From 1302d281b3e4efdb87cd79204b5a50ecc8a309a3 Mon Sep 17 00:00:00 2001 From: Myk Taylor Date: Sat, 14 Oct 2023 13:17:58 -0700 Subject: [PATCH] remove other tags from unavailable tools so they don't clutter up the indices --- docs/adaptation.rst | 2 +- docs/add-thought.rst | 2 +- docs/adv-fix-sleepers.rst | 2 +- docs/adv-max-skills.rst | 2 +- docs/adv-rumors.rst | 2 +- docs/assign-profile.rst | 2 +- docs/autolabor-artisans.rst | 2 +- docs/binpatch.rst | 2 +- docs/bodyswap.rst | 2 +- docs/break-dance.rst | 2 +- docs/build-now.rst | 2 +- docs/cannibalism.rst | 2 +- docs/color-schemes.rst | 2 +- docs/combat-harden.rst | 2 +- docs/deteriorate.rst | 2 +- docs/devel/block-borders.rst | 2 +- docs/devel/cmptiles.rst | 2 +- docs/devel/find-offsets.rst | 2 +- docs/devel/find-twbt.rst | 2 +- docs/devel/inject-raws.rst | 2 +- docs/devel/kill-hf.rst | 2 +- docs/devel/light.rst | 2 +- docs/devel/list-filters.rst | 2 +- docs/devel/lua-example.rst | 2 +- docs/devel/luacov.rst | 2 +- docs/devel/nuke-items.rst | 2 +- docs/devel/prepare-save.rst | 2 +- docs/devel/print-event.rst | 2 +- docs/devel/test-perlin.rst | 2 +- docs/devel/unit-path.rst | 2 +- docs/devel/watch-minecarts.rst | 2 +- docs/do-job-now.rst | 2 +- docs/dwarf-op.rst | 2 +- docs/embark-skills.rst | 2 +- docs/fix-ster.rst | 2 +- docs/fix/corrupt-equipment.rst | 2 +- docs/fix/item-occupancy.rst | 2 +- docs/fix/population-cap.rst | 2 +- docs/fix/tile-occupancy.rst | 2 +- docs/fixnaked.rst | 2 +- docs/flashstep.rst | 2 +- docs/forget-dead-body.rst | 2 +- docs/forum-dwarves.rst | 2 +- docs/ghostly.rst | 2 +- docs/growcrops.rst | 2 +- docs/gui/advfort.rst | 2 +- docs/gui/autogems.rst | 2 +- docs/gui/choose-weapons.rst | 2 +- docs/gui/clone-uniform.rst | 2 +- docs/gui/color-schemes.rst | 2 +- docs/gui/companion-order.rst | 2 +- docs/gui/create-tree.rst | 2 +- docs/gui/dfstatus.rst | 2 +- docs/gui/extended-status.rst | 2 +- docs/gui/family-affairs.rst | 2 +- docs/gui/guide-path.rst | 2 +- docs/gui/kitchen-info.rst | 2 +- docs/gui/load-screen.rst | 2 +- docs/gui/manager-quantity.rst | 2 +- docs/gui/mechanisms.rst | 2 +- docs/gui/petitions.rst | 2 +- docs/gui/power-meter.rst | 2 +- docs/gui/quantum.rst | 2 +- docs/gui/rename.rst | 2 +- docs/gui/room-list.rst | 2 +- docs/gui/settings-manager.rst | 2 +- docs/gui/siege-engine.rst | 2 +- docs/gui/stamper.rst | 2 +- docs/gui/stockpiles.rst | 2 +- docs/gui/teleport.rst | 2 +- docs/gui/unit-info-viewer.rst | 2 +- docs/gui/workflow.rst | 2 +- docs/hotkey-notes.rst | 2 +- docs/launch.rst | 2 +- docs/linger.rst | 2 +- docs/list-waves.rst | 2 +- docs/load-save.rst | 2 +- docs/make-legendary.rst | 2 +- docs/markdown.rst | 2 +- docs/max-wave.rst | 2 +- docs/modtools/anonymous-script.rst | 2 +- docs/modtools/change-build-menu.rst | 2 +- docs/modtools/create-tree.rst | 2 +- docs/modtools/create-unit.rst | 2 +- docs/modtools/equip-item.rst | 2 +- docs/modtools/extra-gamelog.rst | 2 +- docs/modtools/fire-rate.rst | 2 +- docs/modtools/if-entity.rst | 2 +- docs/modtools/interaction-trigger.rst | 2 +- docs/modtools/invader-item-destroyer.rst | 2 +- docs/modtools/item-trigger.rst | 2 +- docs/modtools/moddable-gods.rst | 2 +- docs/modtools/outside-only.rst | 2 +- docs/modtools/pref-edit.rst | 2 +- docs/modtools/projectile-trigger.rst | 2 +- docs/modtools/random-trigger.rst | 2 +- docs/modtools/raw-lint.rst | 2 +- docs/modtools/reaction-product-trigger.rst | 2 +- docs/modtools/reaction-trigger-transition.rst | 2 +- docs/modtools/reaction-trigger.rst | 2 +- docs/modtools/set-belief.rst | 2 +- docs/modtools/set-need.rst | 2 +- docs/modtools/set-personality.rst | 2 +- docs/modtools/spawn-flow.rst | 2 +- docs/modtools/syndrome-trigger.rst | 2 +- docs/modtools/transform-unit.rst | 2 +- docs/names.rst | 2 +- docs/open-legends.rst | 2 +- docs/pop-control.rst | 2 +- docs/prefchange.rst | 2 +- docs/putontable.rst | 2 +- docs/questport.rst | 2 +- docs/resurrect-adv.rst | 2 +- docs/reveal-adv-map.rst | 2 +- docs/season-palette.rst | 2 +- docs/siren.rst | 2 +- docs/spawnunit.rst | 2 +- docs/tidlers.rst | 2 +- docs/timestream.rst | 2 +- docs/undump-buildings.rst | 2 +- docs/uniform-unstick.rst | 2 +- docs/unretire-anyone.rst | 2 +- docs/view-item-info.rst | 2 +- docs/view-unit-reports.rst | 2 +- docs/warn-stealers.rst | 2 +- 125 files changed, 125 insertions(+), 125 deletions(-) diff --git a/docs/adaptation.rst b/docs/adaptation.rst index 140fa81a21..9cf08ecd68 100644 --- a/docs/adaptation.rst +++ b/docs/adaptation.rst @@ -3,7 +3,7 @@ adaptation .. dfhack-tool:: :summary: Adjust a unit's cave adaptation level. - :tags: unavailable fort armok units + :tags: unavailable View or set level of cavern adaptation for the selected unit or the whole fort. diff --git a/docs/add-thought.rst b/docs/add-thought.rst index b2d9e5e5c8..9a1a24754d 100644 --- a/docs/add-thought.rst +++ b/docs/add-thought.rst @@ -3,7 +3,7 @@ add-thought .. dfhack-tool:: :summary: Adds a thought to the selected unit. - :tags: unavailable fort armok units + :tags: unavailable Usage ----- diff --git a/docs/adv-fix-sleepers.rst b/docs/adv-fix-sleepers.rst index befa194dc0..111a743f43 100644 --- a/docs/adv-fix-sleepers.rst +++ b/docs/adv-fix-sleepers.rst @@ -3,7 +3,7 @@ adv-fix-sleepers .. dfhack-tool:: :summary: Fix units who refuse to awaken in adventure mode. - :tags: unavailable adventure bugfix units + :tags: unavailable Use this tool if you encounter sleeping units who refuse to awaken regardless of talking to them, hitting them, or waiting so long you die of thirst diff --git a/docs/adv-max-skills.rst b/docs/adv-max-skills.rst index 34c7ad25c5..75c201ed7b 100644 --- a/docs/adv-max-skills.rst +++ b/docs/adv-max-skills.rst @@ -3,7 +3,7 @@ adv-max-skills .. dfhack-tool:: :summary: Raises adventurer stats to max. - :tags: unavailable adventure embark armok + :tags: unavailable When creating an adventurer, raises all changeable skills and attributes to their maximum level. diff --git a/docs/adv-rumors.rst b/docs/adv-rumors.rst index f07cb324d8..563c22df36 100644 --- a/docs/adv-rumors.rst +++ b/docs/adv-rumors.rst @@ -3,7 +3,7 @@ adv-rumors .. dfhack-tool:: :summary: Improves the rumors menu in adventure mode. - :tags: unavailable adventure interface + :tags: unavailable In adventure mode, start a conversation with someone and then run this tool to improve the "Bring up specific incident or rumor" menu. Specifically, this diff --git a/docs/assign-profile.rst b/docs/assign-profile.rst index c491428180..d7092360bf 100644 --- a/docs/assign-profile.rst +++ b/docs/assign-profile.rst @@ -3,7 +3,7 @@ assign-profile .. dfhack-tool:: :summary: Adjust characteristics of a unit according to saved profiles. - :tags: unavailable fort armok units + :tags: unavailable This tool can load a profile stored in a JSON file and apply the characteristics to a unit. diff --git a/docs/autolabor-artisans.rst b/docs/autolabor-artisans.rst index 7e1b662123..9c7b248b5b 100644 --- a/docs/autolabor-artisans.rst +++ b/docs/autolabor-artisans.rst @@ -3,7 +3,7 @@ autolabor-artisans .. dfhack-tool:: :summary: Configures autolabor to produce artisan dwarves. - :tags: unavailable fort labors + :tags: unavailable This script runs an `autolabor` command for all labors where skill level influences output quality (e.g. Carpentry, Stone detailing, Weaponsmithing, diff --git a/docs/binpatch.rst b/docs/binpatch.rst index 517af00afc..c5da27f4b8 100644 --- a/docs/binpatch.rst +++ b/docs/binpatch.rst @@ -3,7 +3,7 @@ binpatch .. dfhack-tool:: :summary: