Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

automate new-release ingest #34

Open
ab9rf opened this issue Apr 13, 2023 · 1 comment
Open

automate new-release ingest #34

ab9rf opened this issue Apr 13, 2023 · 1 comment
Assignees

Comments

@ab9rf
Copy link
Member

ab9rf commented Apr 13, 2023

about 95% of the process of generating symbols.xml for a new DF release is currently being handled with scan_vtable.rb and dumpdf_globals.rb

the remaining 5% should also be automated if possible

automatically extracting the PE header timestamp should be easy

automatically identifying the locations of steam_mod_manager and game_extra may prove more difficult but we may be able to roll back the whole gamest split after 50.08 rendering this point moot

and assembling the collected bits into a symbols.xml stanza is obviously trivial

@myk002 myk002 added this to 50.08-r1 Apr 13, 2023
@myk002 myk002 moved this to Todo in 50.08-r1 Apr 14, 2023
@myk002 myk002 removed this from 50.08-r1 Apr 15, 2023
@lethosor
Copy link
Member

lethosor commented Jun 5, 2023

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants