diff --git a/changelog.txt b/changelog.txt index 7c9a075dd..156060eab 100644 --- a/changelog.txt +++ b/changelog.txt @@ -27,26 +27,25 @@ Template for new versions: # Future ## New Tools -- `fix/wildlife`: prevent wildlife from getting stuck when trying to exit the map. This fix needs to be enabled manually in `gui/control-panel` on the Bug Fixes tab since not all players want this bug to be fixed. +- `fix/wildlife`: prevent wildlife from getting stuck when trying to exit the map. This fix needs to be enabled manually in `gui/control-panel` on the Bug Fixes tab since not all players want this bug to be fixed (you can intentionally stall wildlife incursions by trapping non-caged wildlife in an enclosed area). - `immortal-cravings`: allow immortals to satisfy their cravings for food and drink -- `justice`: various functions pertaining to the justice system, currently with a command to pardon a unit's prison sentence +- `justice`: pardon a criminal's prison sentence ## New Features -- `force`: support the ``Wildlife`` event to allow additional wildlife to enter the map +- `force`: add support a ``Wildlife`` event to allow additional wildlife to enter the map ## Fixes - `gui/quickfort`: only print a help blueprint's text once even if the repeat setting is enabled - `makeown`: quell any active enemy or conflict relationships with converted creatures - `makeown`: halt any hostile jobs the unit may be engaged in, like kidnapping - `fix/loyaltycascade`: allow the fix to work on non-dwarven citizens -- `control-panel`: fix setting numeric preferences from the commandline -- `gui/quickfort`: fix build mode evluation rules to allow placement of various furniture and constructions on tiles with stair shapes or without orthagonal floor. -- `emigration`: save-and-reload no longer resets the emigration cycle timeout, making gameplay more consistent -- `geld`, `ungeld`: fix gelding/ungelding being undone for units who are historical figures when reloading a game +- `control-panel`: fix error when setting numeric preferences from the commandline +- `gui/quickfort`: fix build mode evaluation rules to allow placement of furniture and constructions on tiles with stair shapes or without orthagonal floors +- `emigration`: save-and-reload no longer resets the emigration cycle timeout +- `geld`, `ungeld`: save-and-reload no longer loses changes done by `geld` and `ungeld` for units who are historical figures - `rejuvenate`: fix error when specifying ``--age`` parameter ## Misc Improvements -- `control-panel`: Add realistic-melting tweak to control-panel registry - `idle-crafting`: also support making shell crafts for workshops with linked input stockpiles - `gui/gm-editor`: automatic display of semantic values for language_name fields - `fix/stuck-worship`: reduced console output by default. Added ``--verbose`` and ``--quiet`` options.