Applies or removes binary patches. - :tags: unavailable dev + :tags: unavailable See `binpatches` for more info. diff --git a/docs/bodyswap.rst b/docs/bodyswap.rst index b9b880eead..51c0fdcfd1 100644 --- a/docs/bodyswap.rst +++ b/docs/bodyswap.rst @@ -3,7 +3,7 @@ bodyswap .. dfhack-tool:: :summary: Take direct control of any visible unit. - :tags: unavailable adventure armok units + :tags: unavailable This script allows the player to take direct control of any unit present in adventure mode whilst giving up control of their current player character. diff --git a/docs/break-dance.rst b/docs/break-dance.rst index 9a58be4c73..048fa1a85f 100644 --- a/docs/break-dance.rst +++ b/docs/break-dance.rst @@ -3,7 +3,7 @@ break-dance .. dfhack-tool:: :summary: Fixes buggy tavern dances. - :tags: unavailable fort bugfix units + :tags: unavailable Sometimes when a unit can't find a dance partner, the dance becomes stuck and never stops. This tool can get them unstuck. diff --git a/docs/build-now.rst b/docs/build-now.rst index 3a3d472a5d..873ecabfd5 100644 --- a/docs/build-now.rst +++ b/docs/build-now.rst @@ -3,7 +3,7 @@ build-now .. dfhack-tool:: :summary: Instantly completes building construction jobs. - :tags: unavailable fort armok buildings + :tags: unavailable By default, all unsuspended buildings on the map are completed, but the area of effect is configurable. diff --git a/docs/cannibalism.rst b/docs/cannibalism.rst index 75a63df0ea..69d3973e24 100644 --- a/docs/cannibalism.rst +++ b/docs/cannibalism.rst @@ -3,7 +3,7 @@ cannibalism .. dfhack-tool:: :summary: Allows a player character to consume sapient corpses. - :tags: unavailable adventure gameplay + :tags: unavailable This tool clears the flag from items that mark them as being from a sapient creature. Use from an adventurer's inventory screen or an individual item's diff --git a/docs/color-schemes.rst b/docs/color-schemes.rst index 13f13ee145..07445b20fd 100644 --- a/docs/color-schemes.rst +++ b/docs/color-schemes.rst @@ -3,7 +3,7 @@ color-schemes .. dfhack-tool:: :summary: Modify the colors used by the DF UI. - :tags: unavailable fort gameplay graphics + :tags: unavailable This tool allows you to set exactly which shades of colors should be used in the DF interface color palette. diff --git a/docs/combat-harden.rst b/docs/combat-harden.rst index f77ff1f979..d8fa17ab84 100644 --- a/docs/combat-harden.rst +++ b/docs/combat-harden.rst @@ -3,7 +3,7 @@ combat-harden .. dfhack-tool:: :summary: Set the combat-hardened value on a unit. - :tags: unavailable fort armok military units + :tags: unavailable This tool can make a unit care more/less about seeing corpses. diff --git a/docs/deteriorate.rst b/docs/deteriorate.rst index 5135cd9ae3..583150afdb 100644 --- a/docs/deteriorate.rst +++ b/docs/deteriorate.rst @@ -3,7 +3,7 @@ deteriorate .. dfhack-tool:: :summary: Cause corpses, clothes, and/or food to rot away over time. - :tags: unavailable fort auto fps gameplay items plants + :tags: unavailable When enabled, this script will cause the specified item types to slowly rot away. By default, items disappear after a few months, but you can choose to slow diff --git a/docs/devel/block-borders.rst b/docs/devel/block-borders.rst index b13f5b074a..acc6f39877 100644 --- a/docs/devel/block-borders.rst +++ b/docs/devel/block-borders.rst @@ -3,7 +3,7 @@ devel/block-borders .. dfhack-tool:: :summary: Outline map blocks on the map screen. - :tags: unavailable dev map + :tags: unavailable This tool displays an overlay that highlights the borders of map blocks. See :doc:`/docs/api/Maps` for details on map blocks. diff --git a/docs/devel/cmptiles.rst b/docs/devel/cmptiles.rst index c10949e9e7..20fab2157e 100644 --- a/docs/devel/cmptiles.rst +++ b/docs/devel/cmptiles.rst @@ -3,7 +3,7 @@ devel/cmptiles .. dfhack-tool:: :summary: List or compare two tiletype material groups. - :tags: unavailable dev + :tags: unavailable Lists and/or compares two tiletype material groups. You can see the list of valid material groups by running:: diff --git a/docs/devel/find-offsets.rst b/docs/devel/find-offsets.rst index 160253ebf8..72d9c869f3 100644 --- a/docs/devel/find-offsets.rst +++ b/docs/devel/find-offsets.rst @@ -3,7 +3,7 @@ devel/find-offsets .. dfhack-tool:: :summary: Find memory offsets of DF data structures. - :tags: unavailable dev + :tags: unavailable .. warning:: diff --git a/docs/devel/find-twbt.rst b/docs/devel/find-twbt.rst index 1d10c12c1e..4a5e056945 100644 --- a/docs/devel/find-twbt.rst +++ b/docs/devel/find-twbt.rst @@ -3,7 +3,7 @@ devel/find-twbt .. dfhack-tool:: :summary: Display the memory offsets of some important TWBT functions. - :tags: unavailable dev + :tags: unavailable Finds some TWBT-related offsets - currently just ``twbt_render_map``. diff --git a/docs/devel/inject-raws.rst b/docs/devel/inject-raws.rst index 42dd30ce3a..dadd11904a 100644 --- a/docs/devel/inject-raws.rst +++ b/docs/devel/inject-raws.rst @@ -3,7 +3,7 @@ devel/inject-raws .. dfhack-tool:: :summary: Add objects and reactions into an existing world. - :tags: unavailable dev + :tags: unavailable WARNING: THIS SCRIPT CAN PERMANENTLY DAMAGE YOUR SAVE. diff --git a/docs/devel/kill-hf.rst b/docs/devel/kill-hf.rst index 9e9a29f2d2..3d3209335b 100644 --- a/docs/devel/kill-hf.rst +++ b/docs/devel/kill-hf.rst @@ -3,7 +3,7 @@ devel/kill-hf .. dfhack-tool:: :summary: Kill a historical figure. - :tags: unavailable dev + :tags: unavailable This tool can kill the specified historical figure, even if off-site, or terminate a pregnancy. Useful for working around :bug:`11549`. diff --git a/docs/devel/light.rst b/docs/devel/light.rst index ce175767cd..25a9c97ee6 100644 --- a/docs/devel/light.rst +++ b/docs/devel/light.rst @@ -3,7 +3,7 @@ devel/light .. dfhack-tool:: :summary: Experiment with lighting overlays. - :tags: unavailable dev graphics + :tags: unavailable This is an experimental lighting engine for DF, using the `rendermax` plugin. diff --git a/docs/devel/list-filters.rst b/docs/devel/list-filters.rst index 36642018f6..f8b761efb8 100644 --- a/docs/devel/list-filters.rst +++ b/docs/devel/list-filters.rst @@ -3,7 +3,7 @@ devel/list-filters .. dfhack-tool:: :summary: List input items for the selected building type. - :tags: unavailable dev + :tags: unavailable This tool lists input items for the building that is currently being built. You must be in build mode and have a building type selected for placement. This is diff --git a/docs/devel/lua-example.rst b/docs/devel/lua-example.rst index 63634a9931..60fb93bbaf 100644 --- a/docs/devel/lua-example.rst +++ b/docs/devel/lua-example.rst @@ -3,7 +3,7 @@ devel/lua-example .. dfhack-tool:: :summary: An example lua script. - :tags: unavailable dev + :tags: unavailable This is an example Lua script which just reports the number of times it has been called. Useful for testing environment persistence. diff --git a/docs/devel/luacov.rst b/docs/devel/luacov.rst index e3af3e7899..8b9667cfd4 100644 --- a/docs/devel/luacov.rst +++ b/docs/devel/luacov.rst @@ -3,7 +3,7 @@ devel/luacov .. dfhack-tool:: :summary: Lua script coverage report generator. - :tags: unavailable dev + :tags: unavailable This script generates a coverage report from collected statistics. By default it reports on every Lua file in all of DFHack. To filter filenames, specify one or diff --git a/docs/devel/nuke-items.rst b/docs/devel/nuke-items.rst index 26c6dd6a84..4961652276 100644 --- a/docs/devel/nuke-items.rst +++ b/docs/devel/nuke-items.rst @@ -3,7 +3,7 @@ devel/nuke-items .. dfhack-tool:: :summary: Deletes all free items in the game. - :tags: unavailable dev fps items + :tags: unavailable This tool deletes **ALL** items not referred to by units, buildings, or jobs. Intended solely for lag investigation. diff --git a/docs/devel/prepare-save.rst b/docs/devel/prepare-save.rst index 7498e92840..c11df0cd7f 100644 --- a/docs/devel/prepare-save.rst +++ b/docs/devel/prepare-save.rst @@ -3,7 +3,7 @@ devel/prepare-save .. dfhack-tool:: :summary: Set internal game state to known values for memory analysis. - :tags: unavailable dev + :tags: unavailable .. warning:: diff --git a/docs/devel/print-event.rst b/docs/devel/print-event.rst index 7d1bb97945..271e447cb8 100644 --- a/docs/devel/print-event.rst +++ b/docs/devel/print-event.rst @@ -3,7 +3,7 @@ devel/print-event .. dfhack-tool:: :summary: Show historical events. - :tags: unavailable dev + :tags: unavailable This tool displays the description of a historical event. diff --git a/docs/devel/test-perlin.rst b/docs/devel/test-perlin.rst index 5f8deceef1..f5e01568a8 100644 --- a/docs/devel/test-perlin.rst +++ b/docs/devel/test-perlin.rst @@ -3,7 +3,7 @@ devel/test-perlin .. dfhack-tool:: :summary: Generate an image based on perlin noise. - :tags: unavailable dev + :tags: unavailable Generates an image using multiple octaves of perlin noise. diff --git a/docs/devel/unit-path.rst b/docs/devel/unit-path.rst index 8bca45cc46..e3bf50db34 100644 --- a/docs/devel/unit-path.rst +++ b/docs/devel/unit-path.rst @@ -3,7 +3,7 @@ devel/unit-path .. dfhack-tool:: :summary: Inspect where a unit is going and how it's getting there. - :tags: unavailable dev + :tags: unavailable When run with a unit selected, the path that the unit is currently following is highlighted on the map. You can jump between the unit and the destination tile. diff --git a/docs/devel/watch-minecarts.rst b/docs/devel/watch-minecarts.rst index 6b915a5aa1..215c4d6500 100644 --- a/docs/devel/watch-minecarts.rst +++ b/docs/devel/watch-minecarts.rst @@ -3,7 +3,7 @@ devel/watch-minecarts .. dfhack-tool:: :summary: Inspect minecart coordinates and speeds. - :tags: unavailable dev + :tags: unavailable When running, this tool will log minecart coordinates and speeds to the console. diff --git a/docs/do-job-now.rst b/docs/do-job-now.rst index 291defd133..6f687b7400 100644 --- a/docs/do-job-now.rst +++ b/docs/do-job-now.rst @@ -3,7 +3,7 @@ do-job-now .. dfhack-tool:: :summary: Mark the job related to what you're looking at as high priority. - :tags: unavailable fort productivity jobs + :tags: unavailable The script will try its best to find a job related to the selected entity (which can be a job, dwarf, animal, item, building, plant or work order) and then mark diff --git a/docs/dwarf-op.rst b/docs/dwarf-op.rst index 4b60a88802..bf1dd75d0f 100644 --- a/docs/dwarf-op.rst +++ b/docs/dwarf-op.rst @@ -3,7 +3,7 @@ dwarf-op .. dfhack-tool:: :summary: Tune units to perform underrepresented job roles in your fortress. - :tags: unavailable fort armok units + :tags: unavailable ``dwarf-op`` examines the distribution of skills and attributes across the dwarves in your fortress and can rewrite the characteristics of a dwarf (or diff --git a/docs/embark-skills.rst b/docs/embark-skills.rst index a43c5b2672..cdf54aa246 100644 --- a/docs/embark-skills.rst +++ b/docs/embark-skills.rst @@ -3,7 +3,7 @@ embark-skills .. dfhack-tool:: :summary: Adjust dwarves' skills when embarking. - :tags: unavailable embark fort armok units + :tags: unavailable When selecting starting skills for your dwarves on the embark screen, this tool can manipulate the skill values or adjust the number of points you have diff --git a/docs/fix-ster.rst b/docs/fix-ster.rst index d21e62f725..767a9780bc 100644 --- a/docs/fix-ster.rst +++ b/docs/fix-ster.rst @@ -3,7 +3,7 @@ fix-ster .. dfhack-tool:: :summary: Toggle infertility for units. - :tags: unavailable fort armok animals + :tags: unavailable Now you can restore fertility to infertile creatures or inflict infertility on creatures that you do not want to breed. diff --git a/docs/fix/corrupt-equipment.rst b/docs/fix/corrupt-equipment.rst index e9cc0e16b9..26a2784039 100644 --- a/docs/fix/corrupt-equipment.rst +++ b/docs/fix/corrupt-equipment.rst @@ -3,7 +3,7 @@ fix/corrupt-equipment .. dfhack-tool:: :summary: Fixes some game crashes caused by corrupt military equipment. - :tags: unavailable fort bugfix military + :tags: unavailable This fix corrects some kinds of corruption that can occur in equipment lists, as in :bug:`11014`. Run this script at least every time a squad comes back from a diff --git a/docs/fix/item-occupancy.rst b/docs/fix/item-occupancy.rst index 193d3899aa..b039cc73f8 100644 --- a/docs/fix/item-occupancy.rst +++ b/docs/fix/item-occupancy.rst @@ -3,7 +3,7 @@ fix/item-occupancy .. dfhack-tool:: :summary: Fixes errors with phantom items occupying site. - :tags: unavailable fort bugfix map + :tags: unavailable This tool diagnoses and fixes issues with nonexistent 'items occupying site', usually caused by hacking mishaps with items being improperly moved about. diff --git a/docs/fix/population-cap.rst b/docs/fix/population-cap.rst index 59fcbdb2ea..e259a83044 100644 --- a/docs/fix/population-cap.rst +++ b/docs/fix/population-cap.rst @@ -3,7 +3,7 @@ fix/population-cap .. dfhack-tool:: :summary: Ensure the population cap is respected. - :tags: unavailable fort bugfix units + :tags: unavailable Run this after every migrant wave to ensure your population cap is not exceeded. diff --git a/docs/fix/tile-occupancy.rst b/docs/fix/tile-occupancy.rst index 25210f6121..fbcfaa5ca0 100644 --- a/docs/fix/tile-occupancy.rst +++ b/docs/fix/tile-occupancy.rst @@ -3,7 +3,7 @@ fix/tile-occupancy .. dfhack-tool:: :summary: Fix tile occupancy flags. - :tags: unavailable fort bugfix map + :tags: unavailable This tool clears bad occupancy flags at the selected tile. It is useful for getting rid of phantom "building present" messages when trying to build diff --git a/docs/fixnaked.rst b/docs/fixnaked.rst index c416c35694..a646930572 100644 --- a/docs/fixnaked.rst +++ b/docs/fixnaked.rst @@ -3,7 +3,7 @@ fixnaked .. dfhack-tool:: :summary: Removes all unhappy thoughts due to lack of clothing. - :tags: unavailable fort armok units + :tags: unavailable If you're having trouble keeping your dwarves properly clothed and the stress is mounting, this tool can help you calm things down. ``fixnaked`` will go through diff --git a/docs/flashstep.rst b/docs/flashstep.rst index 888ae36826..5dcf37fe62 100644 --- a/docs/flashstep.rst +++ b/docs/flashstep.rst @@ -3,7 +3,7 @@ flashstep .. dfhack-tool:: :summary: Teleport your adventurer to the cursor. - :tags: unavailable adventure armok + :tags: unavailable ``flashstep`` is a hotkey-friendly teleport that places your adventurer where your cursor is. diff --git a/docs/forget-dead-body.rst b/docs/forget-dead-body.rst index 494555c0e7..a203f6cfa9 100644 --- a/docs/forget-dead-body.rst +++ b/docs/forget-dead-body.rst @@ -3,7 +3,7 @@ forget-dead-body .. dfhack-tool:: :summary: Removes emotions associated with seeing a dead body. - :tags: unavailable fort armok units + :tags: unavailable This tool can help your dwarves recover from seeing a massacre. It removes all emotions associated with seeing a dead body. If your dwarves are traumatized and diff --git a/docs/forum-dwarves.rst b/docs/forum-dwarves.rst