You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I think strict pop cap as a delta wouldn't be necessary, as when we set strict and unstrict pop cap in vanilla we do them at the same time, and we would set the per-fort strict and unstrict pop caps at the same time in the script. If you want a specific strict cap, you should be able to set it, imo.
Also, are we going to reinstate hermit being part of this bundle of dialogue boxes? We'd been discussing turning that into a general timed event whitelist/blacklist script, since hermit is just that but hardcoded under the hood.
And I was imagining this turning into a general fort-specific settings script that runs on launch and on request, where you can set lots of things, maybe including commands to run on load. I'm conscious this could be engineering, but also think it could be a useful platform for functionality.
--interactive-config
option (or maybe just make agui/pop-control
) where a player can interactively set settingsThe text was updated successfully, but these errors were encountered: