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plugin idea: tallow handling (like seedwatch) #295
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We have ban-cooking, which I added in 2015. It supports:
And as of today:
It doesn't unban the cooking when there's a lot of that ingredient, but it might be useful for you or anyone who might stumble upon this ticket in the future. |
I spent a little time today and worked out a script (based on the logic in ban-cooking) that bans/unbans brewing based on a threshold of brewed drinks, in order to encourage more variety. I can't say it's pretty, but it seems to work.
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Like with seedwatch, it would be nice to have a plugin which periodically checks the stocks for new sorts of tallow and forbids them in the kitchen settings. At least, until a configurable minimum number of soap bars are in the stocks/hospitals.
It would make sense for drinks as well, allowing to cook them when they are abundant, and forbid once the amount goes below a threshold.
All this (seeds, plants, drinks, tallow) is relatively similar in function, so it could/should be handled by the same plugin. Configuring the threshold(s) could be done with the lua-UI stuff; see workflow, autobutcher etc.
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