index fd3f34fcbc..2e4692854f 100644 --- a/docs/forum-dwarves.rst +++ b/docs/forum-dwarves.rst @@ -3,7 +3,7 @@ forum-dwarves .. dfhack-tool:: :summary: Exports the text you see on the screen for posting to the forums. - :tags: unavailable dfhack + :tags: unavailable This tool saves a copy of a text screen, formatted in BBcode for posting to the Bay12 Forums. Text color and layout is preserved. See `markdown` if you want to diff --git a/docs/ghostly.rst b/docs/ghostly.rst index 0afc2dd854..999125a28d 100644 --- a/docs/ghostly.rst +++ b/docs/ghostly.rst @@ -3,7 +3,7 @@ ghostly .. dfhack-tool:: :summary: Toggles an adventurer's ghost status. - :tags: unavailable adventure armok units + :tags: unavailable This is useful for walking through walls, avoiding attacks, or recovering after a death. diff --git a/docs/growcrops.rst b/docs/growcrops.rst index c53d4b5b67..8b100a72e8 100644 --- a/docs/growcrops.rst +++ b/docs/growcrops.rst @@ -3,7 +3,7 @@ growcrops .. dfhack-tool:: :summary: Instantly grow planted seeds into crops. - :tags: unavailable fort armok plants + :tags: unavailable With no parameters, this command lists the seed types currently planted in your farming plots. With a seed type, the script will grow those seeds, ready to be diff --git a/docs/gui/advfort.rst b/docs/gui/advfort.rst index 7575213b5b..0397a55295 100644 --- a/docs/gui/advfort.rst +++ b/docs/gui/advfort.rst @@ -3,7 +3,7 @@ gui/advfort .. dfhack-tool:: :summary: Perform fort-like jobs in adventure mode. - :tags: unavailable adventure gameplay + :tags: unavailable This script allows performing jobs in adventure mode. For interactive help, press :kbd:`?` while the script is running. diff --git a/docs/gui/autogems.rst b/docs/gui/autogems.rst index 64f61c0fad..82759baa13 100644 --- a/docs/gui/autogems.rst +++ b/docs/gui/autogems.rst @@ -4,7 +4,7 @@ gui/autogems .. dfhack-tool:: :summary: Automatically cut rough gems. - :tags: unavailable fort auto workorders + :tags: unavailable This is a frontend for the `autogems` plugin that allows interactively configuring the gem types that you want to be cut. diff --git a/docs/gui/choose-weapons.rst b/docs/gui/choose-weapons.rst index acd197fb29..e8d81dcec8 100644 --- a/docs/gui/choose-weapons.rst +++ b/docs/gui/choose-weapons.rst @@ -3,7 +3,7 @@ gui/choose-weapons .. dfhack-tool:: :summary: Ensure military dwarves choose appropriate weapons. - :tags: unavailable fort productivity military + :tags: unavailable Activate in the :guilabel:`Equip->View/Customize` page of the military screen. diff --git a/docs/gui/clone-uniform.rst b/docs/gui/clone-uniform.rst index f3bbe94da4..d7e9daa887 100644 --- a/docs/gui/clone-uniform.rst +++ b/docs/gui/clone-uniform.rst @@ -3,7 +3,7 @@ gui/clone-uniform .. dfhack-tool:: :summary: Duplicate an existing military uniform. - :tags: unavailable fort productivity military + :tags: unavailable When invoked, this tool duplicates the currently selected uniform template and selects the newly created copy. Activate in the :guilabel:`Uniforms` page of the diff --git a/docs/gui/color-schemes.rst b/docs/gui/color-schemes.rst index d6a7f832d1..f4187a1495 100644 --- a/docs/gui/color-schemes.rst +++ b/docs/gui/color-schemes.rst @@ -3,7 +3,7 @@ gui/color-schemes .. dfhack-tool:: :summary: Modify the colors in the DF UI. - :tags: unavailable graphics + :tags: unavailable This is an in-game interface for `color-schemes`, which allows you to modify the colors in the Dwarf Fortress interface. This script must be called from either diff --git a/docs/gui/companion-order.rst b/docs/gui/companion-order.rst index c55ebf038b..71488c1b66 100644 --- a/docs/gui/companion-order.rst +++ b/docs/gui/companion-order.rst @@ -3,7 +3,7 @@ gui/companion-order .. dfhack-tool:: :summary: Issue orders to companions. - :tags: unavailable adventure interface + :tags: unavailable This tool allows you to issue orders to your adventurer's companions. Select which companions to issue orders to with lower case letters (green when diff --git a/docs/gui/create-tree.rst b/docs/gui/create-tree.rst index 78ef616998..c1a3819522 100644 --- a/docs/gui/create-tree.rst +++ b/docs/gui/create-tree.rst @@ -3,7 +3,7 @@ gui/create-tree .. dfhack-tool:: :summary: Create a tree. - :tags: unavailable fort armok plants + :tags: unavailable This tool provides a graphical interface for creating trees. diff --git a/docs/gui/dfstatus.rst b/docs/gui/dfstatus.rst index be45390ca7..6c7e44369a 100644 --- a/docs/gui/dfstatus.rst +++ b/docs/gui/dfstatus.rst @@ -3,7 +3,7 @@ gui/dfstatus .. dfhack-tool:: :summary: Show a quick overview of critical stock quantities. - :tags: unavailable fort inspection + :tags: unavailable This tool show a quick overview of stock quantities for: diff --git a/docs/gui/extended-status.rst b/docs/gui/extended-status.rst index 52e2a086c5..f170bc7611 100644 --- a/docs/gui/extended-status.rst +++ b/docs/gui/extended-status.rst @@ -3,7 +3,7 @@ gui/extended-status .. dfhack-tool:: :summary: Add information on beds and bedrooms to the status screen. - :tags: unavailable fort inspection interface + :tags: unavailable Adds an additional page to the ``z`` status screen where you can see information about beds, bedrooms, and whether your dwarves have bedrooms of their own. diff --git a/docs/gui/family-affairs.rst b/docs/gui/family-affairs.rst index 170e2a1a9d..7a1e0a4bfc 100644 --- a/docs/gui/family-affairs.rst +++ b/docs/gui/family-affairs.rst @@ -3,7 +3,7 @@ gui/family-affairs .. dfhack-tool:: :summary: Inspect or meddle with romantic relationships. - :tags: unavailable fort armok inspection units + :tags: unavailable This tool provides a user-friendly interface to view romantic relationships, with the ability to add, remove, or otherwise change them at your whim - diff --git a/docs/gui/guide-path.rst b/docs/gui/guide-path.rst index 5d76993cb8..703d84e22b 100644 --- a/docs/gui/guide-path.rst +++ b/docs/gui/guide-path.rst @@ -3,7 +3,7 @@ gui/guide-path .. dfhack-tool:: :summary: Visualize minecart guide paths. - :tags: unavailable fort inspection map + :tags: unavailable This tool displays the cached path that will be used by the minecart guide order. The game computes this path when the order is executed for the first diff --git a/docs/gui/kitchen-info.rst b/docs/gui/kitchen-info.rst index 86584a88b7..faf1114eda 100644 --- a/docs/gui/kitchen-info.rst +++ b/docs/gui/kitchen-info.rst @@ -3,7 +3,7 @@ gui/kitchen-info .. dfhack-tool:: :summary: Show food item uses in the kitchen status screen. - :tags: unavailable fort inspection + :tags: unavailable This tool is an overlay that adds more info to the Kitchen screen, such as the potential alternate uses of the items that you could mark for cooking. diff --git a/docs/gui/load-screen.rst b/docs/gui/load-screen.rst index 1301ab09f3..ef4bb0e12a 100644 --- a/docs/gui/load-screen.rst +++ b/docs/gui/load-screen.rst @@ -3,7 +3,7 @@ gui/load-screen .. dfhack-tool:: :summary: Replace DF's continue game screen with a searchable list. - :tags: unavailable dfhack + :tags: unavailable If you tend to have many ongoing games, this tool can make it much easier to load the one you're looking for. It replaces DF's "continue game" screen with diff --git a/docs/gui/manager-quantity.rst b/docs/gui/manager-quantity.rst index 5eb9a44c36..4005565e09 100644 --- a/docs/gui/manager-quantity.rst +++ b/docs/gui/manager-quantity.rst @@ -3,7 +3,7 @@ gui/manager-quantity .. dfhack-tool:: :summary: Set the quantity of