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massive tick lag when using multiple item interfaces on chests #286
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Thanks for reporting! |
That would be great! :-) |
Ok managed to check it: The cause is definitely from IntegratedTunnels: Inside the IntegratedTunnels part there is a lambda which causes some issues here: We have setup a testing server where the savegame with issues is on. If you have any more questions about Blocks or Items we have at certain positions I can go check that out. Thanks for looking at it. |
@judos Do you have a URL to the spark log? |
@rubensworks no, the url from spark didn't work, but we exported the data (see above zip file) this one you can drag & drop onto the field at https://spark.lucko.me/ If necessary we could restart the testing server and keep the profiling running, while it is live the spark url worked I think.
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Aha, TIL that spark works like that :-) @judos It looks like you have some kind of expensive export operation that is not able to exploit the indexes of the network. Could you let me know which exporters you have programmed on that network? (you could also check the ID network diagnostics to see which exporters are the most expensive TPS-wise) |
Hmm I have many exporters on that network. How exactly do I check the ID network diagnostics to see which one is expensive? |
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Changed the chest to a normal vanilla Wooden Chest. Still changes between 7ms and 15ms just to export items into a full chest. Does that help you to reproduce the issue? Further settings: Changing to only fill into Slot 0 reduces time usage significantly. But this shouldn't be a requirement. Changing to a Variable Card with only Item Charcoal or Item Wax uses 0.04ms. |
Note to self: Problem is that |
This makes importers and exporters configured with a list aspect make better use of internal indexes to significantly reduce server load. Closes #286
Issue type:
Short description:
I placed 8 additional chests with item interfaces to extend my storage network, then I noticed massive tick lag.
When I remove the item interfaces the lag is gone again.
Steps to reproduce the problem:
This is what we have on a server basically.
Testing on SP didn't seem so easy to reproduce. Is there performence issue when certain items are in the system?
I will try to get a server profiling report with spark in the following days. Need to ask admin first
Versions:
Profiler output:
Client side reports:
2024-02-27_23_23_29-Picard-1_20_1 without chest interfaces.zip
2024-02-27_23_26_26-Picard-1_20_1 without chest interfaces.zip
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