PLANTCLOTH) && (!ssConfig.skipOrganicMats)) {
typeVector=&(contentLoader->organic);
} else if (matType == LEATHER) {
if(!ssConfig.skipCreatureTypes) {
typeVector=&(contentLoader->Mats->race);
} else {
return NULL;
}
} else {
//maybe allow some more in later
return NULL;
}
if (size_t(matIndex) >= typeVector->size()) {
return NULL;
}
return (*typeVector)[matIndex].id.c_str();
}
const char *lookupTreeName(int matIndex)
{
if(ssConfig.skipOrganicMats) {
return NULL;
}
if (matIndex < 0) {
return NULL;
}
vector<t_matgloss>* typeVector;
// for appropriate elements, look up subtype
typeVector=&(contentLoader->organic);
if (size_t(matIndex) >= typeVector->size()) {
return NULL;
}
return (*typeVector)[matIndex].id.c_str();
}
const char * lookupFormName(int formType)
{
switch (formType) {
case item_type::BAR:
return "bar";
case item_type::BLOCKS:
return "block";
case item_type::BOULDER:
return "boulder";
case item_type::WOOD:
return "log";
default:
return NULL;
}
}
uint8_t lookupMaterialFore(int matType,int matIndex)
{
if (matIndex < 0) {
return 0;
}
vector<t_matgloss>* typeVector;
//// for appropriate elements, look up subtype
//if (matType == Mat_Wood)
//{
// typeVector=&(contentLoader.woodNameStrings);
//}
//else if (matType == 0)
//{
// typeVector=&(contentLoader.stoneNameStrings);
//}
//else if (matType == Mat_Metal)
//{
// typeVector=&(contentLoader.metalNameStrings);
//}
//else
//{
//maybe allow some more in later
return 0;
//}
if (size_t(matIndex) >= typeVector->size()) {
return 0;
}
return (*typeVector)[matIndex].fore;
}
uint8_t lookupMaterialBack(int matType,int matIndex)
{
if (matIndex < 0) {
return 0;
}
vector<t_matgloss>* typeVector;
//// for appropriate elements, look up subtype
//if (matType == Mat_Wood)
//{
// typeVector=&(contentLoader.woodNameStrings);
//}
//else if (matType == 0)
//{
// typeVector=&(contentLoader.stoneNameStrings);
//}
//else if (matType == Mat_Metal)
//{
// typeVector=&(contentLoader.metalNameStrings);
//}
//else
//{
//maybe allow some more in later
return 0;
//}
if (size_t(matIndex) >= typeVector->size()) {
return 0;
}
return (*typeVector)[matIndex].back;
}
uint8_t lookupMaterialBright(int matType,int matIndex)
{
if (matIndex < 0) {
return 0;
}
vector<t_matgloss>* typeVector;
//// for appropriate elements, look up subtype
//if (matType == Mat_Wood)
//{
// typeVector=&(contentLoader.woodNameStrings);
//}
//else if (matType == 0)
//{
// typeVector=&(contentLoader.stoneNameStrings);
//}
//else if (matType == Mat_Metal)
//{
// typeVector=&(contentLoader.metalNameStrings);
//}
//else
//{
//maybe allow some more in later
return 0;
//}
if (size_t(matIndex) >= typeVector->size()) {
return 0;
}
return (*typeVector)[matIndex].bright;
}
int loadConfigImgFile(const char* filename, TiXmlElement* referrer)
{
const char* documentRef = getDocument(referrer);
char configfilepath[FILENAME_BUFFERSIZE] = {0};
if (!getLocalFilename(configfilepath,filename,documentRef)) {
contentError("Failed to parse sprites filename",referrer);
return -1;
}
return loadImgFile(configfilepath);
}
void ContentLoader::flushCreatureConfig()
{
// make big enough to hold all creatures
creatureConfigs.clear();
for ( size_t i = 0; i < style_indices.size();i++){
if(style_indices[i]){
for ( size_t j = 0; j < style_indices[i]->size();j++){
if(style_indices[i]->at(j)){
style_indices[i]->at(j)->clear();
delete style_indices[i]->at(j);
}
}
style_indices[i]->clear();
delete style_indices[i];
}
}
style_indices.clear();
}
void ContentLoader::gatherStyleIndices(df::world_raws * raws)
{
for(size_t creatureIndex = 0; creatureIndex < raws->creatures.all.size(); creatureIndex++)
{
df::creature_raw * cre = raws->creatures.all[creatureIndex];
for(size_t casteIndex = 0; casteIndex < cre->caste.size(); casteIndex++)
{
df::caste_raw * cas = cre->caste[casteIndex];
for(size_t styleIndex = 0; styleIndex < cas->tissue_styles.size(); styleIndex++)
{
df::tissue_style_raw * sty = cas->tissue_styles[styleIndex];
hairtypes type = hairtypes_invalid;
if(sty->token == "HAIR")
type = HAIR;
else if(sty->token == "BEARD")
type = BEARD;
else if(sty->token == "MOUSTACHE")
type = MOUSTACHE;
else if(sty->token == "SIDEBURNS")
type = SIDEBURNS;
else LogError("Unknown hair type: %s", raws->creatures.all[creatureIndex]->caste[casteIndex]->tissue_styles[styleIndex]->token.c_str());
if(type != hairtypes_invalid)
{
if(creatureIndex >= style_indices.size())
style_indices.resize(creatureIndex+1, NULL);
if(!style_indices.at(creatureIndex))
style_indices.at(creatureIndex) = new vector<vector<int32_t>*>;
vector<vector<int32_t>*>* creatureStyle = style_indices.at(creatureIndex);
if(casteIndex >= creatureStyle->size())
creatureStyle->resize(casteIndex+1, NULL);
if(!creatureStyle->at(casteIndex))
creatureStyle->at(casteIndex) = new vector<int32_t>;
vector<int32_t>* casteStyle = creatureStyle->at(casteIndex);
if(size_t(type) >= casteStyle->size())
casteStyle->resize(type+1, 0);
casteStyle->at(type) = sty->id;
LogVerbose("%s:%s : %d:%s\n", raws->creatures.all[creatureIndex]->creature_id.c_str(),raws->creatures.all[creatureIndex]->caste[casteIndex]->caste_id.c_str(), sty->id, sty->token.c_str());
}
}
}
}
}
ALLEGRO_COLOR lookupMaterialColor(DFHack::t_matglossPair matt, ALLEGRO_COLOR defaultColor)
{
return lookupMaterialColor((int) matt.type, (int) matt.index, -1, -1, defaultColor);
}
ALLEGRO_COLOR lookupMaterialColor(DFHack::t_matglossPair matt, DFHack::t_matglossPair dyematt, ALLEGRO_COLOR defaultColor)
{
return lookupMaterialColor((int) matt.type, (int) matt.index, (int) dyematt.type, (int) dyematt.index, defaultColor);
}
ALLEGRO_COLOR lookupMaterialColor(int matType, int matIndex, ALLEGRO_COLOR defaultColor)
{
return lookupMaterialColor( matType, matIndex, -1, -1, defaultColor);
}
ALLEGRO_COLOR lookupMaterialColor(int matType, int matIndex, int dyeType, int dyeIndex, ALLEGRO_COLOR defaultColor)
{
ALLEGRO_COLOR dyeColor = al_map_rgb(255,255,255);
MaterialInfo dye;
if (dyeType >= 0 && dyeIndex >= 0 && dye.decode(dyeType, dyeIndex))
dyeColor = al_map_rgb_f(
contentLoader->Mats->color[dye.material->powder_dye].red,
contentLoader->Mats->color[dye.material->powder_dye].green,
contentLoader->Mats->color[dye.material->powder_dye].blue);
t_matglossPair matPair;
matPair.index = matIndex;
matPair.type = matType;
if (ALLEGRO_COLOR * matResult = contentLoader->materialColorConfigs.get(matPair))
{
return *matResult * dyeColor;
}
if (matType < 0) {
//This should not normally happen, but if it does, we don't want crashes, so we'll return magic pink so show something's wrong.
return al_map_rgb(255, 0, 255) * dyeColor;
}
if (size_t(matType) >= contentLoader->colorConfigs.size()) {
//if it's more than the size of our colorconfigs, then just make a guess based off what DF tells us.
goto DFColor;
}
if (matIndex < 0) {
return contentLoader->colorConfigs.at(matType).color * dyeColor;
}
if (size_t(matIndex) >= contentLoader->colorConfigs.at(matType).colorMaterials.size()) {
goto DFColor;
}
if (contentLoader->colorConfigs.at(matType).colorMaterials.at(matIndex).colorSet) {
return contentLoader->colorConfigs.at(matType).colorMaterials.at(matIndex).color * dyeColor;
}
DFColor:
MaterialInfo mat;
if(mat.decode(matType, matIndex)) {
return al_map_rgb_f(
contentLoader->Mats->color[mat.material->state_color[0]].red,
contentLoader->Mats->color[mat.material->state_color[0]].green,
contentLoader->Mats->color[mat.material->state_color[0]].blue) * dyeColor;
}
return defaultColor * dyeColor;
}
ShadeBy getShadeType(const char* Input)
{
if( strcmp(Input, "none") == 0) {
return ShadeNone;
}
if( strcmp(Input, "xml") == 0) {
return ShadeXml;
}
if( strcmp(Input, "named") == 0) {
return ShadeNamed;
}
if( strcmp(Input, "material") == 0) {
return ShadeMat;
}
if( strcmp(Input, "layer") == 0) {
return ShadeLayer;
}
if( strcmp(Input, "vein") == 0) {
return ShadeVein;
}
if( strcmp(Input, "material_fore") == 0) {
return ShadeMatFore;
}
if( strcmp(Input, "material_back") == 0) {
return ShadeMatBack;
}
if( strcmp(Input, "layer_fore") == 0) {
return ShadeLayerFore;
}
if( strcmp(Input, "layer_back") == 0) {
return ShadeLayerBack;
}
if( strcmp(Input, "vein_fore") == 0) {
return ShadeVeinFore;
}
if( strcmp(Input, "vein_back") == 0) {
return ShadeVeinBack;
}
if( strcmp(Input, "bodypart") == 0) {
return ShadeBodyPart;
}
if( strcmp(Input, "profession") == 0) {
return ShadeJob;
}
if( strcmp(Input, "blood") == 0) {
return ShadeBlood;
}
if( strcmp(Input, "building") == 0) {
return ShadeBuilding;
}
if( strcmp(Input, "grass") == 0) {
return ShadeGrass;
}
if( strcmp(Input, "equipment") == 0) {
return ShadeEquip;