the selected manager workorder. - :tags: unavailable fort workorders + :tags: unavailable There is no way in the base DF game to change the quantity for an existing manager workorder. Select a workorder on the j-m or u-m screens and run this diff --git a/docs/gui/mechanisms.rst b/docs/gui/mechanisms.rst index 266fb280d2..9de336e84b 100644 --- a/docs/gui/mechanisms.rst +++ b/docs/gui/mechanisms.rst @@ -3,7 +3,7 @@ gui/mechanisms .. dfhack-tool:: :summary: List mechanisms and links connected to a building. - :tags: unavailable fort inspection buildings + :tags: unavailable This convenient tool lists the mechanisms connected to the building and the buildings linked via the mechanisms. Navigating the list centers the view on the diff --git a/docs/gui/petitions.rst b/docs/gui/petitions.rst index 0f48bc90a4..84c5f5e18b 100644 --- a/docs/gui/petitions.rst +++ b/docs/gui/petitions.rst @@ -3,7 +3,7 @@ gui/petitions .. dfhack-tool:: :summary: Show information about your fort's petitions. - :tags: unavailable fort inspection + :tags: unavailable Show your fort's petitions, both pending and fulfilled. diff --git a/docs/gui/power-meter.rst b/docs/gui/power-meter.rst index fc7e59bff1..02ea9f27e9 100644 --- a/docs/gui/power-meter.rst +++ b/docs/gui/power-meter.rst @@ -3,7 +3,7 @@ gui/power-meter .. dfhack-tool:: :summary: Allow pressure plates to measure power. - :tags: unavailable fort gameplay buildings + :tags: unavailable If you run this tool after selecting :guilabel:`Pressure Plate` in the build menu, you will build a power meter building instead of a regular pressure plate. diff --git a/docs/gui/quantum.rst b/docs/gui/quantum.rst index 534f35fcbd..b3d4071716 100644 --- a/docs/gui/quantum.rst +++ b/docs/gui/quantum.rst @@ -3,7 +3,7 @@ gui/quantum .. dfhack-tool:: :summary: Quickly and easily create quantum stockpiles. - :tags: unavailable fort productivity stockpiles + :tags: unavailable This tool provides a visual, interactive interface for creating quantum stockpiles. diff --git a/docs/gui/rename.rst b/docs/gui/rename.rst index b23aa8c783..5688354bb7 100644 --- a/docs/gui/rename.rst +++ b/docs/gui/rename.rst @@ -3,7 +3,7 @@ gui/rename .. dfhack-tool:: :summary: Give buildings and units new names, optionally with special chars. - :tags: unavailable fort productivity buildings stockpiles units + :tags: unavailable Once you select a target on the game map, this tool allows you to rename it. It is more powerful than the in-game rename functionality since it allows you to diff --git a/docs/gui/room-list.rst b/docs/gui/room-list.rst index 6a5749215e..e0c5c2ce54 100644 --- a/docs/gui/room-list.rst +++ b/docs/gui/room-list.rst @@ -3,7 +3,7 @@ gui/room-list .. dfhack-tool:: :summary: Manage rooms owned by a dwarf. - :tags: unavailable fort inspection + :tags: unavailable When invoked in :kbd:`q` mode with the cursor over an owned room, this tool lists other rooms owned by the same owner, or by the unit selected in the assign diff --git a/docs/gui/settings-manager.rst b/docs/gui/settings-manager.rst index 6ea2a623fe..e0cdc355d4 100644 --- a/docs/gui/settings-manager.rst +++ b/docs/gui/settings-manager.rst @@ -3,7 +3,7 @@ gui/settings-manager .. dfhack-tool:: :summary: Dynamically adjust global DF settings. - :tags: unavailable dfhack + :tags: unavailable This tool is an in-game editor for settings defined in :file:`data/init/init.txt` and :file:`data/init/d_init.txt`. Changes are written diff --git a/docs/gui/siege-engine.rst b/docs/gui/siege-engine.rst index 704fd8c931..2ca43a64f5 100644 --- a/docs/gui/siege-engine.rst +++ b/docs/gui/siege-engine.rst @@ -3,7 +3,7 @@ gui/siege-engine .. dfhack-tool:: :summary: Extend the functionality and usability of siege engines. - :tags: unavailable fort gameplay buildings + :tags: unavailable This tool is an in-game interface for `siege-engine`, which allows you to link siege engines to stockpiles, restrict operation to certain dwarves, fire a diff --git a/docs/gui/stamper.rst b/docs/gui/stamper.rst index 779e57b6e2..930dab73a0 100644 --- a/docs/gui/stamper.rst +++ b/docs/gui/stamper.rst @@ -3,7 +3,7 @@ gui/stamper .. dfhack-tool:: :summary: Copy, paste, and transform dig designations. - :tags: unavailable fort design map + :tags: unavailable This tool allows you to copy and paste blocks of dig designations. You can also transform what you have copied by shifting it, reflecting it, rotating it, diff --git a/docs/gui/stockpiles.rst b/docs/gui/stockpiles.rst index 80405f6c37..6d28f7c8dd 100644 --- a/docs/gui/stockpiles.rst +++ b/docs/gui/stockpiles.rst @@ -3,7 +3,7 @@ gui/stockpiles .. dfhack-tool:: :summary: Import and export stockpile settings. - :tags: unavailable fort design stockpiles + :tags: unavailable With a stockpile selected in :kbd:`q` mode, you can use this tool to load stockpile settings from a file or save them to a file for later loading, in diff --git a/docs/gui/teleport.rst b/docs/gui/teleport.rst index e2cd9229e4..82d15abeb0 100644 --- a/docs/gui/teleport.rst +++ b/docs/gui/teleport.rst @@ -3,7 +3,7 @@ gui/teleport .. dfhack-tool:: :summary: Teleport a unit anywhere. - :tags: unavailable fort armok units + :tags: unavailable This tool is a front-end for the `teleport` tool. It allows you to interactively choose a unit to teleport and a destination tile using the in-game cursor. diff --git a/docs/gui/unit-info-viewer.rst b/docs/gui/unit-info-viewer.rst index dac54e87e5..856a93257e 100644 --- a/docs/gui/unit-info-viewer.rst +++ b/docs/gui/unit-info-viewer.rst @@ -3,7 +3,7 @@ gui/unit-info-viewer .. dfhack-tool:: :summary: Display detailed information about a unit. - :tags: unavailable fort inspection units + :tags: unavailable Displays information about age, birth, maxage, shearing, milking, grazing, egg laying, body size, and death for the selected unit. diff --git a/docs/gui/workflow.rst b/docs/gui/workflow.rst index d4724efb9a..06ddf0bfbb 100644 --- a/docs/gui/workflow.rst +++ b/docs/gui/workflow.rst @@ -3,7 +3,7 @@ gui/workflow .. dfhack-tool:: :summary: Manage automated item production rules. - :tags: unavailable fort auto jobs + :tags: unavailable This tool provides a simple interface to item production constraints managed by `workflow`. When a workshop job is selected in :kbd:`q` mode and this tool is diff --git a/docs/hotkey-notes.rst b/docs/hotkey-notes.rst index b0f2be8184..85c8582a8b 100644 --- a/docs/hotkey-notes.rst +++ b/docs/hotkey-notes.rst @@ -3,7 +3,7 @@ hotkey-notes .. dfhack-tool:: :summary: Show info on DF map location hotkeys. - :tags: unavailable fort inspection + :tags: unavailable This command lists the key (e.g. :kbd:`F1`), name, and jump position of the map location hotkeys you set in the :kbd:`H` menu. diff --git a/docs/launch.rst b/docs/launch.rst index d6d0f88096..6b884fcfb7 100644 --- a/docs/launch.rst +++ b/docs/launch.rst @@ -3,7 +3,7 @@ launch .. dfhack-tool:: :summary: Thrash your enemies with a flying suplex. - :tags: unavailable adventure armok units + :tags: unavailable Attack another unit and then run this command to grab them and fly in a glorious parabolic arc to where you have placed the cursor. You'll land safely and your diff --git a/docs/linger.rst b/docs/linger.rst index c985ac95a0..19d1bb6d9b 100644 --- a/docs/linger.rst +++ b/docs/linger.rst @@ -3,7 +3,7 @@ linger .. dfhack-tool:: :summary: Take control of your adventurer's killer. - :tags: unavailable adventure armok + :tags: unavailable Run this script after being presented