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adjust material size for melting for armor parts, weapons, trap components and tools... #4958

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5 changes: 4 additions & 1 deletion docs/plugins/tweak.rst
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,10 @@ Commands
randomly return an amount that may be above or below the target. For example
a metal cap with item size 1 will produce 0.9 of a bar with a 16.6% chance of
producing an additional 0.3 of a bar. Over time, the average return for melting
these types of caps will be ~0.95 of a bar. (:bug:`6027`)
these types of caps will be ~0.95 of a bar. Calculations for melting return are
done for items with base game production cost. Melting return might not be
calculated correctly for modded items or created in custom reactions not
respecting vanilla production costs. (:bug:`6027`)
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``named-codices``
Displays titles for books instead of the default material description.
``partial-items``
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