From f032986127f130bcb29fb596049dab6765f56241 Mon Sep 17 00:00:00 2001 From: Myk Taylor Date: Sat, 3 Aug 2024 16:33:26 -0700 Subject: [PATCH] editing pass for changelog --- changelog.txt | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/changelog.txt b/changelog.txt index af9d9f93d..2da55c606 100644 --- a/changelog.txt +++ b/changelog.txt @@ -29,28 +29,29 @@ Template for new versions: ## New Tools ## New Features +- `gui/journal`: new automatic table of contents. add lines that start with "# ", like "# Entry for 502-04-02", to add hyperlinked headers to the table of contents ## Fixes - `full-heal`: fix ``-r --all_citizens`` option combination not resurrecting citizens -- `open-legends`: don't intercept text bound for vanilla search widgets +- `open-legends`: don't intercept text bound for vanilla legends mode search widgets - `gui/unit-info-viewer`: correctly display skill levels when rust is involved - `timestream`: fix dwarves spending too long eating and drinking -- `timestream`: accelerate job creation in proportion to calendar time advancement +- `timestream`: fix jobs not being created at a sufficient rate, leading to dwarves standing around doing nothing - `locate-ore`: fix sometimes selecting an incorrect tile when there are multiple mineral veins in a single map block - `gui/settings-manager`: fix position of "settings restored" message on embark when the player has no saved embark profiles - `build-now`: fix error when building buildings that (in previous DF versions) required the architecture labor -- `prioritize`: fix incorrect loading of persisted data on some OS types +- `prioritize`: fix incorrect restoring of saved settings on Windows - `list-waves`: no longer gets confused by units that leave the map and then return (e.g. squads who go out on raids) - `fix/dead-units`: fix error when removing dead units from burrows and the unit with the greatest ID was dead - `makeown`: ensure names given to adopted units (or units created with `gui/sandbox`) are respected later in legends mode -- `gui/autodump`: prevent dumping into walls or invalid map area, as well as selecting in unallocated blocks -- `gui/autodump`: set proper projectile flags to prevent items from being destroyed +- `gui/autodump`: prevent dumping into walls or invalid map areas +- `gui/autodump`: properly turn items into projectiles when they are teleported into mid-air ## Misc Improvements - `build-now`: if `suspendmanager` is running, run an unsuspend cycle immediately before scanning for buildings to build - `list-waves`: now outputs the names of the dwarves in each migration wave -- `list-waves`: can now display information about specific migration waves (like identifying your starting 7 dwarves) -- `allneeds`: display counts of fulfillment degrees as a separate column +- `list-waves`: can now display information about specific migration waves (e.g. ``list-waves 0`` to identify your starting 7 dwarves) +- `allneeds`: display distribution of needs by how severely they are affecting the dwarf ## Removed