From 890378345003cca73f6570d043bdb1d0eea8dc48 Mon Sep 17 00:00:00 2001 From: Myk Taylor Date: Mon, 16 Oct 2023 01:15:47 -0700 Subject: [PATCH] update changelog --- changelog.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelog.txt b/changelog.txt index 0d06a038a8..3a846051aa 100644 --- a/changelog.txt +++ b/changelog.txt @@ -47,7 +47,7 @@ Template for new versions: - `prioritize`: refuse to automatically prioritize dig and smooth/carve job types since it can break the DF job scheduler; instead, print a suggestion that the player use specialized units and vanilla designation priorities - `gui/overlay`: filter overlays by current context so there are fewer on the screen at once and you can more easily click on the one you want to reposition - `quickfort`: now allows constructions to be built on top of constructed floors and ramps, just like vanilla. however, to allow blueprints to be safely reapplied to the same area, for example to fill in buildings whose constructions were canceled due to lost items, floors will not be rebuilt on top of floors and ramps will not be rebuilt on top of ramps -- `gui/gm-editor`: change from click to edit to click to select, double-click to edit. this should help prevent accidental modifications to the data and make zoom and hyperlink hotkeys easier to use +- `gui/gm-editor`: for fields with primitive types, change from click to edit to click to select, double-click to edit. this should help prevent accidental modifications to the data and make hotkeys easier to use (since you have to click on a data item to use a hotkey on it) ## Removed