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GodotDebugGeometry Demo Project

DebugGeometry Demo

This is a demo project for the DebugGeometry utility script.

A set of shapes is drawn for 10 seconds, random shapes can be added by pressing the spacebar.

The view can be rotated using the mouse.

Example

The following screenshot is from a small quadcopter simulation, where DebugGeometry is used to draw world and local velocity vectors, as well as visualize propeller lift.

DebugGeometry Example: Drawing Vectors