with the "You are deceased." message to abandon your dead adventurer and take control of your adventurer's killer. diff --git a/docs/list-waves.rst b/docs/list-waves.rst index 574315bbb8..784fca4a4d 100644 --- a/docs/list-waves.rst +++ b/docs/list-waves.rst @@ -3,7 +3,7 @@ list-waves .. dfhack-tool:: :summary: Show migration wave information for your dwarves. - :tags: unavailable fort inspection units + :tags: unavailable This script displays information about migration waves or identifies which wave a particular dwarf came from. diff --git a/docs/load-save.rst b/docs/load-save.rst index 5d3e281273..c5f60fe510 100644 --- a/docs/load-save.rst +++ b/docs/load-save.rst @@ -3,7 +3,7 @@ load-save .. dfhack-tool:: :summary: Load a savegame. - :tags: unavailable dfhack + :tags: unavailable When run on the Dwarf Fortress title screen or "load game" screen, this script will load the save with the given folder name without requiring interaction. diff --git a/docs/make-legendary.rst b/docs/make-legendary.rst index 4964947aff..c4c431b8cf 100644 --- a/docs/make-legendary.rst +++ b/docs/make-legendary.rst @@ -3,7 +3,7 @@ make-legendary .. dfhack-tool:: :summary: Boost skills of the selected dwarf. - :tags: unavailable fort armok units + :tags: unavailable This tool can make the selected dwarf legendary in one skill, a group of skills, or all skills. diff --git a/docs/markdown.rst b/docs/markdown.rst index ae4be55a94..bffc5cfba6 100644 --- a/docs/markdown.rst +++ b/docs/markdown.rst @@ -3,7 +3,7 @@ markdown .. dfhack-tool:: :summary: Exports the text you see on the screen for posting online. - :tags: unavailable dfhack + :tags: unavailable This tool saves a copy of a text screen, formatted in markdown, for posting to Reddit (among other places). See `forum-dwarves` if you want to export BBCode diff --git a/docs/max-wave.rst b/docs/max-wave.rst index 6b53e7c2b1..386453647e 100644 --- a/docs/max-wave.rst +++ b/docs/max-wave.rst @@ -3,7 +3,7 @@ max-wave .. dfhack-tool:: :summary: Dynamically limit the next immigration wave. - :tags: unavailable fort gameplay + :tags: unavailable Limit the number of migrants that can arrive in the next wave by overriding the population cap value from data/init/d_init.txt. diff --git a/docs/modtools/anonymous-script.rst b/docs/modtools/anonymous-script.rst index 9c2074fcb4..2f653d6b30 100644 --- a/docs/modtools/anonymous-script.rst +++ b/docs/modtools/anonymous-script.rst @@ -3,7 +3,7 @@ modtools/anonymous-script .. dfhack-tool:: :summary: Run dynamically generated script code. - :tags: unavailable dev + :tags: unavailable This allows running a short simple Lua script passed as an argument instead of running a script from a file. This is useful when you want to do something too diff --git a/docs/modtools/change-build-menu.rst b/docs/modtools/change-build-menu.rst index 349559b4e7..5b7176f5f1 100644 --- a/docs/modtools/change-build-menu.rst +++ b/docs/modtools/change-build-menu.rst @@ -3,7 +3,7 @@ modtools/change-build-menu .. dfhack-tool:: :summary: Add or remove items from the build sidebar menus. - :tags: unavailable dev + :tags: unavailable Change the build sidebar menus. diff --git a/docs/modtools/create-tree.rst b/docs/modtools/create-tree.rst index e2a4a12d47..b33fb48563 100644 --- a/docs/modtools/create-tree.rst +++ b/docs/modtools/create-tree.rst @@ -3,7 +3,7 @@ modtools/create-tree .. dfhack-tool:: :summary: Spawn trees. - :tags: unavailable dev + :tags: unavailable Spawns a tree. diff --git a/docs/modtools/create-unit.rst b/docs/modtools/create-unit.rst index fc4f713d65..7e674178a0 100644 --- a/docs/modtools/create-unit.rst +++ b/docs/modtools/create-unit.rst @@ -3,7 +3,7 @@ modtools/create-unit .. dfhack-tool:: :summary: Create arbitrary units. - :tags: unavailable dev + :tags: unavailable Creates a unit. diff --git a/docs/modtools/equip-item.rst b/docs/modtools/equip-item.rst index f590b4a4ad..9535093eb7 100644 --- a/docs/modtools/equip-item.rst +++ b/docs/modtools/equip-item.rst @@ -3,7 +3,7 @@ modtools/equip-item .. dfhack-tool:: :summary: Force a unit to equip an item. - :tags: unavailable dev + :tags: unavailable Force a unit to equip an item with a particular body part; useful in conjunction with the ``create`` scripts above. See also `forceequip`. diff --git a/docs/modtools/extra-gamelog.rst b/docs/modtools/extra-gamelog.rst index f465fdeaa2..944de0a7b1 100644 --- a/docs/modtools/extra-gamelog.rst +++ b/docs/modtools/extra-gamelog.rst @@ -3,7 +3,7 @@ modtools/extra-gamelog .. dfhack-tool:: :summary: Write info to the gamelog for Soundsense. - :tags: unavailable dev + :tags: unavailable This script writes extra information to the gamelog. This is useful for tools like :forums:`Soundsense <60287>`. diff --git a/docs/modtools/fire-rate.rst b/docs/modtools/fire-rate.rst index 35310d873d..0807f11036 100644 --- a/docs/modtools/fire-rate.rst +++ b/docs/modtools/fire-rate.rst @@ -3,7 +3,7 @@ modtools/fire-rate .. dfhack-tool:: :summary: Alter the fire rate of ranged weapons. - :tags: unavailable dev + :tags: unavailable Allows altering the fire rates of ranged weapons. Each are defined on a per-item basis. As this is done in an on-world basis, commands for this should be placed diff --git a/docs/modtools/if-entity.rst b/docs/modtools/if-entity.rst index 6b32c2f863..5f54620828 100644 --- a/docs/modtools/if-entity.rst +++ b/docs/modtools/if-entity.rst @@ -3,7 +3,7 @@ modtools/if-entity .. dfhack-tool:: :summary: Run DFHack commands based on current civ id. - :tags: unavailable dev + :tags: unavailable Run a command if the current entity matches a given ID. diff --git a/docs/modtools/interaction-trigger.rst b/docs/modtools/interaction-trigger.rst index 547bc7784f..e7b5e0feae 100644 --- a/docs/modtools/interaction-trigger.rst +++ b/docs/modtools/interaction-trigger.rst @@ -3,7 +3,7 @@ modtools/interaction-trigger .. dfhack-tool:: :summary: Run DFHack commands when a unit attacks or defends. - :tags: unavailable dev + :tags: unavailable This triggers events when a unit uses an interaction on another. It works by scanning the announcements for the correct attack verb, so the attack verb diff --git a/docs/modtools/invader-item-destroyer.rst b/docs/modtools/invader-item-destroyer.rst index 20f300109d..23d21f1651 100644 --- a/docs/modtools/invader-item-destroyer.rst +++ b/docs/modtools/invader-item-destroyer.rst @@ -3,7 +3,7 @@ modtools/invader-item-destroyer .. dfhack-tool:: :summary: Destroy invader items when they die. - :tags: unavailable dev + :tags: unavailable This tool can destroy invader items to prevent clutter or to prevent the player from getting tools exclusive to certain races. diff --git a/docs/modtools/item-trigger.rst b/docs/modtools/item-trigger.rst index 8db00cef7d..3eacd5924d 100644 --- a/docs/modtools/item-trigger.rst +++ b/docs/modtools/item-trigger.rst @@ -3,7 +3,7 @@ modtools/item-trigger .. dfhack-tool:: :summary: Run DFHack commands when a unit uses an item. - :tags: unavailable dev + :tags: unavailable This powerful tool triggers DFHack commands when a unit equips, unequips, or attacks another unit with specified item types, specified item materials, or diff --git a/docs/modtools/moddable-gods.rst b/docs/modtools/moddable-gods.rst index 763082762b..1a575c8325 100644 --- a/docs/modtools/moddable-gods.rst +++ b/docs/modtools/moddable-gods.rst @@ -3,7 +3,7 @@ modtools/moddable-gods .. dfhack-tool:: :summary: Create deities. - :tags: unavailable dev + :tags: unavailable This is a standardized version of Putnam's moddableGods script. It allows you to create gods on the command-line. diff --git a/docs/modtools/outside-only.rst b/docs/modtools/outside-only.rst index 15c9751c61..2d1ba6ab44 100644 --- a/docs/modtools/outside-only.rst +++ b/docs/modtools/outside-only.rst @@ -3,7 +3,7 @@ modtools/outside-only .. dfhack-tool:: :summary: Set building inside/outside restrictions. - :tags: unavailable dev + :tags: unavailable This allows you to specify certain custom buildings as outside only, or inside only. If the player attempts to build a building in an inappropriate location, diff --git a/docs/modtools/pref-edit.rst b/docs/modtools/pref-edit.rst index 220ebf70b8..c305c97a0a 100644 --- a/docs/modtools/pref-edit.rst +++ b/docs/modtools/pref-edit.rst @@ -3,7 +3,7 @@ modtools/pref-edit .. dfhack-tool:: :summary: Modify unit preferences. - :tags: unavailable dev + :tags: unavailable Add, remove, or edit the preferences of a unit. Requires a modifier, a unit argument, and filters. diff --git a/docs/modtools/projectile-trigger.rst b/docs/modtools/projectile-trigger.rst index 987bc7e065..9456cb7ace 100644 --- a/docs/modtools/projectile-trigger.rst +++ b/docs/modtools/projectile-trigger.rst @@ -3,7 +3,7 @@ modtools/projectile-trigger .. dfhack-tool:: :summary: Run DFHack commands when projectiles hit their targets. - :tags: unavailable dev + :tags: unavailable This triggers dfhack commands when projectiles hit their targets. diff --git a/docs/modtools/random-trigger.rst b/docs/modtools/random-trigger.rst index 56b6c21868..3f87c7906c 100644 --- a/docs/modtools/random-trigger.rst +++ b/docs/modtools/random-trigger.rst @@ -3,7 +3,7 @@ modtools/random-trigger .. dfhack-tool:: :summary: Randomly select DFHack scripts to run. - :tags: unavailable dev + :tags: unavailable Trigger random dfhack commands with specified probabilities. Register a few scripts, then tell it to "go" and it will pick one diff --git a/docs/modtools/raw-lint.rst b/docs/modtools/raw-lint.rst index 13311b1f06..6aed4c1af2 100644 --- a/docs/modtools/raw-lint.rst +++ b/docs/modtools/raw-lint.rst @@ -3,6 +3,6 @@ modtools/raw-lint .. dfhack-tool:: :summary: Check for errors in raw files. - :tags: unavailable dev + :tags: unavailable Checks for simple issues with raw files. Can be run automatically. diff --git a/docs/modtools/reaction-product-trigger.rst b/docs/modtools/reaction-product-trigger.rst index b3b4e421b6..de240107c9 100644 --- a/docs/modtools/reaction-product-trigger.rst +++ b/docs/modtools/reaction-product-trigger.rst @@ -3,7 +3,7 @@ modtools/reaction-product-trigger .. dfhack-tool:: :summary: Call DFHack commands when reaction products are produced. - :tags: unavailable dev + :tags: unavailable This triggers dfhack commands when reaction products are produced, once per product. diff --git a/docs/modtools/reaction-trigger-transition.rst b/docs/modtools/reaction-trigger-transition.rst index bc3c3e45c3..9831f18801 100644 --- a/docs/modtools/reaction-trigger-transition.rst +++ b/docs/modtools/reaction-trigger-transition.rst @@ -3,7 +3,7 @@ modtools/reaction-trigger-transition .. dfhack-tool:: :summary: Help create reaction triggers. - :tags: unavailable dev + :tags: unavailable Prints useful things to the console and a file to help modders transition from ``autoSyndrome`` to `modtools/reaction-trigger`. diff --git a/docs/modtools/reaction-trigger.rst b/docs/modtools/reaction-trigger.rst index bf35bcf0aa..90c28e2f40 100644 --- a/docs/modtools/reaction-trigger.rst +++ b/docs/modtools/reaction-trigger.rst @@ -3,7 +3,7 @@ modtools/reaction-trigger .. dfhack-tool:: :summary: Run DFHack commands when custom reactions complete. - :tags: unavailable dev + :tags: unavailable Triggers dfhack commands when custom reactions complete, regardless of whether it produced anything, once per completion. Arguments:: diff --git a/docs/modtools/set-belief.rst b/docs/modtools/set-belief.rst index 4d010a0cd5..09fdd3ab14 100644 --- a/docs/modtools/set-belief.rst +++ b/docs/modtools/set-belief.rst @@ -3,7 +3,7 @@ modtools/set-belief .. dfhack-tool:: :summary: Change the beliefs/values of a unit. - :tags: unavailable dev + :tags: unavailable Changes the beliefs (values) of units. Requires a belief, modifier, and a target. diff --git a/docs/modtools/set-need.rst b/docs/modtools/set-need.rst index b4beea169b..e2199553c3 100644 --- a/docs/modtools/set-need.rst +++ b/docs/modtools/set-need.rst @@ -3,7 +3,7 @@ modtools/set-need .. dfhack-tool:: :summary: Change the needs of a unit. - :tags: unavailable dev + :tags: unavailable Sets and edits unit needs. diff --git a/docs/modtools/set-personality.rst b/docs/modtools/set-personality.rst index 2761c700cf..9c8d1d45fe 100644 --- a/docs/modtools/set-personality.rst +++ b/docs/modtools/set-personality.rst @@ -3,7 +3,7 @@ modtools/set-personality .. dfhack-tool:: :summary: Change a unit's personality. - :tags: unavailable dev + :tags: unavailable Changes the personality of units. diff --git a/docs/modtools/spawn-flow.rst b/docs/modtools/spawn-flow.rst index 1565e75a6d..48f90ddd1c 100644 --- a/docs/modtools/spawn-flow.rst +++ b/docs/modtools/spawn-flow.rst @@ -3,7 +3,7 @@ modtools/spawn-flow .. dfhack-tool:: :summary: Creates flows at the specified location. - :tags: unavailable dev + :tags: unavailable Creates flows at the specified location. diff --git a/docs/modtools/syndrome-trigger.rst b/docs/modtools/syndrome-trigger.rst index 24e15ef8f5..7e915fda1a 100644 --- a/docs/modtools/syndrome-trigger.rst +++ b/docs/modtools/syndrome-trigger.rst @@ -3,7 +3,7 @@ modtools/syndrome-trigger .. dfhack-tool:: :summary: Trigger DFHack commands when units acquire syndromes. - :tags: unavailable dev + :tags: unavailable This script helps you set up commands that trigger when syndromes are applied to units. diff --git a/docs/modtools/transform-unit.rst b/docs/modtools/transform-unit.rst index 9fe68975c3..d5aa41bd0a 100644 --- a/docs/modtools/transform-unit.rst +++ b/docs/modtools/transform-unit.rst @@ -3,7 +3,7 @@ modtools/transform-unit .. dfhack-tool:: :summary: Transform a unit into another unit type. - :tags: unavailable dev + :tags: unavailable This tool transforms a unit into another unit type, either temporarily or permanently. diff --git a/docs/names.rst b/docs/names.rst index 40b9ed38b3..5cfea6a7a6 100644 --- a/docs/names.rst +++ b/docs/names.rst @@ -3,7 +3,7 @@ names .. dfhack-tool:: :summary: Rename units or items with the DF name generator. - :tags: unavailable fort productivity units + :tags: unavailable This tool allows you to rename the selected unit or item (including artifacts) with the native Dwarf Fortress name generation interface. diff --git a/docs/open-legends.rst b/docs/open-legends.rst index b0c0395d6e..d1ecc310b6 100644 --- a/docs/open-legends.rst +++ b/docs/open-legends.rst @@ -3,7 +3,7 @@ open-legends .. dfhack-tool:: :summary: Open a legends screen from fort or adventure mode. - :tags: unavailable legends inspection + :tags: unavailable You can use this tool to open legends mode from a world loaded in fortress or adventure mode. You can browse around, or even run `exportlegends` while you're diff --git a/docs/pop-control.rst b/docs/pop-control.rst index d648451241..3d894688a0 100644 --- a/docs/pop-control.rst +++ b/docs/pop-control.rst @@ -3,7 +3,7 @@ pop-control .. dfhack-tool:: :summary: Controls population and migration caps persistently per-fort. - :tags: unavailable fort auto gameplay + :tags: unavailable This script controls `hermit` and the various population caps per-fortress. It is intended to be run from ``dfhack-config/init/onMapLoad.init`` as diff --git a/docs/prefchange.rst b/docs/prefchange.rst index 11eebd6efd..8da2ba6bf5 100644 --- a/docs/prefchange.rst +++ b/docs/prefchange.rst @@ -3,7 +3,7 @@ prefchange .. dfhack-tool:: :summary: Set strange mood preferences. - :tags: unavailable fort armok units + :tags: unavailable This tool sets preferences for strange moods to include a weapon type, equipment type, and material. If you also wish to trigger a mood, see `strangemood`. diff --git a/docs/putontable.rst b/docs/putontable.rst index 99c3f3778b..e880ac896d 100644 --- a/docs/putontable.rst +++ b/docs/putontable.rst @@ -3,7 +3,7 @@ putontable .. dfhack-tool:: :summary: Make an item appear on a table. - :tags: unavailable fort armok items + :tags: unavailable To use this tool, move an item to the ground on the same tile as a built table. Then, place the cursor over the table and item and run this command. The item diff --git a/docs/questport.rst b/docs/questport.rst index c2c2712e1a..6d937895e5 100644 --- a/docs/questport.rst +++ b/docs/questport.rst @@ -3,7 +3,7 @@ questport .. dfhack-tool:: :summary: Teleport to your quest log map cursor. - :tags: unavailable adventure armok + :tags: unavailable If you open the quest log map and move the cursor to your target location, you can run this command to teleport straight there. This can be done both within diff --git a/docs/resurrect-adv.rst b/docs/resurrect-adv.rst index 6bd10393af..d125502dbb 100644 --- a/docs/resurrect-adv.rst +++ b/docs/resurrect-adv.rst @@ -3,7 +3,7 @@ resurrect-adv .. dfhack-tool:: :summary: Bring a dead adventurer back to life. - :tags: unavailable adventure armok + :tags: unavailable Have you ever died, but wish you hadn't? This tool can help : ) When you see the "You are deceased" message, run this command to be resurrected and fully healed. diff --git a/docs/reveal-adv-map.rst b/docs/reveal-adv-map.rst index af92f06b39..e710255f3a 100644 --- a/docs/reveal-adv-map.rst +++ b/docs/reveal-adv-map.rst @@ -3,7 +3,7 @@ reveal-adv-map .. dfhack-tool:: :summary: Reveal or hide the world map. - :tags: unavailable adventure armok map + :tags: unavailable This tool can be used to either reveal or hide all tiles on the world map in adventure mode (visible when viewing the quest log or fast traveling). diff --git a/docs/season-palette.rst b/docs/season-palette.rst index 5b7dcc000d..a1d22e9125 100644 --- a/docs/season-palette.rst +++ b/docs/season-palette.rst @@ -3,7 +3,7 @@ season-palette .. dfhack-tool:: :summary: Swap color palettes when the seasons change. - :tags: unavailable fort auto graphics + :tags: unavailable For this tool to work you need to add *at least* one color palette file to your save raw directory. These files must be in the same format as diff --git a/docs/siren.rst b/docs/siren.rst index c62668a2cb..da9fe01b07 100644 --- a/docs/siren.rst +++ b/docs/siren.rst @@ -3,7 +3,7 @@ siren .. dfhack-tool:: :summary: Wake up sleeping units and stop parties. - :tags: unavailable fort armok units + :tags: unavailable Sound the alarm! This tool can shake your sleeping units awake and knock some sense into your party animal military dwarves so they can address a siege. diff --git a/docs/spawnunit.rst b/docs/spawnunit.rst index 42a0687108..e3695388eb 100644 --- a/docs/spawnunit.rst +++ b/docs/spawnunit.rst @@ -3,7 +3,7 @@ spawnunit .. dfhack-tool:: :summary: Create a unit. - :tags: unavailable fort armok units + :tags: unavailable This tool allows you to easily spawn a unit of your choice. It is a simplified interface to `modtools/create-unit`, which this tool uses to actually create diff --git a/docs/tidlers.rst b/docs/tidlers.rst index 295bd8d998..40588c8529 100644 --- a/docs/tidlers.rst +++ b/docs/tidlers.rst @@ -3,7 +3,7 @@ tidlers .. dfhack-tool:: :summary: Change where the idlers count is displayed. - :tags: unavailable interface + :tags: unavailable This tool simply cycles the idlers count among the possible positions where the idlers count can be placed, including making it disappear entirely. diff --git a/docs/timestream.rst b/docs/timestream.rst index 07e359278c..aa15ea5ff0 100644 --- a/docs/timestream.rst +++ b/docs/timestream.rst @@ -3,7 +3,7 @@ timestream .. dfhack-tool:: :summary: Fix FPS death. - :tags: unavailable fort auto fps + :tags: unavailable Do you remember when you first start a new fort, your initial 7 dwarves zip around the screen and get things done so quickly? As a player, you never had diff --git a/docs/undump-buildings.rst b/docs/undump-buildings.rst index cf76ca7234..8848442734 100644 --- a/docs/undump-buildings.rst +++ b/docs/undump-buildings.rst @@ -3,7 +3,7 @@ undump-buildings .. dfhack-tool:: :summary: Undesignate building base materials for dumping. - :tags: unavailable fort productivity buildings + :tags: unavailable If you designate a bunch of tiles in dump mode, all the items on those tiles will be marked for dumping. Unfortunately, if there are buildings on any of diff --git a/docs/uniform-unstick.rst b/docs/uniform-unstick.rst index d9b08d7a1a..3e877aae2d 100644 --- a/docs/uniform-unstick.rst +++ b/docs/uniform-unstick.rst @@ -3,7 +3,7 @@ uniform-unstick .. dfhack-tool:: :summary: Make military units reevaluate their uniforms. - :tags: unavailable fort bugfix military + :tags: unavailable This tool prompts military units to reevaluate their uniform, making them remove and drop potentially conflicting worn items. diff --git a/docs/unretire-anyone.rst b/docs/unretire-anyone.rst index 9adce5ad0d..47879d8d14 100644 --- a/docs/unretire-anyone.rst +++ b/docs/unretire-anyone.rst @@ -3,7 +3,7 @@ unretire-anyone .. dfhack-tool:: :summary: Adventure as any living historical figure. - :tags: unavailable adventure embark armok + :tags: unavailable This tool allows you to play as any living (or undead) historical figure (except for deities) in adventure mode. diff --git a/docs/view-item-info.rst b/docs/view-item-info.rst index 84b6eb47a3..468761b3cd 100644 --- a/docs/view-item-info.rst +++ b/docs/view-item-info.rst @@ -3,7 +3,7 @@ view-item-info .. dfhack-tool:: :summary: Extend item and unit descriptions with more information. - :tags: unavailable adventure fort interface + :tags: unavailable This tool extends the item or unit description viewscreen with additional information, including a custom description of each item (when available), and diff --git a/docs/view-unit-reports.rst b/docs/view-unit-reports.rst index b649038ded..5987c3aa0c 100644 --- a/docs/view-unit-reports.rst +++ b/docs/view-unit-reports.rst @@ -3,7 +3,7 @@ view-unit-reports .. dfhack-tool:: :summary: Show combat reports for a unit. - :tags: unavailable fort inspection military + :tags: unavailable Show combat reports specifically for the selected unit. You can select a unit with the cursor in :kbd:`v` mode, from the list in :kbd:`u` mode, or from the diff --git a/docs/warn-stealers.rst b/docs/warn-stealers.rst index bf81f0b602..4c7bdd6ce9 100644 --- a/docs/warn-stealers.rst +++ b/docs/warn-stealers.rst @@ -3,7 +3,7 @@ warn-stealers .. dfhack-tool:: :summary: Watch for and warn about units that like to steal your stuff. - :tags: unavailable fort armok auto units + :tags: unavailable This script will watch for new units entering the map and will make a zoomable announcement whenever a creature that can eat food, guzzle drinks, or steal